Player Matchup

Zhong Kui
Zhong Kui
DmoneyCashmoney
Zhong Kui
Level 144
God Stats
2W - 2L
1,908 SR
Queue Stats
121W - 101L
1,596 Elo+
Party 2
Cliodhna
Cliodhna
WALRUSBLADE2
Cliodhna
Level 124
God Stats
3W - 0L
1,761 SR
Queue Stats
18W - 8L
1,792 Elo+
Party 2
Kuzenbo
Kuzenbo
offthepaul
Kuzenbo
Level 64
God Stats
22W - 10L
2,016 SR
Queue Stats
81W - 75L
1,555 Elo+
Party 2
Team Averages
Level 111
1,895 SR
1,647 Elo+

VS

Team Averages
Level 29
1,647 SR
1,480 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Gforce117
Cthulhu
Level 15
God Stats
5W - 2L
1,902 SR
Queue Stats
16W - 14L
1,470 Elo+
Party 1
Baron Samedi
Baron Samedi
JimineyCrocket
Baron Samedi
Level 29
God Stats
3W - 3L
1,538 SR
Queue Stats
72W - 80L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DmoneyCashmoney
Zhong Kui
18
11 / 2 / 6
14,457
723
24,223
18,497
15,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
WALRUSBLADE2
Cliodhna
16
4 / 4 / 11
13,188
659
22,834
14,651
7,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
offthepaul
Kuzenbo
15
2 / 2 / 12
12,498
625
8,502
21,002
28,859
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
6 / 5 / 2
13,404
670
18,643
18,192
7,710
Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Gforce117
Cthulhu
15
1 / 4 / 6
11,545
577
10,493
26,310
28,454
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
JimineyCrocket
Baron Samedi
14
1 / 8 / 5
11,131
557
7,950
17,529
10,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
17
Kills
8
8
Deaths
17
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
6
5
2
1.4
W
Zhong Kui
DmoneyCashmoney
Zhong Kui
11
2
6
7
L
Cthulhu
Gforce117
Cthulhu
1
4
6
1
L
Baron Samedi
JimineyCrocket
Baron Samedi
1
8
5
0.44
W
Cliodhna
WALRUSBLADE2
Cliodhna
4
4
11
2.38
W
Kuzenbo
offthepaul
Kuzenbo
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,559
Damage
37,086
54,150
Taken
62,031
51,864
Mitigated
46,846
9,114
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
18,643
9,653
0
3,406
18,192
7,710
647
11,098
7,094
0
70,628
W
Zhong Kui
DmoneyCashmoney
Zhong Kui
24,223
6,433
0
6,700
18,497
15,960
2,953
5,209
12,786
82,515
7,931
L
Cthulhu
Gforce117
Cthulhu
10,493
423
0
960
26,310
28,454
0
11,355
14,955
24,727
0
L
Baron Samedi
JimineyCrocket
Baron Samedi
7,950
279
2,649
3,606
17,529
10,682
0
8,318
9,211
37,924
0
W
Cliodhna
WALRUSBLADE2
Cliodhna
22,834
1,919
0
1,390
14,651
7,045
219
5,961
8,504
0
52,562
W
Kuzenbo
offthepaul
Kuzenbo
8,502
2,608
0
1,024
21,002
28,859
60
7,307
13,123
25,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,143
Gold Earned
36,080
221
Minions Killed
212
13
Camps Cleared
4
1,111,317
Distance Traveled
1,043,794
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,404
670
143
7
2
347,345
6
W
Zhong Kui
14,457
723
144
7
4
350,589
0
L
Cthulhu
11,545
577
20
1
0
365,731
0
L
Baron Samedi
11,131
557
49
2
2
330,718
7
W
Cliodhna
13,188
659
50
3
6
376,602
0
W
Kuzenbo
12,498
625
27
1
3
384,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role