Player Matchup

Horus
Horus
Draken0000
Horus
Level 3
God Stats
0W - 2L
1,168 SR
Queue Stats
0W - 3L
1,096 Elo+
Party 3
Neith
Neith
Elizabeth_Liz3
Neith
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,096 Elo+
Party 3
Nemesis
Nemesis
Gass2601
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,322 Elo+
Party 1
Ra
Ra
KingDemond898
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,096 Elo+
Party 3
Hercules
Hercules
quechapapi
Hercules
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 8L
1,377 Elo+
Party 1
Team Averages
Level 7
1,434 SR
1,197 Elo+

VS

Team Averages
Level 15
1,472 SR
1,403 Elo+
Mulan
Mulan
KauroPeludo
Mulan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,361 Elo+
Party 2
Yemoja
Yemoja
Negrosak666
Yemoja
Level 13
God Stats
3W - 4L
1,412 SR
Queue Stats
13W - 17L
1,392 Elo+
Solo
Neith
Neith
SteelLegend
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
novato_turquia
Gilgamesh
Level 7
God Stats
3W - 3L
1,427 SR
Queue Stats
6W - 10L
1,366 Elo+
Solo
Persephone
Persephone
zlGow
Persephone
Level 39
God Stats
8W - 9L
1,522 SR
Queue Stats
46W - 64L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
7
0 / 7 / 2
5,194
400
2,121
12,028
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
0 / 5 / 1
4,628
356
3,460
6,902
1,744
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Gass2601
Nemesis
8
1 / 8 / 1
5,681
437
2,233
11,070
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 7 / 0
4,338
334
781
4,481
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
quechapapi
Hercules
9
1 / 3 / 0
5,285
407
1,716
7,135
4,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
7,092
546
4,505
7,862
7,217
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
10
0 / 0 / 9
7,214
555
1,531
4,313
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
11 / 1 / 2
8,872
682
12,253
6,968
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
novato_turquia
Gilgamesh
11
5 / 0 / 5
7,388
568
4,349
9,335
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Persephone
zlGow
Persephone
13
12 / 0 / 4
9,506
731
11,774
4,448
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
2
Kills
30
30
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
0
7
2
0.14
L
0
5
1
0.1
L
Nemesis
Gass2601
Nemesis
1
8
1
0.19
W
2
1
3
3.5
L
0
7
0
0
W
Yemoja
0
0
9
4.5
W
11
1
2
12
W
Gilgamesh
novato_turquia
Gilgamesh
5
0
5
7.5
L
Hercules
quechapapi
Hercules
1
3
0
0.33
W
Persephone
zlGow
Persephone
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,311
Damage
34,412
41,616
Taken
32,926
18,394
Mitigated
18,468
5,013
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
2,121
1,085
820
1,536
12,028
6,559
34
3,057
8,849
0
4,471
L
3,460
1,741
0
742
6,902
1,744
212
1,029
5,817
0
15,842
L
Nemesis
Gass2601
Nemesis
2,233
417
0
526
11,070
4,083
0
5,020
5,868
0
17,887
W
4,505
663
0
1,043
7,862
7,217
618
0
7,862
0
27,652
L
781
78
0
47
4,481
1,267
0
2,589
1,670
6,995
0
W
Yemoja
1,531
325
1,773
1,092
4,313
3,827
892
193
4,076
9,524
0
W
12,253
5,688
0
3,404
6,968
2,365
5,303
28
6,936
0
65,999
W
Gilgamesh
novato_turquia
Gilgamesh
4,349
900
0
2,850
9,335
3,530
0
35
9,300
0
34,536
L
Hercules
quechapapi
Hercules
1,716
80
0
1,342
7,135
4,741
0
1,006
6,107
0
13,778
W
Persephone
zlGow
Persephone
11,774
631
0
1,015
4,448
1,529
2,325
405
3,971
49,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,126
Gold Earned
40,072
107
Minions Killed
369
0
Camps Cleared
0
1,025,820
Distance Traveled
1,201,648
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,194
400
8
1
0
224,880
1
L
Neith
4,628
356
26
2
0
185,112
0
L
Nemesis
5,681
437
43
3
0
236,474
0
W
Mulan
7,092
546
59
5
0
239,806
5
L
Ra
4,338
334
10
1
0
125,213
0
W
Yemoja
7,214
555
15
1
0
232,398
1
W
Neith
8,872
682
121
9
0
190,714
1
W
Gilgamesh
7,388
568
67
5
0
293,082
4
L
Hercules
5,285
407
20
2
0
254,141
1
W
Persephone
9,506
731
107
8
0
245,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role