Player Matchup

Vulcan
Vulcan
DarkShadowSteep
Vulcan
Level 140
God Stats
1W - 0L
1,711 SR
Queue Stats
54W - 24L
1,607 Elo+
Party 3
Chiron
Chiron
Idungoofeded
Chiron
Level 5
God Stats
7W - 1L
1,656 SR
Queue Stats
32W - 6L
1,720 Elo+
Party 3
Geb
Geb
LittleJJ HBI
Geb
Level 146
God Stats
2W - 0L
1,479 SR
Queue Stats
34W - 34L
1,476 Elo+
Party 3
Cliodhna
Cliodhna
Shavant
Cliodhna
Level 155
God Stats
7W - 2L
1,871 SR
Queue Stats
67W - 43L
1,525 Elo+
Party 3
Achilles
Achilles
Tinki3 Winki3
Achilles
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 7L
1,680 Elo+
Party 3
Team Averages
Level 94
1,643 SR
1,601 Elo+

VS

Team Averages
Level 52
1,594 SR
1,553 Elo+
Cthulhu
Cthulhu
AjmKng2014
Cthulhu
Level 26
God Stats
227W - 107L
1,676 SR
Queue Stats
289W - 158L
1,603 Elo+
Party 1
Charybdis
Charybdis
BestOregano674
Charybdis
Level 37
God Stats
10W - 7L
1,599 SR
Queue Stats
47W - 44L
1,570 Elo+
Party 2
Gilgamesh
Gilgamesh
ImDiddy1
Gilgamesh
Level 84
God Stats
109W - 101L
1,509 SR
Queue Stats
702W - 659L
1,513 Elo+
Solo
Scylla
Scylla
Slayer71102
Scylla
Level 75
God Stats
30W - 27L
1,504 SR
Queue Stats
662W - 406L
1,557 Elo+
Party 1
Izanami
Izanami
SpoiledWhiteK1d
Izanami
Level 39
God Stats
27W - 12L
1,682 SR
Queue Stats
99W - 69L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 14
10,079
1,008
22,887
6,854
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
16
3 / 1 / 9
9,875
988
13,644
9,122
3,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 13
10,302
1,030
11,413
8,283
6,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Shavant
Cliodhna
17
13 / 4 / 5
12,630
1,263
20,778
11,079
4,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Tinki3 Winki3
Achilles
16
2 / 0 / 4
8,526
853
3,624
5,625
6,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

297

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AjmKng2014
Cthulhu
15
0 / 4 / 5
9,527
953
9,720
22,669
21,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
BestOregano674
Charybdis
15
3 / 4 / 2
10,054
1,005
11,132
14,998
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ImDiddy1
Gilgamesh
15
0 / 0 / 3
8,527
853
1,775
6,521
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
15
0 / 10 / 1
8,394
839
6,653
18,698
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 2 / 2
9,422
942
7,086
13,964
4,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
20
Kills
5
5
Deaths
20
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AjmKng2014
Cthulhu
0
4
5
0.63
L
Charybdis
BestOregano674
Charybdis
3
4
2
1
W
1
0
14
8
W
Chiron
3
1
9
7.5
L
Gilgamesh
ImDiddy1
Gilgamesh
0
0
3
1.5
W
1
0
13
7.5
W
Cliodhna
Shavant
Cliodhna
13
4
5
3.88
L
Scylla
0
10
1
0.05
L
2
2
2
1.5
W
Achilles
Tinki3 Winki3
Achilles
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,346
Damage
36,366
40,963
Taken
76,850
23,625
Mitigated
41,251
10,194
Healing
7,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AjmKng2014
Cthulhu
9,720
151
562
4,754
22,669
21,899
0
10,548
11,493
24,880
0
L
Charybdis
BestOregano674
Charybdis
11,132
5,334
0
1,153
14,998
5,035
0
5,825
8,878
33
36,312
W
22,887
11,278
0
650
6,854
2,378
0
3,626
3,228
42,150
0
W
Chiron
13,644
4,050
1,116
2,158
9,122
3,415
0
3,814
5,308
0
47,401
L
Gilgamesh
ImDiddy1
Gilgamesh
1,775
161
0
0
6,521
4,906
0
2,662
3,697
96
5,938
W
11,413
881
0
3,102
8,283
6,906
0
3,188
5,095
19,180
0
W
Cliodhna
Shavant
Cliodhna
20,778
3,024
0
2,360
11,079
4,678
0
2,645
8,434
0
34,847
L
Scylla
6,653
378
0
170
18,698
5,053
0
7,126
11,398
26,421
0
L
7,086
4,300
0
948
13,964
4,358
0
7,171
6,508
0
30,876
W
Achilles
Tinki3 Winki3
Achilles
3,624
365
0
808
5,625
6,248
0
3,229
2,396
0
8,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,412
Gold Earned
45,924
194
Minions Killed
183
11
Camps Cleared
6
978,478
Distance Traveled
907,536
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,527
953
21
2
1
189,193
0
L
Charybdis
10,054
1,005
53
5
3
173,300
3
W
Vulcan
10,079
1,008
51
5
1
231,962
0
W
Chiron
9,875
988
100
10
1
186,583
0
L
Gilgamesh
8,527
853
9
1
0
181,810
0
W
Geb
10,302
1,030
6
1
1
208,887
0
W
Cliodhna
12,630
1,263
26
3
8
221,521
1
L
Scylla
8,394
839
44
4
1
172,850
0
L
Izanami
9,422
942
56
6
1
190,383
3
W
Achilles
8,526
853
11
1
0
129,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role