Player Matchup

Jormungandr
Jormungandr
DONALDDAWG
Jormungandr
Level 120
God Stats
4W - 3L
1,547 SR
Queue Stats
121W - 116L
1,548 Elo+
Solo
Sobek
Sobek
Kamikazzii
Sobek
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
Thator609
Danzaburou
Level 89
God Stats
13W - 10L
1,638 SR
Queue Stats
533W - 507L
1,502 Elo+
Solo
Ymir
Ymir
YourMaker
Ymir
Level 128
God Stats
1W - 0L
1,569 SR
Queue Stats
18W - 19L
1,571 Elo+
Party 2
Fenrir
Fenrir
friedsteak
Fenrir
Level 126
God Stats
1W - 1L
1,846 SR
Queue Stats
79W - 73L
1,490 Elo+
Solo
Team Averages
Level 118
1,620 SR
1,508 Elo+

VS

Team Averages
Level 145
1,407 SR
1,498 Elo+
Cernunnos
Cernunnos
DoomtrainMD
Cernunnos
Level 129
God Stats
4W - 6L
1,491 SR
Queue Stats
373W - 379L
1,507 Elo+
Party 1
Ares
Ares
MosaiqCode
Ares
Level 143
God Stats
0W - 3L
1,237 SR
Queue Stats
237W - 227L
1,426 Elo+
Party 1
Poseidon
Poseidon
Shibefu
Poseidon
Level 160
God Stats
0W - 3L
1,534 SR
Queue Stats
159W - 144L
1,475 Elo+
Solo
Scylla
Scylla
SourNug
Scylla
Level 158
God Stats
9W - 7L
1,464 SR
Queue Stats
214W - 198L
1,504 Elo+
Party 1
Fafnir
Fafnir
stormforger
Fafnir
Level 133
God Stats
0W - 2L
1,310 SR
Queue Stats
273W - 268L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DONALDDAWG
Jormungandr
17
3 / 5 / 24
10,999
733
17,314
19,805
17,292
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sobek
18
3 / 4 / 23
11,840
789
11,689
23,385
28,645
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Thator609
Danzaburou
20
18 / 4 / 9
14,039
936
24,070
12,227
5,043
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
19
4 / 4 / 18
11,899
793
8,449
29,189
34,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
friedsteak
Fenrir
18
2 / 4 / 19
10,946
730
9,397
16,657
15,597
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DoomtrainMD
Cernunnos
20
6 / 5 / 10
11,508
767
23,514
12,080
6,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 9 / 9
10,663
711
12,719
23,262
26,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Shibefu
Poseidon
17
1 / 6 / 13
10,064
671
16,482
9,841
3,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
SourNug
Scylla
18
5 / 4 / 13
10,911
727
20,857
10,846
4,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
16
3 / 6 / 6
9,545
636
6,415
19,904
18,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
71
30
Kills
20
21
Deaths
30
93
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DONALDDAWG
Jormungandr
3
5
24
3
L
Cernunnos
DoomtrainMD
Cernunnos
6
5
10
2.2
W
Sobek
3
4
23
3.63
L
5
9
9
1.06
L
Poseidon
Shibefu
Poseidon
1
6
13
1.25
L
Scylla
SourNug
Scylla
5
4
13
2.88
W
Danzaburou
Thator609
Danzaburou
18
4
9
5.63
W
Ymir
4
4
18
3.25
W
Fenrir
friedsteak
Fenrir
2
4
19
2.88
L
Fafnir
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,919
Damage
79,987
101,263
Taken
75,933
101,025
Mitigated
60,287
43,763
Healing
16,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DONALDDAWG
Jormungandr
17,314
2,431
2,292
3,817
19,805
17,292
686
11,757
8,048
42,579
0
L
Cernunnos
DoomtrainMD
Cernunnos
23,514
8,601
1,426
2,782
12,080
6,099
0
6,991
5,089
0
41,266
W
Sobek
11,689
913
4,738
8,383
23,385
28,645
371
13,666
9,719
23,504
0
L
12,719
718
382
2,712
23,262
26,957
0
9,654
13,608
20,315
0
L
Poseidon
Shibefu
Poseidon
16,482
2,411
419
581
9,841
3,993
0
6,816
3,025
31,540
0
L
Scylla
SourNug
Scylla
20,857
1,513
1,021
1,973
10,846
4,883
0
6,254
4,592
40,441
0
W
Danzaburou
Thator609
Danzaburou
24,070
16,264
2,588
3,504
12,227
5,043
4,042
9,663
2,564
0
49,775
W
Ymir
8,449
1,414
3,428
9,839
29,189
34,448
160
13,164
16,025
18,549
0
W
Fenrir
friedsteak
Fenrir
9,397
2,439
1,348
3,826
16,657
15,597
716
8,223
8,434
0
16,299
L
Fafnir
6,415
2,288
700
4,379
19,904
18,355
0
7,737
12,167
8,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,723
Gold Earned
52,691
165
Minions Killed
144
0
Camps Cleared
0
1,315,594
Distance Traveled
1,216,394
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,999
733
41
3
0
250,800
0
L
Cernunnos
11,508
767
52
3
0
233,383
0
W
Sobek
11,840
789
20
1
0
282,314
0
L
Ares
10,663
711
13
1
0
220,100
0
L
Poseidon
10,064
671
36
2
0
267,370
1
L
Scylla
10,911
727
41
3
0
276,526
1
W
Danzaburou
14,039
936
68
5
0
257,707
0
W
Ymir
11,899
793
23
2
0
255,106
0
W
Fenrir
10,946
730
13
1
0
269,667
1
L
Fafnir
9,545
636
2
0
0
219,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role