Player Matchup

Chiron
Chiron
Alexandyr
Chiron
Level 158
God Stats
30W - 23L
1,495 SR
Queue Stats
417W - 391L
1,505 Elo+
Solo
Sylvanus
Sylvanus
SCOTSMAN720
Sylvanus
Level 59
God Stats
2W - 2L
1,761 SR
Queue Stats
39W - 59L
1,374 Elo+
Solo
Nemesis
Nemesis
SoIcyTaliban
Nemesis
Level 81
God Stats
4W - 6L
1,470 SR
Queue Stats
278W - 267L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
XIX_DEMIK_XCV
Zhong Kui
Level 65
God Stats
12W - 11L
1,505 SR
Queue Stats
49W - 74L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
poison_mouse
Sun Wukong
Level 109
God Stats
45W - 52L
1,500 SR
Queue Stats
211W - 225L
1,353 Elo+
Solo
Team Averages
Level 94
1,546 SR
1,396 Elo+

VS

Team Averages
Level 83
1,501 SR
1,423 Elo+
Hachiman
Hachiman
 
Hachiman
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Andfa1702
Jormungandr
Level 63
God Stats
11W - 11L
1,451 SR
Queue Stats
109W - 144L
1,368 Elo+
Solo
Kumbhakarna
Kumbhakarna
S9LittleBoi
Kumbhakarna
Level 75
God Stats
2W - 0L
1,714 SR
Queue Stats
110W - 117L
1,415 Elo+
Party 1
Cliodhna
Cliodhna
SL Kinscourge
Cliodhna
Level 90
God Stats
1W - 1L
1,248 SR
Queue Stats
203W - 199L
1,420 Elo+
Party 1
Izanami
Izanami
TAKAFISH650
Izanami
Level 104
God Stats
46W - 27L
1,592 SR
Queue Stats
225W - 257L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Alexandyr
Chiron
18
7 / 2 / 10
11,917
441
23,624
17,453
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
SCOTSMAN720
Sylvanus
16
1 / 5 / 12
9,972
369
13,464
29,230
31,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
SoIcyTaliban
Nemesis
16
3 / 2 / 14
11,144
413
15,574
27,672
10,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
XIX_DEMIK_XCV
Zhong Kui
19
8 / 6 / 7
12,180
451
21,560
28,955
17,216
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
poison_mouse
Sun Wukong
18
5 / 8 / 4
11,920
441
15,473
34,533
23,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
4 / 4 / 7
13,435
498
17,957
17,200
6,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Andfa1702
Jormungandr
19
5 / 3 / 8
12,803
474
19,573
26,240
29,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
S9LittleBoi
Kumbhakarna
18
2 / 2 / 11
12,998
481
10,437
23,804
25,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
SL Kinscourge
Cliodhna
19
2 / 7 / 9
13,043
483
21,005
25,331
16,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
TAKAFISH650
Izanami
20
10 / 8 / 6
15,221
564
35,409
26,650
9,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
64
24
Kills
23
23
Deaths
24
47
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
4
7
1.88
L
Chiron
Alexandyr
Chiron
7
2
10
6
W
Jormungandr
Andfa1702
Jormungandr
5
3
8
3
W
Kumbhakarna
S9LittleBoi
Kumbhakarna
2
2
11
3.75
L
Sylvanus
SCOTSMAN720
Sylvanus
1
5
12
1.4
W
Cliodhna
SL Kinscourge
Cliodhna
2
7
9
0.93
L
Nemesis
SoIcyTaliban
Nemesis
3
2
14
5
W
Izanami
TAKAFISH650
Izanami
10
8
6
1.63
L
Zhong Kui
XIX_DEMIK_XCV
Zhong Kui
8
6
7
1.92
L
Sun Wukong
poison_mouse
Sun Wukong
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,695
Damage
104,381
137,843
Taken
119,225
88,073
Mitigated
87,476
54,421
Healing
30,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
17,957
8,028
0
5,179
17,200
6,950
212
3,379
13,821
0
107,827
L
Chiron
Alexandyr
Chiron
23,624
11,756
2,334
8,321
17,453
5,631
645
3,554
13,800
0
79,229
W
Jormungandr
Andfa1702
Jormungandr
19,573
4,435
0
6,586
26,240
29,354
988
8,551
17,689
61,948
0
W
Kumbhakarna
S9LittleBoi
Kumbhakarna
10,437
1,666
833
6,166
23,804
25,018
523
8,861
14,943
52,115
0
L
Sylvanus
SCOTSMAN720
Sylvanus
13,464
3,131
9,773
10,405
29,230
31,333
634
7,549
21,334
38,106
8,454
W
Cliodhna
SL Kinscourge
Cliodhna
21,005
2,700
0
3,321
25,331
16,214
441
5,975
19,356
0
109,684
L
Nemesis
SoIcyTaliban
Nemesis
15,574
6,362
0
9,521
27,672
10,237
493
4,506
22,803
0
49,126
W
Izanami
TAKAFISH650
Izanami
35,409
26,398
0
8,548
26,650
9,940
4,648
7,622
19,028
0
160,432
L
Zhong Kui
XIX_DEMIK_XCV
Zhong Kui
21,560
1,942
0
5,701
28,955
17,216
2,140
5,285
22,895
83,546
0
L
Sun Wukong
poison_mouse
Sun Wukong
15,473
3,801
0
8,366
34,533
23,656
502
6,747
27,001
396
78,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,133
Gold Earned
67,500
472
Minions Killed
648
0
Camps Cleared
0
2,281,949
Distance Traveled
2,353,440
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,435
498
139
5
0
478,188
3
L
Chiron
11,917
441
116
4
0
437,772
1
W
Jormungandr
12,803
474
98
4
0
422,872
0
W
Kumbhakarna
12,998
481
79
3
0
520,766
2
L
Sylvanus
9,972
369
74
3
0
424,399
1
W
Cliodhna
13,043
483
140
5
0
511,635
2
L
Nemesis
11,144
413
66
2
0
509,177
0
W
Izanami
15,221
564
192
7
0
419,979
3
L
Zhong Kui
12,180
451
120
4
0
453,017
1
L
Sun Wukong
11,920
441
96
4
0
457,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role