Player Matchup

King Arthur
King Arthur
Dossoboy
King Arthur
Level 27
God Stats
3W - 5L
1,084 SR
Queue Stats
37W - 44L
1,491 Elo+
Solo
Thor
Thor
LarryZUR
Thor
Level 5
God Stats
1W - 1L
1,784 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 2
Skadi
Skadi
RyouKousuke
Skadi
Level 9
God Stats
3W - 1L
1,630 SR
Queue Stats
4W - 3L
1,525 Elo+
Party 2
Ne Zha
Ne Zha
StonedSmurf7
Ne Zha
Level 14
God Stats
5W - 3L
1,903 SR
Queue Stats
55W - 35L
1,550 Elo+
Solo
Ao Kuang
Ao Kuang
WindshearsStark
Ao Kuang
Level 18
God Stats
3W - 1L
1,825 SR
Queue Stats
6W - 4L
1,540 Elo+
Party 2
Team Averages
Level 15
1,645 SR
1,549 Elo+

VS

Team Averages
Level 14
1,514 SR
1,534 Elo+
Nu Wa
Nu Wa
Lastbornhornet2
Nu Wa
Level 28
God Stats
29W - 11L
1,776 SR
Queue Stats
107W - 100L
1,509 Elo+
Solo
Fenrir
Fenrir
MorteyPug69
Fenrir
Level 3
God Stats
4W - 6L
1,441 SR
Queue Stats
14W - 23L
1,367 Elo+
Party 1
Ymir
Ymir
Mr_madfox123
Ymir
Level 26
God Stats
3W - 3L
1,344 SR
Queue Stats
22W - 18L
1,547 Elo+
Solo
Ganesha
Ganesha
grombolio
Ganesha
Level 3
God Stats
4W - 7L
1,500 SR
Queue Stats
14W - 22L
1,687 Elo+
Party 1
Skadi
Skadi
soulcollector312
Skadi
Level 9
God Stats
30W - 21L
1,510 SR
Queue Stats
77W - 68L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dossoboy
King Arthur
3
0 / 4 / 0
3,140
523
2,112
5,066
3,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
4
0 / 5 / 0
3,091
515
834
3,536
1,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
1,221
204
0
0
0
Ne Zha
8
2 / 1 / 1
4,697
783
3,073
6,079
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
7
2 / 0 / 0
4,122
687
937
2,555
825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,637
606
1,331
1,040
251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
5
0 / 2 / 1
3,482
580
345
2,789
570
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
8 / 0 / 0
5,484
914
5,872
4,415
1,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
grombolio
Ganesha
5
0 / 2 / 1
3,525
588
342
2,886
1,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 0
4,671
779
2,699
3,715
785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
10
10
Deaths
5
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dossoboy
King Arthur
0
4
0
0
L
Thor
0
5
0
0
W
1
0
0
1
W
Fenrir
0
2
1
0.25
W
8
0
0
8
L
0
0
0
0
L
Ne Zha
2
1
1
2.5
L
Ao Kuang
2
0
0
2
W
Ganesha
grombolio
Ganesha
0
2
1
0.25
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,956
Damage
10,589
17,236
Taken
14,845
6,902
Mitigated
4,712
4,512
Healing
5,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dossoboy
King Arthur
2,112
716
0
777
5,066
3,216
0
3,810
1,256
0
6,369
L
Thor
834
479
0
10
3,536
1,184
0
2,676
860
0
4,322
W
1,331
670
0
90
1,040
251
992
266
774
12,042
0
W
Fenrir
345
217
0
986
2,789
570
0
91
2,698
0
7,421
W
5,872
1,923
0
2,657
4,415
1,769
0
0
4,048
24,774
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
3,073
1,068
0
2,855
6,079
1,677
0
0
6,079
0
23,959
L
Ao Kuang
937
218
0
870
2,555
825
0
1,059
1,496
13,274
2,779
W
Ganesha
grombolio
Ganesha
342
204
15
60
2,886
1,337
466
488
2,398
6,915
0
W
2,699
1,345
0
1,766
3,715
785
0
0
3,715
0
22,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,271
Gold Earned
20,799
105
Minions Killed
150
0
Camps Cleared
0
536,777
Distance Traveled
605,071
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,140
523
13
2
0
122,452
1
L
Thor
3,091
515
4
1
0
130,994
1
W
Nu Wa
3,637
606
33
6
0
112,535
3
W
Fenrir
3,482
580
26
4
0
129,479
0
W
Ymir
5,484
914
48
8
0
120,261
2
L
Skadi
1,221
204
0
0
0
0
0
L
Ne Zha
4,697
783
50
8
0
130,621
1
L
Ao Kuang
4,122
687
38
6
0
152,710
0
W
Ganesha
3,525
588
0
0
0
127,756
0
W
Skadi
4,671
779
43
7
0
115,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role