Player Matchup

Nemesis
Nemesis
Fecoo420
Nemesis
Level 8
God Stats
1W - 0L
1,786 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
RedChinchompa
Olorun
Level 4
God Stats
1W - 0L
1,135 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Riiked
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,391 Elo+
Solo
Ganesha
Ganesha
Slothmzk
Ganesha
Level 8
God Stats
1W - 0L
1,700 SR
Queue Stats
4W - 7L
1,395 Elo+
Party 1
Hou Yi
Hou Yi
Yashimoto
Hou Yi
Level 18
God Stats
1W - 1L
1,442 SR
Queue Stats
1W - 1L
1,304 Elo+
Party 1
Team Averages
Level 13
1,513 SR
1,418 Elo+

VS

Team Averages
Level 24
1,474 SR
1,302 Elo+
Chaac
Chaac
AslagoR147
Chaac
Level 21
God Stats
3W - 6L
1,500 SR
Queue Stats
14W - 37L
1,213 Elo+
Party 2
Ymir
Ymir
ElGuieOMG
Ymir
Level 29
God Stats
10W - 8L
1,494 SR
Queue Stats
72W - 106L
1,291 Elo+
Party 2
Zeus
Zeus
NicollasF77
Zeus
Level 22
God Stats
7W - 5L
1,509 SR
Queue Stats
26W - 36L
1,364 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xx_FunnySmile_xX
Tsukuyomi
Level 18
God Stats
8W - 4L
1,406 SR
Queue Stats
42W - 48L
1,305 Elo+
Solo
Heimdallr
Heimdallr
tuvieja2432
Heimdallr
Level 28
God Stats
20W - 19L
1,461 SR
Queue Stats
80W - 108L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fecoo420
Nemesis
18
7 / 1 / 8
11,831
493
12,308
16,172
8,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
10 / 2 / 11
13,075
545
21,845
21,088
9,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Riiked
Sun Wukong
20
7 / 1 / 8
13,400
558
11,812
18,780
21,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
Slothmzk
Ganesha
17
0 / 3 / 15
10,474
436
7,164
17,396
14,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Yashimoto
Hou Yi
18
11 / 3 / 8
12,357
515
18,796
16,988
5,840
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 11 / 3
9,974
416
14,490
23,100
9,018
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
15
1 / 5 / 3
9,972
416
8,765
26,400
32,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

1
0 / 0 / 0
4,606
192
0
0
0
Tsukuyomi
13
0 / 11 / 3
8,856
369
10,200
19,782
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
tuvieja2432
Heimdallr
15
7 / 8 / 0
10,581
441
19,059
19,665
8,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
35
Kills
10
10
Deaths
35
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
11
3
0.32
L
Ymir
1
5
3
0.5
W
Nemesis
Fecoo420
Nemesis
7
1
8
11
L
0
0
0
0
W
10
2
11
7.75
W
Sun Wukong
Riiked
Sun Wukong
7
1
8
11
W
Ganesha
Slothmzk
Ganesha
0
3
15
2.5
L
Tsukuyomi
0
11
3
0.14
W
Hou Yi
Yashimoto
Hou Yi
11
3
8
5
L
Heimdallr
tuvieja2432
Heimdallr
7
8
0
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,925
Damage
52,514
90,424
Taken
88,947
59,801
Mitigated
55,969
34,524
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
14,490
4,087
0
3,721
23,100
9,018
259
7,563
14,440
3,751
44,568
L
Ymir
8,765
860
0
552
26,400
32,963
232
11,419
14,715
55,627
0
W
Nemesis
Fecoo420
Nemesis
12,308
6,161
0
3,884
16,172
8,823
0
1,683
14,489
0
97,040
L
0
0
0
0
0
0
0
0
0
0
0
W
21,845
11,866
2,621
13,105
21,088
9,841
3,958
2,247
18,841
83,081
0
W
Sun Wukong
Riiked
Sun Wukong
11,812
3,397
106
5,519
18,780
21,295
1,255
370
18,410
0
75,684
W
Ganesha
Slothmzk
Ganesha
7,164
583
30
2,218
17,396
14,002
914
2,745
14,651
31,764
0
L
Tsukuyomi
10,200
3,124
0
1,794
19,782
5,383
44
4,252
15,159
0
44,967
W
Hou Yi
Yashimoto
Hou Yi
18,796
8,846
0
7,041
16,988
5,840
3,922
2,576
14,412
0
80,829
L
Heimdallr
tuvieja2432
Heimdallr
19,059
7,832
0
2,779
19,665
8,605
220
5,304
14,242
0
69,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,137
Gold Earned
43,989
501
Minions Killed
325
0
Camps Cleared
0
2,518,574
Distance Traveled
1,628,105
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,974
416
80
3
0
376,791
0
L
Ymir
9,972
416
97
4
0
396,746
0
W
Nemesis
11,831
493
116
5
0
581,737
0
L
Zeus
4,606
192
0
0
0
0
0
W
Olorun
13,075
545
111
5
0
566,036
0
W
Sun Wukong
13,400
558
143
6
0
439,697
3
W
Ganesha
10,474
436
16
1
0
482,673
5
L
Tsukuyomi
8,856
369
65
3
0
422,278
0
W
Hou Yi
12,357
515
115
5
0
448,431
0
L
Heimdallr
10,581
441
83
3
0
432,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role