Player Matchup

Ganesha
Ganesha
Astr0Jacob
Ganesha
Level 105
God Stats
1W - 3L
1,036 SR
Queue Stats
156W - 152L
1,561 Elo+
Party 1
Cliodhna
Cliodhna
MylesForSmiles
Cliodhna
Level 121
God Stats
10W - 17L
1,523 SR
Queue Stats
134W - 126L
1,534 Elo+
Solo
Persephone
Persephone
YiangFC
Persephone
Level 145
God Stats
22W - 16L
1,626 SR
Queue Stats
365W - 327L
1,581 Elo+
Solo
Jormungandr
Jormungandr
boomfu
Jormungandr
Level 154
God Stats
3W - 2L
1,379 SR
Queue Stats
272W - 271L
1,562 Elo+
Solo
Bellona
Bellona
unseenriver325
Bellona
Level 123
God Stats
1W - 5L
1,530 SR
Queue Stats
314W - 317L
1,559 Elo+
Party 1
Team Averages
Level 130
1,419 SR
1,559 Elo+

VS

Team Averages
Level 84
1,572 SR
1,525 Elo+
Agni
Agni
 
Agni
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
MaybeGGmaK26
Erlang Shen
Level 65
God Stats
7W - 3L
1,837 SR
Queue Stats
217W - 161L
1,581 Elo+
Solo
Hachiman
Hachiman
VictorBelmont99
Hachiman
Level 108
God Stats
58W - 65L
1,529 SR
Queue Stats
608W - 566L
1,491 Elo+
Party 2
Hou Yi
Hou Yi
iBuffYourGF
Hou Yi
Level 48
God Stats
8W - 12L
1,492 SR
Queue Stats
50W - 45L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Astr0Jacob
Ganesha
13
0 / 4 / 5
7,966
469
3,964
11,854
10,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
16
7 / 3 / 5
9,575
563
12,533
12,970
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
YiangFC
Persephone
15
5 / 2 / 1
9,973
587
8,220
9,967
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
boomfu
Jormungandr
15
2 / 1 / 2
9,348
550
5,579
13,332
9,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 5 / 3
8,344
491
7,000
10,381
7,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 4 / 2
9,236
543
11,713
9,616
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
 
Bacchus
11
2 / 2 / 4
7,685
452
5,245
10,788
11,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
MaybeGGmaK26
Erlang Shen
14
4 / 3 / 3
8,911
524
6,701
13,560
5,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
16
5 / 3 / 2
9,583
564
10,502
12,464
3,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
15
1 / 4 / 2
8,955
527
8,546
13,108
6,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
16
Kills
15
15
Deaths
16
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
4
2
1
L
Bacchus
 
Bacchus
2
2
4
2
W
Ganesha
Astr0Jacob
Ganesha
0
4
5
0.63
L
Erlang Shen
MaybeGGmaK26
Erlang Shen
4
3
3
1.83
W
Cliodhna
7
3
5
3.17
L
Hachiman
5
3
2
2
W
Persephone
YiangFC
Persephone
5
2
1
2.75
W
Jormungandr
boomfu
Jormungandr
2
1
2
3
L
Hou Yi
1
4
2
0.5
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,296
Damage
42,707
58,504
Taken
59,536
34,738
Mitigated
31,038
17,492
Healing
18,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,713
919
0
701
9,616
2,594
0
3,463
5,947
69,913
0
L
Bacchus
 
Bacchus
5,245
950
382
2,700
10,788
11,756
0
3,877
6,743
16,584
0
W
Ganesha
Astr0Jacob
Ganesha
3,964
653
491
4,212
11,854
10,543
0
4,053
7,801
29,791
0
L
Erlang Shen
MaybeGGmaK26
Erlang Shen
6,701
2,936
0
4,657
13,560
5,961
0
3,561
9,906
0
63,081
W
Cliodhna
12,533
2,829
0
3,666
12,970
4,547
0
3,814
9,156
0
74,233
L
Hachiman
10,502
6,028
0
5,476
12,464
3,846
626
1,977
10,448
0
74,255
W
Persephone
YiangFC
Persephone
8,220
296
0
4,795
9,967
2,677
0
3,966
5,999
61,398
0
W
Jormungandr
boomfu
Jormungandr
5,579
1,896
0
3,493
13,332
9,922
319
2,502
10,830
53,247
0
L
Hou Yi
8,546
3,442
0
4,357
13,108
6,881
598
4,371
8,729
0
61,566
W
7,000
2,190
0
835
10,381
7,049
294
2,690
7,691
0
43,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,206
Gold Earned
44,370
485
Minions Killed
505
0
Camps Cleared
0
1,669,967
Distance Traveled
1,641,458
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,236
543
138
8
0
334,375
1
L
Bacchus
7,685
452
17
1
0
352,071
7
W
Ganesha
7,966
469
20
1
0
319,542
2
L
Erlang Shen
8,911
524
91
5
0
356,042
7
W
Cliodhna
9,575
563
104
6
0
352,989
0
L
Hachiman
9,583
564
147
9
0
308,183
4
W
Persephone
9,973
587
135
8
0
338,649
6
W
Jormungandr
9,348
550
127
7
0
296,207
3
L
Hou Yi
8,955
527
112
7
0
290,787
6
W
Bellona
8,344
491
99
6
0
362,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role