Player Matchup

Sol
Sol
Almirnogx23
Sol
Level 44
God Stats
84W - 95L
1,507 SR
Queue Stats
368W - 411L
1,427 Elo+
Solo
Sylvanus
Sylvanus
BrenoDobbin
Sylvanus
Level 48
God Stats
6W - 6L
1,722 SR
Queue Stats
247W - 259L
1,433 Elo+
Party 1
Loki
Loki
FamiliaNardoni
Loki
Level 29
God Stats
18W - 21L
1,470 SR
Queue Stats
92W - 110L
1,425 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HannibalKim
Ah Muzen Cab
Level 40
God Stats
4W - 3L
1,500 SR
Queue Stats
201W - 240L
1,424 Elo+
Party 1
Tiamat
Tiamat
Lua_Gala99
Tiamat
Level 44
God Stats
27W - 33L
1,486 SR
Queue Stats
157W - 199L
1,421 Elo+
Solo
Team Averages
Level 41
1,537 SR
1,426 Elo+

VS

Team Averages
Level 95
1,492 SR
1,431 Elo+
Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Gerlmjunior
Cliodhna
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 233L
1,497 Elo+
Solo
Ra
Ra
JCorsi
Ra
Level 68
God Stats
34W - 15L
1,589 SR
Queue Stats
151W - 121L
1,525 Elo+
Party 2
Ymir
Ymir
NanoICostantini
Ymir
Level 4
God Stats
5W - 4L
1,348 SR
Queue Stats
5W - 4L
1,126 Elo+
Party 2
Sun Wukong
Sun Wukong
Niberty
Sun Wukong
Level 121
God Stats
5W - 3L
1,521 SR
Queue Stats
192W - 172L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,954
595
5,234
6,651
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
BrenoDobbin
Sylvanus
6
1 / 2 / 0
4,448
445
3,514
5,337
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 2 / 0
4,779
478
725
4,530
1,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
HannibalKim
Ah Muzen Cab
7
0 / 1 / 1
4,705
471
3,694
3,449
831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Lua_Gala99
Tiamat
10
0 / 1 / 0
5,623
562
1,718
6,727
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
4 / 0 / 0
6,304
630
4,394
6,195
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Gerlmjunior
Cliodhna
9
2 / 0 / 2
5,755
576
4,695
7,041
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
11
0 / 0 / 2
6,111
611
2,815
2,931
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 1 / 2
5,228
523
1,336
6,959
2,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Niberty
Sun Wukong
11
2 / 0 / 1
6,567
657
3,574
7,570
4,731
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
8
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
0
4
L
0
2
0
0
L
Sylvanus
BrenoDobbin
Sylvanus
1
2
0
0.5
L
0
2
0
0
W
Cliodhna
Gerlmjunior
Cliodhna
2
0
2
3
L
Ah Muzen Cab
HannibalKim
Ah Muzen Cab
0
1
1
0.5
W
Ra
0
0
2
1
L
Tiamat
Lua_Gala99
Tiamat
0
1
0
0
W
0
1
2
1
W
Sun Wukong
Niberty
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,885
Damage
16,814
26,694
Taken
30,696
10,615
Mitigated
11,950
12,605
Healing
12,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,394
1,419
0
1,565
6,195
1,790
743
1,362
4,829
0
36,638
L
5,234
1,913
0
3,363
6,651
2,361
0
0
6,651
36,810
5,488
L
Sylvanus
BrenoDobbin
Sylvanus
3,514
1,625
201
1,024
5,337
4,272
0
1,049
4,288
9,905
3,338
L
725
190
0
2,261
4,530
1,016
0
383
4,087
0
20,861
W
Cliodhna
Gerlmjunior
Cliodhna
4,695
383
0
3,418
7,041
1,969
0
1,679
5,344
0
30,483
L
Ah Muzen Cab
HannibalKim
Ah Muzen Cab
3,694
520
0
1,770
3,449
831
0
287
3,162
0
22,055
W
Ra
2,815
221
35
1,540
2,931
930
0
1,159
1,638
41,286
0
L
Tiamat
Lua_Gala99
Tiamat
1,718
331
0
3,986
6,727
2,135
0
2,132
4,355
32,054
0
W
1,336
398
1,066
1,519
6,959
2,530
104
1,195
5,764
13,497
0
W
Sun Wukong
Niberty
Sun Wukong
3,574
491
0
3,372
7,570
4,731
0
3,507
4,063
0
35,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,509
Gold Earned
29,965
293
Minions Killed
358
0
Camps Cleared
0
903,257
Distance Traveled
1,070,024
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,304
630
100
10
0
195,753
1
L
Sol
5,954
595
93
9
0
173,080
1
L
Sylvanus
4,448
445
27
3
0
154,953
2
L
Loki
4,779
478
55
6
0
191,392
1
W
Cliodhna
5,755
576
54
5
0
235,412
1
L
Ah Muzen Cab
4,705
471
38
4
0
193,909
2
W
Ra
6,111
611
92
9
0
237,194
6
L
Tiamat
5,623
562
80
8
0
189,923
3
W
Ymir
5,228
523
37
4
0
188,661
2
W
Sun Wukong
6,567
657
75
8
0
213,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role