Player Matchup

Jormungandr
Jormungandr
KillErNuGGeT34
Jormungandr
Level 57
God Stats
0W - 1L
1,168 SR
Queue Stats
31W - 35L
1,460 Elo+
Party 1
Skadi
Skadi
MarcusBirD23
Skadi
Level 48
God Stats
3W - 5L
1,341 SR
Queue Stats
14W - 25L
1,377 Elo+
Party 1
Baron Samedi
Baron Samedi
Octivebyoctive
Baron Samedi
Level 141
God Stats
3W - 1L
1,520 SR
Queue Stats
155W - 172L
1,409 Elo+
Party 2
Heimdallr
Heimdallr
Wo1fz
Heimdallr
Level 51
God Stats
5W - 12L
1,147 SR
Queue Stats
142W - 144L
1,477 Elo+
Solo
Fenrir
Fenrir
l Mephiles l
Fenrir
Level 129
God Stats
21W - 28L
1,483 SR
Queue Stats
138W - 150L
1,434 Elo+
Party 2
Team Averages
Level 85
1,332 SR
1,431 Elo+

VS

Team Averages
Level 94
1,488 SR
1,428 Elo+
Fenrir
Fenrir
Diegolazo12
Fenrir
Level 98
God Stats
1W - 2L
1,235 SR
Queue Stats
57W - 86L
1,380 Elo+
Party 3
Izanami
Izanami
Ignoto934
Izanami
Level 153
God Stats
2W - 0L
1,412 SR
Queue Stats
170W - 215L
1,446 Elo+
Party 3
Freya
Freya
Mr_UGotClapt3978
Freya
Level 42
God Stats
6W - 5L
1,532 SR
Queue Stats
13W - 25L
1,484 Elo+
Party 4
Athena
Athena
SirMakar0v
Athena
Level 128
God Stats
6W - 0L
1,762 SR
Queue Stats
93W - 93L
1,448 Elo+
Party 3
King Arthur
King Arthur
SoNicYoUtH4
King Arthur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 47L
1,382 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KillErNuGGeT34
Jormungandr
20
4 / 6 / 21
14,821
926
15,247
24,568
39,429
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 8 / 23
16,119
1,007
30,305
28,344
11,094
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Octivebyoctive
Baron Samedi
20
5 / 9 / 23
15,473
967
25,536
32,607
16,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Wo1fz
Heimdallr
20
4 / 5 / 25
15,831
989
29,191
23,552
10,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
20
15 / 4 / 14
17,637
1,102
23,513
22,095
13,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 4 / 10
17,089
1,068
20,707
22,030
11,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Ignoto934
Izanami
20
2 / 7 / 19
15,124
945
35,278
18,667
9,563
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 10 / 11
16,755
1,047
32,413
29,875
12,634
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
SirMakar0v
Athena
20
7 / 6 / 18
17,332
1,083
23,298
30,570
39,757
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
SoNicYoUtH4
King Arthur
20
1 / 9 / 19
14,920
933
14,638
30,615
31,702
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
109
36
Kills
32
32
Deaths
36
106
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
4
10
4.25
W
Izanami
Ignoto934
Izanami
2
7
19
1.64
L
Jormungandr
KillErNuGGeT34
Jormungandr
4
6
21
2.42
L
8
8
23
2.44
W
10
10
11
1.55
L
Baron Samedi
Octivebyoctive
Baron Samedi
5
9
23
1.83
W
Athena
SirMakar0v
Athena
7
6
18
2.67
W
King Arthur
SoNicYoUtH4
King Arthur
1
9
19
1.17
L
Heimdallr
Wo1fz
Heimdallr
4
5
25
3.3
L
Fenrir
15
4
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,792
Damage
126,334
131,166
Taken
131,757
90,863
Mitigated
104,799
15,327
Healing
16,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
20,707
3,577
0
2,343
22,030
11,143
0
6,250
15,780
0
33,740
W
Izanami
Ignoto934
Izanami
35,278
17,293
505
2,035
18,667
9,563
0
6,477
12,190
0
92,818
L
Jormungandr
KillErNuGGeT34
Jormungandr
15,247
3,753
296
398
24,568
39,429
0
8,875
14,368
47,375
0
L
30,305
16,176
0
1,454
28,344
11,094
0
9,468
18,876
0
54,846
W
32,413
10,125
0
9,837
29,875
12,634
0
7,590
22,282
58,787
0
L
Baron Samedi
Octivebyoctive
Baron Samedi
25,536
3,115
4,152
4,328
32,607
16,685
0
16,240
16,367
46,159
0
W
Athena
SirMakar0v
Athena
23,298
3,866
0
1,801
30,570
39,757
0
11,207
19,363
47,727
0
W
King Arthur
SoNicYoUtH4
King Arthur
14,638
2,172
0
250
30,615
31,702
0
9,259
21,356
0
38,095
L
Heimdallr
Wo1fz
Heimdallr
29,191
11,776
0
3,191
23,552
10,031
0
9,897
13,655
0
68,529
L
Fenrir
23,513
4,807
0
1,508
22,095
13,624
0
11,231
10,864
0
36,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,881
Gold Earned
81,220
278
Minions Killed
304
7
Camps Cleared
16
1,471,555
Distance Traveled
1,579,704
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,089
1,068
19
1
6
344,210
4
W
Izanami
15,124
945
136
9
2
266,650
3
L
Jormungandr
14,821
926
59
4
0
257,422
0
L
Skadi
16,119
1,007
45
3
0
271,926
0
W
Freya
16,755
1,047
50
3
4
324,035
0
L
Baron Samedi
15,473
967
56
4
0
300,759
1
W
Athena
17,332
1,083
49
3
4
336,336
0
W
King Arthur
14,920
933
50
3
0
308,473
0
L
Heimdallr
15,831
989
98
6
3
307,955
0
L
Fenrir
17,637
1,102
20
1
4
333,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role