Player Matchup

Morgan Le Fay
Morgan Le Fay
Hella Farts
Morgan Le Fay
Level 46
God Stats
3W - 2L
1,843 SR
Queue Stats
124W - 130L
1,448 Elo+
Party 3
Fenrir
Fenrir
Kings_Kourt
Fenrir
Level 29
God Stats
11W - 6L
1,620 SR
Queue Stats
199W - 219L
1,410 Elo+
Party 1
Skadi
Skadi
MultiMas
Skadi
Level 31
God Stats
24W - 20L
1,582 SR
Queue Stats
92W - 96L
1,395 Elo+
Solo
Bacchus
Bacchus
RisenAngel82
Bacchus
Level 48
God Stats
4W - 3L
1,613 SR
Queue Stats
108W - 140L
1,416 Elo+
Party 1
Olorun
Olorun
k1dkrazykoolkat
Olorun
Level 80
God Stats
5W - 3L
1,722 SR
Queue Stats
76W - 87L
1,468 Elo+
Party 3
Team Averages
Level 47
1,676 SR
1,427 Elo+

VS

Team Averages
Level 72
1,571 SR
1,655 Elo+
Discordia
Discordia
Laffco
Discordia
Level 93
God Stats
11W - 4L
1,694 SR
Queue Stats
62W - 51L
1,659 Elo+
Party 2
Odin
Odin
MisterFluffyRex
Odin
Level 129
God Stats
1W - 0L
1,543 SR
Queue Stats
53W - 29L
1,671 Elo+
Party 2
Chaac
Chaac
WeinerChamp
Chaac
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 19L
1,790 Elo+
Party 2
Poseidon
Poseidon
neehuui
Poseidon
Level 46
God Stats
22W - 20L
1,434 SR
Queue Stats
110W - 135L
1,394 Elo+
Solo
Anhur
Anhur
xXPandaSkillzXx
Anhur
Level 13
God Stats
3W - 1L
1,686 SR
Queue Stats
17W - 4L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hella Farts
Morgan Le Fay
15
0 / 3 / 1
8,925
811
9,201
10,020
4,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
15
3 / 3 / 2
9,983
908
6,323
12,662
10,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
MultiMas
Skadi
15
1 / 5 / 2
9,257
842
5,115
12,480
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
RisenAngel82
Bacchus
15
1 / 4 / 3
10,039
913
8,324
19,070
27,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 7 / 2
9,236
840
4,990
12,043
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

165

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Laffco
Discordia
17
3 / 1 / 15
10,606
964
20,014
6,983
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 0 / 14
11,754
1,069
15,635
12,802
13,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 1 / 15
10,527
957
11,758
8,611
12,954
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
neehuui
Poseidon
17
2 / 1 / 9
9,608
873
4,828
3,322
1,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 2 / 11
11,672
1,061
10,009
7,608
2,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
86
5
Kills
22
22
Deaths
5
10
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Hella Farts
Morgan Le Fay
0
3
1
0.17
L
Fenrir
3
3
2
1.33
W
Discordia
Laffco
Discordia
3
1
15
10.5
W
8
0
14
15
L
Skadi
MultiMas
Skadi
1
5
2
0.4
L
Bacchus
RisenAngel82
Bacchus
1
4
3
0.63
W
2
1
15
9.5
L
0
7
2
0.14
W
Poseidon
neehuui
Poseidon
2
1
9
6.5
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,953
Damage
62,244
66,275
Taken
39,326
53,287
Mitigated
32,455
2,913
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Hella Farts
Morgan Le Fay
9,201
527
0
15
10,020
4,052
0
4,636
5,203
33,516
0
L
Fenrir
6,323
1,349
0
251
12,662
10,762
0
5,435
6,989
0
12,859
W
Discordia
Laffco
Discordia
20,014
1,088
0
0
6,983
2,518
0
4,536
2,447
36,226
0
W
15,635
2,096
0
1,063
12,802
13,072
0
8,285
4,088
630
27,662
L
Skadi
MultiMas
Skadi
5,115
1,319
0
349
12,480
4,576
0
6,600
5,598
0
19,205
L
Bacchus
RisenAngel82
Bacchus
8,324
766
0
1,302
19,070
27,995
0
5,991
12,531
21,545
0
W
11,758
793
0
2,204
8,611
12,954
0
3,992
4,619
3,189
29,979
L
4,990
1,524
300
696
12,043
5,902
0
3,854
8,051
31,714
1,983
W
Poseidon
neehuui
Poseidon
4,828
506
74
746
3,322
1,117
0
1,886
1,436
21,377
0
W
10,009
5,967
0
1,857
7,608
2,794
0
3,525
4,083
0
27,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,440
Gold Earned
54,167
187
Minions Killed
191
3
Camps Cleared
12
989,939
Distance Traveled
1,081,470
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,925
811
41
4
0
211,173
0
L
Fenrir
9,983
908
25
2
1
235,867
0
W
Discordia
10,606
964
40
4
0
210,115
1
W
Odin
11,754
1,069
25
2
5
242,536
0
L
Skadi
9,257
842
45
4
0
183,260
0
L
Bacchus
10,039
913
14
1
0
188,201
0
W
Chaac
10,527
957
30
3
1
237,947
0
L
Olorun
9,236
840
62
6
2
171,438
0
W
Poseidon
9,608
873
43
4
1
195,583
0
W
Anhur
11,672
1,061
53
5
5
195,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role