Player Matchup

Artemis
Artemis
Ayobs_G
Artemis
Level 26
God Stats
19W - 18L
1,475 SR
Queue Stats
29W - 44L
1,357 Elo+
Solo
Nu Wa
Nu Wa
D_DavyJones_s
Nu Wa
Level 29
God Stats
5W - 3L
1,383 SR
Queue Stats
91W - 107L
1,371 Elo+
Solo
Loki
Loki
EmiTrani
Loki
Level 28
God Stats
16W - 20L
1,350 SR
Queue Stats
75W - 104L
1,281 Elo+
Party 1
Guan Yu
Guan Yu
Matsguer
Guan Yu
Level 29
God Stats
2W - 1L
1,208 SR
Queue Stats
112W - 147L
1,379 Elo+
Party 1
Ares
Ares
PanaWarrior95
Ares
Level 14
God Stats
20W - 12L
1,265 SR
Queue Stats
32W - 33L
1,056 Elo+
Party 1
Team Averages
Level 25
1,336 SR
1,289 Elo+

VS

Team Averages
Level 14
1,585 SR
1,481 Elo+
Horus
Horus
Draken0000
Horus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
Elizabeth_Liz3
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Erdän
Cliodhna
Level 22
God Stats
2W - 1L
1,831 SR
Queue Stats
4W - 5L
1,433 Elo+
Solo
Danzaburou
Danzaburou
Genesys2025
Danzaburou
Level 27
God Stats
11W - 11L
1,593 SR
Queue Stats
32W - 28L
1,471 Elo+
Solo
Thor
Thor
KingDemond898
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ayobs_G
Artemis
14
0 / 1 / 4
8,509
448
8,267
12,179
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 4
9,410
495
9,371
8,978
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
14
3 / 2 / 1
8,903
469
4,202
9,832
4,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Guan Yu
Matsguer
Guan Yu
13
1 / 0 / 5
8,153
429
5,374
6,958
4,476
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 1 / 2
9,487
499
7,761
11,198
9,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 5 / 2
7,348
387
2,488
15,305
15,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 2 / 1
7,345
387
1,743
8,568
6,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
Erdän
Cliodhna
13
3 / 2 / 0
8,940
471
7,550
11,637
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Genesys2025
Danzaburou
14
4 / 3 / 0
8,624
454
12,323
15,357
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
5,167
272
0
816
236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
7
8
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ayobs_G
Artemis
0
1
4
2
W
2
4
4
1
L
Horus
0
5
2
0.2
L
0
2
1
0.25
W
Loki
3
2
1
1.75
L
Cliodhna
Erdän
Cliodhna
3
2
0
1.5
L
Danzaburou
Genesys2025
Danzaburou
4
3
0
1.33
L
0
0
0
0
W
Guan Yu
Matsguer
Guan Yu
1
0
5
3.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,975
Damage
24,104
49,145
Taken
51,683
26,132
Mitigated
31,530
18,091
Healing
16,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ayobs_G
Artemis
8,267
1,770
0
5,604
12,179
4,539
2,327
301
11,788
0
62,271
W
9,371
1,612
0
2,886
8,978
2,806
442
55
8,879
55,348
0
L
Horus
2,488
1,238
756
2,250
15,305
15,417
443
4,119
10,936
0
17,066
L
1,743
592
2,625
1,180
8,568
6,720
441
3,602
4,814
17,454
0
W
Loki
4,202
1,108
0
1,949
9,832
4,487
0
169
9,583
0
60,724
L
Cliodhna
Erdän
Cliodhna
7,550
1,079
0
4,022
11,637
3,923
308
3,378
7,961
0
56,466
L
Danzaburou
Genesys2025
Danzaburou
12,323
4,421
0
5,182
15,357
5,234
0
4,455
10,840
0
57,880
L
0
0
0
0
816
236
0
766
0
0
0
W
Guan Yu
Matsguer
Guan Yu
5,374
421
750
3,148
6,958
4,476
230
474
6,131
0
24,989
W
7,761
678
0
3,754
11,198
9,824
691
744
10,408
32,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,462
Gold Earned
37,424
415
Minions Killed
267
0
Camps Cleared
0
1,774,637
Distance Traveled
1,297,232
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,509
448
115
6
0
321,072
4
W
Nu Wa
9,410
495
108
6
0
334,800
0
L
Horus
7,348
387
27
1
0
312,840
1
L
Yemoja
7,345
387
32
2
0
265,430
2
W
Loki
8,903
469
102
5
0
420,509
3
L
Cliodhna
8,940
471
124
7
0
396,588
1
L
Danzaburou
8,624
454
84
4
0
315,324
0
L
Thor
5,167
272
0
0
0
7,050
0
W
Guan Yu
8,153
429
41
2
0
387,354
6
W
Ares
9,487
499
49
3
0
310,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role