Player Matchup

Gilgamesh
Gilgamesh
Fernkelz_
Gilgamesh
Level 96
God Stats
14W - 20L
1,440 SR
Queue Stats
396W - 426L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
N8Qi1-
Nu Wa
Level 50
God Stats
1W - 3L
1,473 SR
Queue Stats
183W - 188L
1,398 Elo+
Solo
Discordia
Discordia
Zungetsu_25
Discordia
Level 158
God Stats
0W - 3L
1,183 SR
Queue Stats
270W - 282L
1,421 Elo+
Solo
Heimdallr
Heimdallr
l2obinson
Heimdallr
Level 109
God Stats
23W - 22L
1,486 SR
Queue Stats
527W - 611L
1,412 Elo+
Party 1
Hercules
Hercules
rystear678
Hercules
Level 106
God Stats
7W - 5L
1,596 SR
Queue Stats
420W - 403L
1,411 Elo+
Solo
Team Averages
Level 104
1,435 SR
1,418 Elo+

VS

Team Averages
Level 112
1,521 SR
1,445 Elo+
Jing Wei
Jing Wei
Billbro11
Jing Wei
Level 83
God Stats
5W - 3L
1,819 SR
Queue Stats
427W - 450L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
PsychoticWolf824
Baron Samedi
Level 144
God Stats
6W - 3L
1,358 SR
Queue Stats
422W - 369L
1,490 Elo+
Party 2
Terra
Terra
blackzzo6
Terra
Level 65
God Stats
1W - 2L
1,346 SR
Queue Stats
236W - 257L
1,424 Elo+
Solo
Osiris
Osiris
dueces4aces
Osiris
Level 148
God Stats
6W - 11L
1,584 SR
Queue Stats
330W - 347L
1,418 Elo+
Solo
Cliodhna
Cliodhna
theapache69
Cliodhna
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 82L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fernkelz_
Gilgamesh
17
4 / 5 / 3
11,039
442
11,268
21,802
15,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
N8Qi1-
Nu Wa
17
6 / 4 / 5
11,135
445
14,531
17,273
10,335
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
Zungetsu_25
Discordia
20
0 / 6 / 1
12,376
495
7,043
15,080
5,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
l2obinson
Heimdallr
18
6 / 8 / 9
11,984
479
20,933
21,710
9,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
rystear678
Hercules
20
6 / 5 / 3
13,456
538
13,293
27,443
33,780
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Billbro11
Jing Wei
18
4 / 8 / 7
11,947
478
18,765
21,614
7,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
PsychoticWolf824
Baron Samedi
20
7 / 6 / 6
13,357
534
20,253
20,653
23,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Terra
blackzzo6
Terra
18
2 / 2 / 13
11,814
473
10,490
23,716
32,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
18
6 / 3 / 7
12,900
516
13,531
24,268
19,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
theapache69
Cliodhna
20
9 / 4 / 3
14,210
568
13,242
20,720
9,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
64
22
Kills
28
28
Deaths
23
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Billbro11
Jing Wei
4
8
7
0.94
L
Gilgamesh
Fernkelz_
Gilgamesh
4
5
3
1.1
L
Nu Wa
N8Qi1-
Nu Wa
6
4
5
2.13
W
Baron Samedi
PsychoticWolf824
Baron Samedi
7
6
6
1.67
L
Discordia
Zungetsu_25
Discordia
0
6
1
0.08
W
Terra
blackzzo6
Terra
2
2
13
4.25
W
Osiris
6
3
7
3.17
L
Heimdallr
l2obinson
Heimdallr
6
8
9
1.31
L
Hercules
rystear678
Hercules
6
5
3
1.5
W
Cliodhna
theapache69
Cliodhna
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,068
Damage
76,281
103,308
Taken
110,971
74,630
Mitigated
93,334
29,610
Healing
36,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Billbro11
Jing Wei
18,765
10,861
0
4,765
21,614
7,702
2,253
6,270
15,334
0
112,013
L
Gilgamesh
Fernkelz_
Gilgamesh
11,268
3,395
0
3,107
21,802
15,083
0
7,947
13,569
0
51,215
L
Nu Wa
N8Qi1-
Nu Wa
14,531
5,892
373
5,300
17,273
10,335
0
2,825
14,436
61,611
0
W
Baron Samedi
PsychoticWolf824
Baron Samedi
20,253
1,596
3,294
6,368
20,653
23,977
1,508
1,780
18,855
85,672
0
L
Discordia
Zungetsu_25
Discordia
7,043
335
0
3,447
15,080
5,907
4,164
1,091
13,913
101,816
0
W
Terra
blackzzo6
Terra
10,490
1,787
4,944
7,686
23,716
32,244
1,126
6,195
17,467
40,176
0
W
Osiris
13,531
5,765
0
4,730
24,268
19,477
2,858
2,309
21,731
0
89,187
L
Heimdallr
l2obinson
Heimdallr
20,933
13,943
0
7,775
21,710
9,525
0
8,786
12,774
0
70,497
L
Hercules
rystear678
Hercules
13,293
3,968
0
9,608
27,443
33,780
8
9,059
17,873
0
88,436
W
Cliodhna
theapache69
Cliodhna
13,242
3,248
0
4,944
20,720
9,934
135
4,705
15,831
0
102,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,990
Gold Earned
64,228
646
Minions Killed
638
0
Camps Cleared
0
1,992,485
Distance Traveled
2,384,629
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,947
478
148
6
0
439,480
1
L
Gilgamesh
11,039
442
79
3
0
429,027
0
L
Nu Wa
11,135
445
91
4
0
378,113
2
W
Baron Samedi
13,357
534
147
6
0
432,187
0
L
Discordia
12,376
495
195
8
0
406,753
4
W
Terra
11,814
473
41
2
0
505,476
6
W
Osiris
12,900
516
137
5
0
507,844
5
L
Heimdallr
11,984
479
95
4
0
359,406
0
L
Hercules
13,456
538
186
7
0
419,186
5
W
Cliodhna
14,210
568
165
7
0
499,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role