Player Matchup

Cliodhna
Cliodhna
ChiliNinja
Cliodhna
Level 121
God Stats
0W - 4L
1,154 SR
Queue Stats
111W - 127L
1,428 Elo+
Solo
Osiris
Osiris
Jinxy-4
Osiris
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 101L
1,385 Elo+
Party 2
Kukulkan
Kukulkan
LBeleiro
Kukulkan
Level 115
God Stats
3W - 2L
1,866 SR
Queue Stats
43W - 39L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
NoahDVZ2001
Sun Wukong
Level 109
God Stats
1W - 2L
1,730 SR
Queue Stats
303W - 289L
1,431 Elo+
Party 2
Neith
Neith
supernova__10
Neith
Level 86
God Stats
9W - 10L
1,618 SR
Queue Stats
52W - 49L
1,602 Elo+
Solo
Team Averages
Level 98
1,574 SR
1,466 Elo+

VS

Team Averages
Level 101
1,491 SR
1,444 Elo+
Chaac
Chaac
Alex-AAV410
Chaac
Level 109
God Stats
6W - 6L
1,395 SR
Queue Stats
49W - 48L
1,446 Elo+
Solo
Raijin
Raijin
Dom0nator88
Raijin
Level 98
God Stats
2W - 2L
1,757 SR
Queue Stats
180W - 161L
1,423 Elo+
Party 1
Chernobog
Chernobog
HauntedxDragon
Chernobog
Level 84
God Stats
1W - 3L
1,272 SR
Queue Stats
204W - 214L
1,453 Elo+
Solo
Artio
Artio
OniZazel
Artio
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,477 Elo+
Solo
Ratatoskr
Ratatoskr
fern91594
Ratatoskr
Level 106
God Stats
27W - 24L
1,532 SR
Queue Stats
242W - 222L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ChiliNinja
Cliodhna
20
7 / 7 / 6
13,022
501
18,247
23,026
10,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Jinxy-4
Osiris
16
2 / 5 / 9
10,255
394
8,755
20,166
21,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
LBeleiro
Kukulkan
17
2 / 8 / 5
11,437
440
17,078
14,841
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
NoahDVZ2001
Sun Wukong
17
2 / 8 / 7
11,509
443
12,272
21,356
20,542
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 7 / 3
12,921
497
14,091
15,367
6,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 14
12,451
479
13,750
23,182
32,834
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
20
12 / 5 / 8
13,964
537
23,760
18,547
8,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
HauntedxDragon
Chernobog
20
7 / 4 / 7
13,871
534
15,276
17,890
8,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
OniZazel
Artio
17
4 / 3 / 14
12,048
463
8,347
20,879
34,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
fern91594
Ratatoskr
19
8 / 6 / 8
12,272
472
12,017
17,661
7,366
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
86
19
Kills
35
35
Deaths
19
30
Assists
51
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
L
Cliodhna
ChiliNinja
Cliodhna
7
7
6
1.43
W
Raijin
12
5
8
3.2
W
Chernobog
HauntedxDragon
Chernobog
7
4
7
2.63
L
Osiris
Jinxy-4
Osiris
2
5
9
1.3
L
Kukulkan
LBeleiro
Kukulkan
2
8
5
0.56
L
Sun Wukong
NoahDVZ2001
Sun Wukong
2
8
7
0.69
W
Artio
OniZazel
Artio
4
3
14
3.67
W
Ratatoskr
fern91594
Ratatoskr
8
6
8
2
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,443
Damage
73,150
94,756
Taken
98,159
63,921
Mitigated
91,855
16,422
Healing
28,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,750
1,028
0
8,892
23,182
32,834
178
4,121
19,061
21,412
42,914
L
Cliodhna
ChiliNinja
Cliodhna
18,247
2,375
0
6,256
23,026
10,177
0
8,693
14,029
0
101,728
W
Raijin
23,760
272
140
4,447
18,547
8,821
409
5,006
13,541
92,034
0
W
Chernobog
HauntedxDragon
Chernobog
15,276
9,530
0
3,338
17,890
8,360
1,938
4,067
13,823
0
136,010
L
Osiris
Jinxy-4
Osiris
8,755
1,975
0
2,905
20,166
21,189
0
7,125
12,832
6,062
32,557
L
Kukulkan
LBeleiro
Kukulkan
17,078
636
0
2,309
14,841
5,777
522
6,761
7,774
77,900
0
L
Sun Wukong
NoahDVZ2001
Sun Wukong
12,272
1,557
0
1,476
21,356
20,542
576
7,310
13,831
0
68,298
W
Artio
OniZazel
Artio
8,347
1,398
2,837
4,606
20,879
34,474
171
3,398
17,481
27,188
0
W
Ratatoskr
fern91594
Ratatoskr
12,017
1,831
0
4,410
17,661
7,366
688
2,813
14,848
0
64,133
L
14,091
5,413
0
3,476
15,367
6,236
0
6,234
8,973
0
85,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,144
Gold Earned
64,606
579
Minions Killed
604
0
Camps Cleared
0
2,348,183
Distance Traveled
2,453,332
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,451
479
113
4
0
507,152
5
L
Cliodhna
13,022
501
149
6
0
514,630
4
W
Raijin
13,964
537
142
5
0
463,859
6
W
Chernobog
13,871
534
216
8
0
437,887
4
L
Osiris
10,255
394
50
2
0
497,872
6
L
Kukulkan
11,437
440
136
5
0
455,454
3
L
Sun Wukong
11,509
443
111
4
0
423,589
0
W
Artio
12,048
463
40
2
0
520,120
5
W
Ratatoskr
12,272
472
93
4
0
524,314
4
L
Neith
12,921
497
133
5
0
456,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role