Player Matchup

Cthulhu
Cthulhu
Aegon_PR
Cthulhu
Level 28
God Stats
6W - 6L
1,494 SR
Queue Stats
58W - 78L
1,336 Elo+
Party 1
Ah Puch
Ah Puch
AngelYun_
Ah Puch
Level 54
God Stats
3W - 7L
1,393 SR
Queue Stats
57W - 83L
1,306 Elo+
Party 1
Neith
Neith
Joshua77PR
Neith
Level 9
God Stats
0W - 2L
1,303 SR
Queue Stats
9W - 12L
1,373 Elo+
Party 1
Pele
Pele
Slim-ReaperOTF
Pele
Level 28
God Stats
1W - 9L
1,076 SR
Queue Stats
11W - 23L
1,263 Elo+
Party 1
Guan Yu
Guan Yu
Vavii15
Guan Yu
Level 15
God Stats
1W - 5L
1,252 SR
Queue Stats
18W - 16L
1,463 Elo+
Party 1
Team Averages
Level 27
1,304 SR
1,348 Elo+

VS

Team Averages
Level 23
1,556 SR
1,411 Elo+
Zhong Kui
Zhong Kui
CaveirinhaGhost
Zhong Kui
Level 26
God Stats
10W - 8L
1,516 SR
Queue Stats
119W - 117L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
DivineGrnd
Tsukuyomi
Level 27
God Stats
10W - 7L
1,528 SR
Queue Stats
85W - 68L
1,418 Elo+
Solo
Sylvanus
Sylvanus
FelipeCocom6
Sylvanus
Level 5
God Stats
4W - 3L
1,733 SR
Queue Stats
12W - 14L
1,300 Elo+
Solo
Medusa
Medusa
Jaythetruth210
Medusa
Level 28
God Stats
5W - 2L
1,830 SR
Queue Stats
68W - 49L
1,474 Elo+
Party 2
Erlang Shen
Erlang Shen
andrewgonzales1
Erlang Shen
Level 28
God Stats
3W - 4L
1,171 SR
Queue Stats
82W - 78L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aegon_PR
Cthulhu
11
1 / 1 / 1
7,587
399
4,328
14,129
9,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
AngelYun_
Ah Puch
15
2 / 8 / 1
9,229
486
13,595
13,481
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
13
0 / 6 / 0
7,662
403
2,452
9,192
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 7 / 1
9,294
489
12,173
17,650
6,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Vavii15
Guan Yu
12
0 / 10 / 3
7,977
420
5,112
16,414
7,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CaveirinhaGhost
Zhong Kui
17
5 / 2 / 8
10,722
564
12,852
14,176
11,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
DivineGrnd
Tsukuyomi
18
10 / 1 / 8
11,348
597
13,267
11,834
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
FelipeCocom6
Sylvanus
15
3 / 1 / 13
9,935
523
7,630
10,797
11,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 0 / 5
10,574
557
8,960
10,231
4,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
andrewgonzales1
Erlang Shen
17
9 / 3 / 2
11,094
584
12,973
11,785
8,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
7
Kills
32
32
Deaths
7
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aegon_PR
Cthulhu
1
1
1
1.5
L
Ah Puch
AngelYun_
Ah Puch
2
8
1
0.31
W
Zhong Kui
CaveirinhaGhost
Zhong Kui
5
2
8
4.5
W
Tsukuyomi
DivineGrnd
Tsukuyomi
10
1
8
14
W
Sylvanus
FelipeCocom6
Sylvanus
3
1
13
9.5
W
5
0
5
7.5
L
Neith
0
6
0
0
L
4
7
1
0.64
L
Guan Yu
Vavii15
Guan Yu
0
10
3
0.15
W
Erlang Shen
andrewgonzales1
Erlang Shen
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,660
Damage
55,682
70,866
Taken
58,823
31,172
Mitigated
39,942
17,485
Healing
21,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aegon_PR
Cthulhu
4,328
178
239
5,735
14,129
9,751
0
7,965
6,164
20,238
0
L
Ah Puch
AngelYun_
Ah Puch
13,595
1,097
0
1,016
13,481
4,401
0
7,147
6,334
67,023
0
W
Zhong Kui
CaveirinhaGhost
Zhong Kui
12,852
1,607
93
6,755
14,176
11,201
836
7,675
5,983
69,669
0
W
Tsukuyomi
DivineGrnd
Tsukuyomi
13,267
2,724
0
4,448
11,834
4,667
984
1,323
10,503
0
75,278
W
Sylvanus
FelipeCocom6
Sylvanus
7,630
2,033
1,740
3,491
10,797
11,268
245
5,007
5,668
24,562
0
W
8,960
3,648
0
2,626
10,231
4,007
3,444
3,606
6,573
0
73,380
L
Neith
2,452
576
0
1,444
9,192
2,548
693
870
8,322
0
37,742
L
12,173
4,187
165
5,461
17,650
6,571
0
3,430
14,220
0
55,251
L
Guan Yu
Vavii15
Guan Yu
5,112
1,153
152
3,273
16,414
7,901
0
1,070
15,344
0
31,107
W
Erlang Shen
andrewgonzales1
Erlang Shen
12,973
7,528
0
1,889
11,785
8,799
2,132
0
11,785
0
56,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,749
Gold Earned
53,673
421
Minions Killed
507
0
Camps Cleared
0
1,643,832
Distance Traveled
1,801,177
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,587
399
24
1
0
341,569
0
L
Ah Puch
9,229
486
144
8
0
314,768
0
W
Zhong Kui
10,722
564
129
7
0
365,158
6
W
Tsukuyomi
11,348
597
113
6
0
396,049
0
W
Sylvanus
9,935
523
30
2
0
345,374
6
W
Medusa
10,574
557
139
7
0
301,519
0
L
Neith
7,662
403
93
5
0
312,686
0
L
Pele
9,294
489
96
5
0
341,782
0
L
Guan Yu
7,977
420
64
3
0
333,027
0
W
Erlang Shen
11,094
584
96
5
0
393,077
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role