Player Matchup

Neith
Neith
Mercer Uchiha
Neith
Level 48
God Stats
3W - 2L
1,549 SR
Queue Stats
81W - 71L
1,544 Elo+
Party 1
Sol
Sol
OneOddFox
Sol
Level 152
God Stats
9W - 2L
1,661 SR
Queue Stats
155W - 171L
1,478 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sparky Levi
Cu Chulainn
Level 73
God Stats
7W - 8L
1,544 SR
Queue Stats
56W - 66L
1,463 Elo+
Party 1
Awilix
Awilix
TrueSavageTimmy
Awilix
Level 125
God Stats
8W - 1L
1,833 SR
Queue Stats
127W - 111L
1,525 Elo+
Party 1
Mercury
Mercury
l DespaiR l
Mercury
Level 105
God Stats
1W - 2L
1,232 SR
Queue Stats
339W - 322L
1,412 Elo+
Party 2
Team Averages
Level 101
1,564 SR
1,484 Elo+

VS

Team Averages
Level 80
1,609 SR
1,525 Elo+
Cupid
Cupid
JUSTxNIK
Cupid
Level 83
God Stats
59W - 38L
1,599 SR
Queue Stats
365W - 340L
1,465 Elo+
Party 3
Cliodhna
Cliodhna
King_Wolf158
Cliodhna
Level 34
God Stats
1W - 3L
1,724 SR
Queue Stats
99W - 81L
1,556 Elo+
Solo
Bellona
Bellona
PoPeCoRnHoLiO
Bellona
Level 69
God Stats
9W - 8L
1,659 SR
Queue Stats
368W - 323L
1,535 Elo+
Party 3
Hercules
Hercules
Victor Team1020
Hercules
Level 70
God Stats
10W - 15L
1,451 SR
Queue Stats
418W - 395L
1,540 Elo+
Party 3
Sol
Sol
kyliesis
Sol
Level 146
God Stats
14W - 11L
1,610 SR
Queue Stats
118W - 113L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
8,247
458
7,255
10,019
3,201
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 0 / 5
10,179
566
12,148
9,531
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Sparky Levi
Cu Chulainn
15
6 / 1 / 4
9,913
551
13,193
18,284
15,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 2 / 7
9,779
543
10,066
11,886
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
l DespaiR l
Mercury
13
1 / 2 / 6
7,731
430
5,383
10,761
8,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JUSTxNIK
Cupid
14
2 / 4 / 1
8,089
449
5,659
10,357
3,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
King_Wolf158
Cliodhna
13
1 / 3 / 2
8,057
448
8,517
11,646
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
14
1 / 4 / 0
8,571
476
11,457
16,829
14,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
11
0 / 4 / 3
7,326
407
5,225
16,372
11,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 2
8,431
468
7,707
13,424
5,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
5
5
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
JUSTxNIK
Cupid
2
4
1
0.63
L
Cliodhna
King_Wolf158
Cliodhna
1
3
2
0.67
W
2
0
7
5.5
W
7
0
5
9.5
L
Bellona
1
4
0
0.25
W
Cu Chulainn
Sparky Levi
Cu Chulainn
6
1
4
8
W
2
2
7
2.75
L
Hercules
0
4
3
0.38
L
1
3
2
0.67
W
Mercury
l DespaiR l
Mercury
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,045
Damage
38,565
60,481
Taken
68,628
35,034
Mitigated
40,509
24,836
Healing
21,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
JUSTxNIK
Cupid
5,659
2,469
26
2,687
10,357
3,879
297
2,187
8,170
0
51,666
L
Cliodhna
King_Wolf158
Cliodhna
8,517
357
0
4,402
11,646
4,446
0
1,767
9,560
0
56,471
W
7,255
3,123
0
5,224
10,019
3,201
474
950
9,069
0
42,997
W
12,148
3,429
0
7,067
9,531
3,424
200
3,116
6,415
71,360
6,911
L
Bellona
11,457
3,818
0
4,583
16,829
14,812
0
3,669
12,234
4,909
52,575
W
Cu Chulainn
Sparky Levi
Cu Chulainn
13,193
1,975
0
7,995
18,284
15,177
250
1,798
15,985
14,019
41,244
W
10,066
3,273
0
3,987
11,886
4,381
0
958
10,928
0
74,807
L
Hercules
5,225
797
522
4,630
16,372
11,785
0
2,361
13,915
0
22,139
L
7,707
951
162
4,783
13,424
5,587
0
5,258
8,073
56,218
3,561
W
Mercury
l DespaiR l
Mercury
5,383
1,547
0
563
10,761
8,851
0
1,800
8,961
0
33,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,849
Gold Earned
40,474
460
Minions Killed
481
0
Camps Cleared
0
1,720,973
Distance Traveled
1,726,924
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,089
449
99
6
0
317,089
1
L
Cliodhna
8,057
448
102
6
0
402,647
1
W
Neith
8,247
458
67
4
0
309,719
5
W
Sol
10,179
566
136
8
0
327,527
6
L
Bellona
8,571
476
116
6
0
342,793
6
W
Cu Chulainn
9,913
551
102
6
0
310,217
1
W
Awilix
9,779
543
113
6
0
391,673
0
L
Hercules
7,326
407
30
2
0
332,221
7
L
Sol
8,431
468
134
7
0
332,174
4
W
Mercury
7,731
430
42
2
0
381,837
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role