Player Matchup

Odin
Odin
BeigeGorilla
Odin
Level 24
God Stats
1W - 5L
1,502 SR
Queue Stats
49W - 64L
1,371 Elo+
Party 1
Charybdis
Charybdis
EggroIlI
Charybdis
Level 23
God Stats
0W - 3L
1,309 SR
Queue Stats
6W - 17L
1,434 Elo+
Party 1
Zeus
Zeus
Hueitlatoani27
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,363 Elo+
Solo
Fenrir
Fenrir
TomTamTim
Fenrir
Level 21
God Stats
5W - 5L
1,553 SR
Queue Stats
136W - 154L
1,403 Elo+
Party 3
Geb
Geb
arkayy
Geb
Level 28
God Stats
42W - 36L
1,440 SR
Queue Stats
85W - 97L
1,366 Elo+
Party 3
Team Averages
Level 21
1,461 SR
1,387 Elo+

VS

Team Averages
Level 43
1,629 SR
1,490 Elo+
Artemis
Artemis
Horsetoucher
Artemis
Level 19
God Stats
2W - 0L
1,655 SR
Queue Stats
2W - 1L
1,667 Elo+
Party 4
Hel
Hel
Jreap6
Hel
Level 27
God Stats
2W - 0L
1,793 SR
Queue Stats
2W - 1L
1,667 Elo+
Party 4
Cliodhna
Cliodhna
Ultrapie123
Cliodhna
Level 25
God Stats
5W - 1L
1,639 SR
Queue Stats
34W - 38L
1,417 Elo+
Solo
Kukulkan
Kukulkan
Ytalo_JF
Kukulkan
Level 138
God Stats
3W - 2L
1,556 SR
Queue Stats
633W - 679L
1,423 Elo+
Party 2
Chaac
Chaac
ZelialdoS
Chaac
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 3L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,371
413
2,811
11,885
6,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
EggroIlI
Charybdis
7
1 / 6 / 0
5,083
391
2,381
10,185
2,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 3 / 0
6,063
466
1,709
5,714
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
TomTamTim
Fenrir
10
1 / 2 / 0
6,045
465
4,027
9,963
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
arkayy
Geb
10
0 / 0 / 1
5,944
457
1,946
10,358
4,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Horsetoucher
Artemis
11
4 / 2 / 1
6,280
483
7,498
7,596
2,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hel
Jreap6
Hel
10
1 / 0 / 5
6,176
475
3,822
3,608
1,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Ultrapie123
Cliodhna
13
9 / 0 / 1
7,652
589
9,496
8,294
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Ytalo_JF
Kukulkan
12
0 / 0 / 1
6,962
536
1,716
3,174
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
ZelialdoS
Chaac
12
3 / 1 / 3
7,132
549
8,269
7,677
4,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
17
17
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Charybdis
EggroIlI
Charybdis
1
6
0
0.17
W
Artemis
Horsetoucher
Artemis
4
2
1
2.25
L
0
3
0
0
W
Hel
Jreap6
Hel
1
0
5
3.5
L
Fenrir
TomTamTim
Fenrir
1
2
0
0.5
W
Cliodhna
Ultrapie123
Cliodhna
9
0
1
9.5
W
Kukulkan
Ytalo_JF
Kukulkan
0
0
1
0.5
W
Chaac
ZelialdoS
Chaac
3
1
3
4.5
L
Geb
arkayy
Geb
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,874
Damage
30,801
48,105
Taken
30,349
16,850
Mitigated
11,317
9,971
Healing
13,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,811
1,031
0
2,412
11,885
6,046
0
478
10,731
0
14,030
L
Charybdis
EggroIlI
Charybdis
2,381
1,847
0
710
10,185
2,005
0
1,464
8,721
0
24,515
W
Artemis
Horsetoucher
Artemis
7,498
4,617
0
1,627
7,596
2,324
164
1,289
6,307
0
30,569
L
1,709
235
0
260
5,714
1,347
0
1,458
4,256
29,690
0
W
Hel
Jreap6
Hel
3,822
232
1,787
1,833
3,608
1,021
291
888
2,720
31,805
0
L
Fenrir
TomTamTim
Fenrir
4,027
1,899
0
3,518
9,963
2,788
0
0
9,775
0
31,948
W
Cliodhna
Ultrapie123
Cliodhna
9,496
2,038
0
2,978
8,294
2,712
0
1,409
6,724
0
47,185
W
Kukulkan
Ytalo_JF
Kukulkan
1,716
0
0
1,172
3,174
1,038
552
379
2,720
46,019
0
W
Chaac
ZelialdoS
Chaac
8,269
2,288
0
3,847
7,677
4,222
576
0
7,069
494
35,414
L
Geb
arkayy
Geb
1,946
0
645
2,426
10,358
4,664
308
2,423
7,935
24,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,506
Gold Earned
34,202
219
Minions Killed
361
0
Camps Cleared
0
1,157,280
Distance Traveled
1,225,864
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,371
413
27
2
0
243,975
3
L
Charybdis
5,083
391
43
3
0
228,515
2
W
Artemis
6,280
483
61
5
0
224,380
0
L
Zeus
6,063
466
63
5
0
217,437
1
W
Hel
6,176
475
43
3
0
236,993
0
L
Fenrir
6,045
465
55
4
0
240,331
0
W
Cliodhna
7,652
589
84
6
0
295,247
1
W
Kukulkan
6,962
536
98
8
0
244,585
3
W
Chaac
7,132
549
75
6
0
224,659
0
L
Geb
5,944
457
31
2
0
227,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role