Player Matchup

Bellona
Bellona
BYNICOM
Bellona
Level 155
God Stats
4W - 1L
1,701 SR
Queue Stats
397W - 242L
1,579 Elo+
Party 1
Sobek
Sobek
ChronoFG
Sobek
Level 16
God Stats
12W - 2L
1,751 SR
Queue Stats
34W - 12L
1,583 Elo+
Party 1
Merlin
Merlin
Silebeat
Merlin
Level 159
God Stats
4W - 0L
1,759 SR
Queue Stats
865W - 454L
1,627 Elo+
Party 1
Team Averages
Level 110
1,737 SR
1,596 Elo+

VS

Team Averages
Level 78
1,523 SR
1,464 Elo+
Eset
Eset
DynoSaura
Eset
Level 20
God Stats
0W - 2L
1,536 SR
Queue Stats
9W - 12L
1,422 Elo+
Solo
Bellona
Bellona
PKdorzinho
Bellona
Level 125
God Stats
32W - 23L
1,582 SR
Queue Stats
535W - 563L
1,431 Elo+
Solo
Da Ji
Da Ji
lucas012
Da Ji
Level 89
God Stats
1W - 3L
1,452 SR
Queue Stats
229W - 253L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BYNICOM
Bellona
17
17 / 1 / 6
12,596
840
17,370
13,892
19,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
ChronoFG
Sobek
13
3 / 1 / 16
10,776
718
5,721
15,735
21,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Silebeat
Merlin
14
4 / 4 / 15
10,626
708
19,930
10,896
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
1 / 11 / 3
8,746
583
9,155
11,989
3,844
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
PKdorzinho
Bellona
13
4 / 6 / 0
9,481
632
13,768
22,343
18,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
lucas012
Da Ji
11
1 / 7 / 4
9,068
605
6,398
15,596
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
24
Kills
6
6
Deaths
24
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
BYNICOM
Bellona
17
1
6
20
W
Sobek
ChronoFG
Sobek
3
1
16
11
L
Eset
1
11
3
0.23
L
Bellona
PKdorzinho
Bellona
4
6
0
0.67
W
Merlin
Silebeat
Merlin
4
4
15
2.88
L
Da Ji
lucas012
Da Ji
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,021
Damage
29,321
40,523
Taken
49,928
46,138
Mitigated
29,616
7,824
Healing
5,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BYNICOM
Bellona
17,370
8,703
0
2,257
13,892
19,845
1,706
2,546
10,700
0
42,501
W
Sobek
ChronoFG
Sobek
5,721
407
0
3,297
15,735
21,527
130
4,653
10,460
13,700
0
L
Eset
9,155
764
320
806
11,989
3,844
600
6,813
4,790
24,756
0
L
Bellona
PKdorzinho
Bellona
13,768
3,102
0
1,779
22,343
18,225
345
12,335
9,430
0
31,772
W
Merlin
Silebeat
Merlin
19,930
1,042
418
1,852
10,896
4,766
628
2,168
8,514
60,393
0
L
Da Ji
lucas012
Da Ji
6,398
1,189
0
3,043
15,596
7,547
282
5,676
9,583
0
17,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,998
Gold Earned
27,295
152
Minions Killed
114
8
Camps Cleared
4
841,317
Distance Traveled
729,331
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,596
840
51
3
2
305,849
1
W
Sobek
10,776
718
15
1
1
273,116
11
L
Eset
8,746
583
48
3
2
207,869
1
L
Bellona
9,481
632
40
3
0
295,799
3
W
Merlin
10,626
708
86
6
5
262,352
5
L
Da Ji
9,068
605
26
2
2
225,663
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role