Player Matchup

Chiron
Chiron
Exotiic_Prophecy
Chiron
Level 109
God Stats
16W - 13L
1,594 SR
Queue Stats
192W - 201L
1,459 Elo+
Party 2
Anubis
Anubis
HeartlessQueen-_
Anubis
Level 109
God Stats
7W - 10L
1,437 SR
Queue Stats
475W - 480L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
KamikazeBear156
Cthulhu
Level 36
God Stats
138W - 121L
1,571 SR
Queue Stats
159W - 165L
1,420 Elo+
Solo
Bellona
Bellona
MambaForever8
Bellona
Level 23
God Stats
46W - 19L
1,646 SR
Queue Stats
76W - 58L
1,466 Elo+
Party 2
Cliodhna
Cliodhna
eisai_dikos_mou
Cliodhna
Level 154
God Stats
4W - 6L
1,409 SR
Queue Stats
475W - 467L
1,478 Elo+
Party 2
Team Averages
Level 86
1,532 SR
1,463 Elo+

VS

Team Averages
Level 36
1,490 SR
1,456 Elo+
King Arthur
King Arthur
Act_And_Execute
King Arthur
Level 18
God Stats
6W - 6L
1,591 SR
Queue Stats
19W - 25L
1,497 Elo+
Party 1
Eset
Eset
Haifischh
Eset
Level 52
God Stats
1W - 2L
1,490 SR
Queue Stats
80W - 72L
1,505 Elo+
Party 1
Bastet
Bastet
Shincuo
Bastet
Level 44
God Stats
0W - 4L
1,221 SR
Queue Stats
104W - 95L
1,443 Elo+
Party 1
Charybdis
Charybdis
Sun mommie
Charybdis
Level 22
God Stats
4W - 4L
1,609 SR
Queue Stats
55W - 51L
1,446 Elo+
Party 3
Cerberus
Cerberus
WickedCandle
Cerberus
Level 44
God Stats
0W - 1L
1,539 SR
Queue Stats
45W - 52L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 3
12,478
594
13,998
14,959
5,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 1 / 6
13,317
634
11,884
13,658
7,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 1 / 18
13,124
625
15,530
22,776
24,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
19
11 / 3 / 6
13,757
655
17,627
19,231
20,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
20
12 / 2 / 11
14,212
677
16,510
16,379
8,353
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Act_And_Execute
King Arthur
15
2 / 7 / 1
9,328
444
4,636
21,418
12,913
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
15
0 / 11 / 3
9,575
456
7,950
19,282
6,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Shincuo
Bastet
15
3 / 8 / 1
10,188
485
9,056
20,107
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
Sun mommie
Charybdis
13
2 / 10 / 1
8,869
422
13,128
14,112
3,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
WickedCandle
Cerberus
12
0 / 8 / 2
7,615
363
8,469
22,111
16,671
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
15
44
Kills
7
8
Deaths
44
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Act_And_Execute
King Arthur
2
7
1
0.36
W
13
1
3
14.5
L
Eset
0
11
3
0.14
W
5
1
6
8
W
3
1
18
12
W
Bellona
11
3
6
4.67
L
Bastet
Shincuo
Bastet
3
8
1
0.44
L
Charybdis
Sun mommie
Charybdis
2
10
1
0.25
L
Cerberus
WickedCandle
Cerberus
0
8
2
0.13
W
Cliodhna
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,549
Damage
43,239
87,003
Taken
97,030
66,148
Mitigated
45,576
28,817
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Act_And_Execute
King Arthur
4,636
386
0
3,452
21,418
12,913
123
2,161
19,257
0
31,185
W
13,998
4,661
1,037
4,108
14,959
5,408
3,508
3,152
11,807
0
83,355
L
Eset
7,950
206
223
3,034
19,282
6,134
510
4,941
14,341
64,092
0
W
11,884
104
0
8,867
13,658
7,125
1,776
3,436
10,222
94,546
0
W
15,530
588
887
2,275
22,776
24,594
679
5,821
15,939
65,466
0
W
Bellona
17,627
8,374
0
3,966
19,231
20,668
4,641
2,028
17,203
0
82,008
L
Bastet
Shincuo
Bastet
9,056
2,979
0
3,591
20,107
6,430
0
5,318
14,789
0
53,681
L
Charybdis
Sun mommie
Charybdis
13,128
7,362
0
1,110
14,112
3,428
1,281
6,719
7,393
0
49,157
L
Cerberus
WickedCandle
Cerberus
8,469
296
0
2,769
22,111
16,671
0
8,275
13,836
33,115
0
W
Cliodhna
16,510
1,167
0
7,677
16,379
8,353
4,777
2,319
14,060
0
110,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,888
Gold Earned
45,575
701
Minions Killed
436
0
Camps Cleared
0
2,086,296
Distance Traveled
1,873,502
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,328
444
57
3
0
382,657
3
W
Chiron
12,478
594
133
6
0
406,595
2
L
Eset
9,575
456
143
7
0
356,137
6
W
Anubis
13,317
634
160
8
0
350,374
2
W
Cthulhu
13,124
625
92
4
0
396,775
2
W
Bellona
13,757
655
156
7
0
441,732
4
L
Bastet
10,188
485
91
4
0
380,077
5
L
Charybdis
8,869
422
82
4
0
358,320
4
L
Cerberus
7,615
363
63
3
0
396,311
4
W
Cliodhna
14,212
677
160
8
0
490,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role