Player Matchup

Thor
Thor
Aldo-Apache2
Thor
Level 160
God Stats
522W - 207L
1,765 SR
Queue Stats
1,231W - 518L
1,732 Elo+
Party 1
Fenrir
Fenrir
DeadlyCrow__
Fenrir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,665 Elo+
Party 1
Freya
Freya
MonkArts
Freya
Level 22
God Stats
1W - 2L
1,307 SR
Queue Stats
83W - 104L
1,341 Elo+
Solo
Team Averages
Level 101
1,524 SR
1,579 Elo+

VS

Team Averages
Level 78
1,368 SR
1,365 Elo+
Ares
Ares
DADYHOG
Ares
Level 28
God Stats
0W - 2L
1,283 SR
Queue Stats
36W - 51L
1,341 Elo+
Party 2
Xbalanque
Xbalanque
NFZ senshi
Xbalanque
Level 103
God Stats
3W - 6L
1,320 SR
Queue Stats
238W - 265L
1,439 Elo+
Solo
Vulcan
Vulcan
grimreaper217201
Vulcan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 1 / 7
11,544
888
18,434
8,695
3,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
13
8 / 5 / 14
10,117
778
14,103
14,811
12,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
MonkArts
Freya
13
2 / 3 / 15
9,259
712
4,573
8,203
2,748
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DADYHOG
Ares
12
2 / 7 / 2
9,090
699
3,320
16,294
9,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
NFZ senshi
Xbalanque
9
0 / 6 / 4
7,866
605
1,978
11,460
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 14 / 2
8,689
668
5,366
13,868
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
26
Kills
5
9
Deaths
27
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
16
1
7
19.5
L
Ares
DADYHOG
Ares
2
7
2
0.43
W
Fenrir
8
5
14
3
W
Freya
MonkArts
Freya
2
3
15
3.17
L
Xbalanque
NFZ senshi
Xbalanque
0
6
4
0.33
L
3
14
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,110
Damage
10,664
31,709
Taken
41,622
17,926
Mitigated
15,786
6,642
Healing
3,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,434
1,840
0
770
8,695
3,076
756
2,075
6,175
0
50,302
L
Ares
DADYHOG
Ares
3,320
419
8
2,851
16,294
9,392
0
4,231
11,757
7,795
0
W
Fenrir
14,103
3,296
0
4,385
14,811
12,102
196
3,886
9,073
0
22,405
W
Freya
MonkArts
Freya
4,573
2,115
0
1,487
8,203
2,748
1,564
2,680
5,419
25,779
0
L
Xbalanque
NFZ senshi
Xbalanque
1,978
1,013
14
285
11,460
2,267
0
348
10,851
0
8,298
L
5,366
1,282
0
567
13,868
4,127
0
290
13,046
23,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
25,645
129
Minions Killed
52
8
Camps Cleared
2
682,009
Distance Traveled
416,902
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,544
888
78
6
6
217,863
7
L
Ares
9,090
699
7
1
0
174,823
1
W
Fenrir
10,117
778
17
1
1
231,771
0
W
Freya
9,259
712
34
3
1
232,375
0
L
Xbalanque
7,866
605
13
1
1
82,068
2
L
Vulcan
8,689
668
32
2
1
160,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role