Player Matchup

Ymir
Ymir
 
Ymir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
PhenrirJade
Amaterasu
Level 29
God Stats
19W - 10L
1,660 SR
Queue Stats
142W - 140L
1,539 Elo+
Party 1
Bakasura
Bakasura
abelhoso_
Bakasura
Level 26
God Stats
12W - 9L
1,575 SR
Queue Stats
28W - 31L
1,418 Elo+
Party 1
Neith
Neith
bukowskidog
Neith
Level 14
God Stats
4W - 0L
1,576 SR
Queue Stats
19W - 16L
1,448 Elo+
Party 3
Ra
Ra
iZzDoD0
Ra
Level 22
God Stats
1W - 1L
1,332 SR
Queue Stats
59W - 56L
1,488 Elo+
Solo
Team Averages
Level 22
1,528 SR
1,479 Elo+

VS

Team Averages
Level 13
1,492 SR
1,523 Elo+
Jormungandr
Jormungandr
Gass2601
Jormungandr
Level 8
God Stats
1W - 4L
1,363 SR
Queue Stats
9W - 18L
1,338 Elo+
Party 2
Medusa
Medusa
MíísWonderLand
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 85L
1,553 Elo+
Solo
Nemesis
Nemesis
blittto
Nemesis
Level 18
God Stats
24W - 28L
1,595 SR
Queue Stats
107W - 102L
1,479 Elo+
Solo
Ra
Ra
quechapapi
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,484 Elo+
Party 2
Hercules
Hercules
ramynacho2626
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 0 / 16
10,166
462
8,394
15,426
19,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
PhenrirJade
Amaterasu
14
1 / 4 / 18
9,942
452
10,541
22,433
17,729
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
abelhoso_
Bakasura
18
9 / 5 / 2
12,047
548
12,642
19,707
10,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 3 / 10
10,764
489
11,264
13,630
5,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 2 / 11
12,212
555
18,736
14,662
7,466
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gass2601
Jormungandr
12
0 / 6 / 4
9,144
416
8,594
22,534
19,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
8 / 5 / 1
12,733
579
18,778
17,288
6,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
blittto
Nemesis
16
3 / 3 / 1
10,778
490
7,345
14,476
7,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 5 / 3
8,795
400
8,201
10,387
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
ramynacho2626
Hercules
13
3 / 8 / 0
9,176
417
5,740
20,615
15,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
27
Kills
14
14
Deaths
27
57
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
16
10
L
Jormungandr
Gass2601
Jormungandr
0
6
4
0.33
L
8
5
1
1.7
W
Amaterasu
PhenrirJade
Amaterasu
1
4
18
2.5
W
Bakasura
abelhoso_
Bakasura
9
5
2
2
L
Nemesis
blittto
Nemesis
3
3
1
1.17
W
5
3
10
3.33
W
10
2
11
7.75
L
0
5
3
0.3
L
Hercules
ramynacho2626
Hercules
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,577
Damage
48,658
85,858
Taken
85,300
60,443
Mitigated
51,905
30,794
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,394
2,797
0
3,916
15,426
19,372
566
4,966
10,113
25,881
0
L
Jormungandr
Gass2601
Jormungandr
8,594
1,023
0
1,002
22,534
19,376
78
8,449
13,293
29,538
0
L
18,778
8,425
0
4,542
17,288
6,577
9,876
4,093
12,904
0
94,878
W
Amaterasu
PhenrirJade
Amaterasu
10,541
4,036
0
4,317
22,433
17,729
1,416
3,935
18,193
0
38,478
W
Bakasura
abelhoso_
Bakasura
12,642
8,743
0
7,075
19,707
10,593
326
2,549
17,036
0
75,775
L
Nemesis
blittto
Nemesis
7,345
3,123
0
2,899
14,476
7,814
0
3,180
10,915
0
76,723
W
11,264
6,380
0
5,251
13,630
5,283
2,990
1,971
11,577
0
67,465
W
18,736
3,172
3,636
6,599
14,662
7,466
1,177
2,258
12,144
93,883
0
L
8,201
66
1,405
745
10,387
3,092
0
4,042
6,180
35,569
0
L
Hercules
ramynacho2626
Hercules
5,740
879
0
3,762
20,615
15,046
0
7,438
12,868
0
33,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,131
Gold Earned
50,626
489
Minions Killed
413
0
Camps Cleared
0
2,102,063
Distance Traveled
2,052,885
39
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,166
462
28
1
0
419,735
5
L
Jormungandr
9,144
416
35
2
0
391,178
0
L
Medusa
12,733
579
156
7
0
381,679
4
W
Amaterasu
9,942
452
52
2
0
462,452
20
W
Bakasura
12,047
548
138
6
0
434,692
9
L
Nemesis
10,778
490
105
5
0
457,278
3
W
Neith
10,764
489
114
5
0
371,238
2
W
Ra
12,212
555
157
7
0
413,946
3
L
Ra
8,795
400
70
3
0
423,429
1
L
Hercules
9,176
417
47
2
0
399,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role