Player Matchup

Artemis
Artemis
CSurgeITCB
Artemis
Level 8
God Stats
6W - 8L
1,368 SR
Queue Stats
8W - 18L
1,146 Elo+
Party 2
Achilles
Achilles
HOMELANDER_ZOD
Achilles
Level 57
God Stats
3W - 6L
1,211 SR
Queue Stats
237W - 354L
1,270 Elo+
Party 2
Olorun
Olorun
slimbigginz
Olorun
Level 105
God Stats
8W - 4L
1,392 SR
Queue Stats
30W - 40L
1,272 Elo+
Party 2
Team Averages
Level 57
1,324 SR
1,230 Elo+

VS

Team Averages
Level 41
1,299 SR
1,221 Elo+
Thanatos
Thanatos
Brady i
Thanatos
Level 54
God Stats
0W - 2L
1,294 SR
Queue Stats
10W - 18L
1,325 Elo+
Party 1
Ymir
Ymir
HonestlyNotAbe
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,306 Elo+
Party 1
Chang'e
Chang'e
UmpahUmpah
Chang'e
Level 6
God Stats
1W - 3L
1,103 SR
Queue Stats
1W - 5L
1,032 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CSurgeITCB
Artemis
15
4 / 2 / 13
11,904
700
11,714
11,483
4,026
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
15
6 / 2 / 9
11,791
694
13,190
14,477
9,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
18
12 / 3 / 9
13,212
777
20,180
13,839
5,023
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Brady i
Thanatos
14
3 / 7 / 3
10,861
639
11,697
16,036
5,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 9 / 6
9,982
587
6,660
25,171
23,168
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
UmpahUmpah
Chang'e
13
4 / 6 / 2
10,554
621
9,862
16,768
4,132
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
22
Kills
7
7
Deaths
22
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Brady i
Thanatos
3
7
3
0.64
W
Artemis
CSurgeITCB
Artemis
4
2
13
5.25
W
Achilles
6
2
9
5.25
L
0
9
6
0.33
L
Chang'e
UmpahUmpah
Chang'e
4
6
2
0.83
W
Olorun
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,084
Damage
28,219
39,799
Taken
57,975
18,452
Mitigated
32,898
10,571
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Brady i
Thanatos
11,697
2,556
1,225
6,045
16,036
5,598
1,069
5,241
10,615
0
34,528
W
Artemis
CSurgeITCB
Artemis
11,714
8,797
0
151
11,483
4,026
1,116
4,965
6,518
0
33,803
W
Achilles
13,190
4,098
398
2,825
14,477
9,403
402
5,920
8,557
0
44,926
L
6,660
642
532
1,060
25,171
23,168
582
10,842
14,230
26,211
0
L
Chang'e
UmpahUmpah
Chang'e
9,862
514
3,084
5,061
16,768
4,132
1,155
4,715
11,723
27,959
0
W
Olorun
20,180
11,726
1,850
5,347
13,839
5,023
1,106
6,612
7,227
60,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,907
Gold Earned
31,397
174
Minions Killed
128
7
Camps Cleared
6
834,585
Distance Traveled
749,230
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,861
639
45
3
3
275,276
0
W
Artemis
11,904
700
48
3
0
263,420
0
W
Achilles
11,791
694
47
3
4
291,389
3
L
Ymir
9,982
587
37
2
2
215,591
0
L
Chang'e
10,554
621
46
3
1
258,363
3
W
Olorun
13,212
777
79
5
3
279,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role