Player Matchup

Loki
Loki
Laquanzo
Loki
Level 57
God Stats
1W - 0L
1,548 SR
Queue Stats
82W - 44L
1,687 Elo+
Party 2
Sol
Sol
RyGrin
Sol
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,595 Elo+
Party 2
Neith
Neith
drewdrewberry09
Neith
Level 128
God Stats
4W - 4L
1,412 SR
Queue Stats
158W - 178L
1,472 Elo+
Solo
Team Averages
Level 77
1,486 SR
1,584 Elo+

VS

Team Averages
Level 131
1,585 SR
1,466 Elo+
Nox
Nox
AlwayzStrapped7
Nox
Level 144
God Stats
1W - 1L
1,570 SR
Queue Stats
45W - 49L
1,470 Elo+
Party 1
Khepri
Khepri
THUG101_
Khepri
Level 127
God Stats
4W - 2L
1,696 SR
Queue Stats
31W - 30L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
V3nomstrike23
Danzaburou
Level 121
God Stats
7W - 9L
1,491 SR
Queue Stats
45W - 49L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
3 / 1 / 4
7,177
718
5,807
5,934
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
RyGrin
Sol
11
1 / 1 / 3
6,428
643
3,494
5,557
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 1 / 3
7,354
735
10,225
6,563
3,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,523
652
2,875
5,739
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
THUG101_
Khepri
10
0 / 1 / 2
6,349
635
4,132
8,746
7,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
V3nomstrike23
Danzaburou
10
2 / 5 / 0
6,342
634
3,235
7,420
2,696
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
3
3
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Loki
3
1
4
5
W
Sol
RyGrin
Sol
1
1
3
2.5
L
Khepri
THUG101_
Khepri
0
1
2
1
L
Danzaburou
V3nomstrike23
Danzaburou
2
5
0
0.4
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,526
Damage
10,242
18,054
Taken
21,905
9,179
Mitigated
11,863
6,092
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,875
158
315
544
5,739
2,077
0
325
5,111
9,861
0
W
Loki
5,807
1,755
0
1,451
5,934
3,902
0
2,020
3,864
53
23,332
W
Sol
RyGrin
Sol
3,494
1,035
0
1,512
5,557
2,063
213
3,045
2,366
13,377
883
L
Khepri
THUG101_
Khepri
4,132
157
0
2,691
8,746
7,090
0
1,403
6,759
23,835
0
L
Danzaburou
V3nomstrike23
Danzaburou
3,235
1,562
0
1,420
7,420
2,696
40
1,489
5,484
0
9,301
W
10,225
2,273
0
3,129
6,563
3,214
405
2,657
3,844
0
29,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,959
Gold Earned
19,214
118
Minions Killed
80
6
Camps Cleared
3
533,217
Distance Traveled
524,226
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,523
652
19
2
1
174,509
3
W
Loki
7,177
718
29
3
4
176,478
5
W
Sol
6,428
643
32
3
1
171,695
1
L
Khepri
6,349
635
44
4
1
191,770
0
L
Danzaburou
6,342
634
17
2
1
157,947
5
W
Neith
7,354
735
57
6
1
185,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role