Player Matchup

Sun Wukong
Sun Wukong
Hoolious
Sun Wukong
Level 114
God Stats
10W - 4L
1,726 SR
Queue Stats
385W - 386L
1,384 Elo+
Party 2
Cliodhna
Cliodhna
HypoluxoKrazie
Cliodhna
Level 158
God Stats
16W - 11L
1,507 SR
Queue Stats
434W - 432L
1,500 Elo+
Party 2
Ymir
Ymir
LittelFae
Ymir
Level 104
God Stats
8W - 4L
1,692 SR
Queue Stats
332W - 296L
1,534 Elo+
Party 2
Tyr
Tyr
LittelTunda
Tyr
Level 29
God Stats
0W - 1L
1,451 SR
Queue Stats
49W - 65L
1,457 Elo+
Party 2
Izanami
Izanami
littelwolf
Izanami
Level 102
God Stats
19W - 18L
1,589 SR
Queue Stats
160W - 141L
1,483 Elo+
Party 2
Team Averages
Level 101
1,593 SR
1,471 Elo+

VS

Team Averages
Level 98
1,589 SR
1,544 Elo+
Danzaburou
Danzaburou
GGhxul
Danzaburou
Level 46
God Stats
26W - 16L
1,625 SR
Queue Stats
180W - 177L
1,544 Elo+
Party 1
King Arthur
King Arthur
SpaceCowboy8375
King Arthur
Level 41
God Stats
21W - 27L
1,559 SR
Queue Stats
123W - 116L
1,533 Elo+
Party 3
Agni
Agni
StonedTarpan
Agni
Level 133
God Stats
22W - 20L
1,569 SR
Queue Stats
356W - 342L
1,549 Elo+
Party 3
Serqet
Serqet
braaven
Serqet
Level 145
God Stats
3W - 1L
1,667 SR
Queue Stats
140W - 115L
1,513 Elo+
Party 1
Thanatos
Thanatos
rJaY5000
Thanatos
Level 124
God Stats
3W - 2L
1,524 SR
Queue Stats
125W - 125L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hoolious
Sun Wukong
14
4 / 3 / 1
8,771
516
7,911
11,922
5,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
15
2 / 3 / 3
8,953
527
7,410
9,722
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
1 / 5 / 0
8,181
481
5,809
13,693
6,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 2
6,972
410
2,263
14,207
9,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
littelwolf
Izanami
12
3 / 3 / 1
7,635
449
7,553
8,324
2,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GGhxul
Danzaburou
12
3 / 3 / 3
7,820
460
9,093
8,428
2,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
SpaceCowboy8375
King Arthur
16
2 / 1 / 7
9,063
533
11,975
14,951
8,533
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 4 / 5
8,639
508
8,421
7,253
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
braaven
Serqet
13
2 / 1 / 5
8,363
492
3,929
11,806
9,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
rJaY5000
Thanatos
16
10 / 1 / 4
9,926
584
10,482
12,313
5,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
10
Kills
19
19
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GGhxul
Danzaburou
3
3
3
1.5
L
Sun Wukong
Hoolious
Sun Wukong
4
3
1
1.5
L
Cliodhna
2
3
3
1.17
L
Ymir
1
5
0
0.2
L
0
5
2
0.2
W
King Arthur
SpaceCowboy8375
King Arthur
2
1
7
5.5
W
2
4
5
1.13
W
Serqet
braaven
Serqet
2
1
5
4.5
L
Izanami
littelwolf
Izanami
3
3
1
1.17
W
Thanatos
rJaY5000
Thanatos
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,946
Damage
43,900
57,868
Taken
54,751
27,481
Mitigated
28,630
14,943
Healing
26,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GGhxul
Danzaburou
9,093
4,234
0
2,255
8,428
2,729
662
73
8,355
0
47,066
L
Sun Wukong
Hoolious
Sun Wukong
7,911
2,099
0
4,769
11,922
5,142
0
2,631
8,843
0
47,410
L
Cliodhna
7,410
326
0
3,530
9,722
3,478
0
3,119
6,263
0
60,548
L
Ymir
5,809
2,107
0
3,305
13,693
6,808
0
1,273
12,370
55,129
0
L
2,263
339
0
2,264
14,207
9,942
104
826
13,320
0
9,878
W
King Arthur
SpaceCowboy8375
King Arthur
11,975
1,252
0
6,516
14,951
8,533
184
4,885
10,066
0
62,408
W
8,421
429
0
783
7,253
2,409
304
355
6,898
56,315
0
W
Serqet
braaven
Serqet
3,929
773
0
3,192
11,806
9,914
104
0
11,806
0
23,593
L
Izanami
littelwolf
Izanami
7,553
5,331
0
1,075
8,324
2,111
422
0
8,018
0
56,362
W
Thanatos
rJaY5000
Thanatos
10,482
2,474
0
13,850
12,313
5,045
0
569
11,744
0
61,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,512
Gold Earned
43,811
461
Minions Killed
436
0
Camps Cleared
0
1,596,641
Distance Traveled
1,627,279
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,820
460
87
5
0
270,022
2
L
Sun Wukong
8,771
516
90
5
0
362,349
4
L
Cliodhna
8,953
527
126
7
0
355,844
4
L
Ymir
8,181
481
115
7
0
257,978
4
L
Tyr
6,972
410
20
1
0
328,380
0
W
King Arthur
9,063
533
108
6
0
331,050
2
W
Agni
8,639
508
99
6
0
302,286
4
W
Serqet
8,363
492
38
2
0
341,631
1
L
Izanami
7,635
449
110
6
0
292,090
1
W
Thanatos
9,926
584
104
6
0
382,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role