Player Matchup

Geb
Geb
 
Geb
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BlackHulkBulk
Izanami
Level 47
God Stats
2W - 9L
1,219 SR
Queue Stats
337W - 371L
1,334 Elo+
Party 4
Hou Yi
Hou Yi
Debatable92
Hou Yi
Level 27
God Stats
25W - 37L
1,370 SR
Queue Stats
115W - 150L
1,338 Elo+
Party 4
Baron Samedi
Baron Samedi
Primoboy
Baron Samedi
Level 17
God Stats
4W - 3L
1,916 SR
Queue Stats
19W - 15L
1,593 Elo+
Party 2
Sun Wukong
Sun Wukong
Zennify
Sun Wukong
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,559 Elo+
Party 2
Team Averages
Level 43
1,501 SR
1,465 Elo+

VS

Team Averages
Level 49
1,565 SR
1,520 Elo+
Jormungandr
Jormungandr
BilbroxSwaggins
Jormungandr
Level 55
God Stats
3W - 5L
1,344 SR
Queue Stats
68W - 97L
1,353 Elo+
Party 1
Neith
Neith
EODSuperDuty13
Neith
Level 15
God Stats
22W - 12L
1,610 SR
Queue Stats
27W - 21L
1,478 Elo+
Party 1
Mulan
Mulan
bigbeefincacti
Mulan
Level 38
God Stats
65W - 70L
1,437 SR
Queue Stats
297W - 339L
1,423 Elo+
Solo
Artemis
Artemis
o StiFFLeR x
Artemis
Level 118
God Stats
11W - 6L
1,934 SR
Queue Stats
47W - 21L
1,677 Elo+
Party 3
Susano
Susano
x Stiffler o857
Susano
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 17L
1,670 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
2 / 1 / 16
16,150
1,077
15,785
38,402
59,500
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
20
5 / 13 / 10
14,643
976
34,518
29,855
13,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
20
4 / 15 / 9
14,212
947
23,545
34,834
15,503
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Primoboy
Baron Samedi
20
1 / 4 / 12
13,666
911
17,903
17,100
8,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Zennify
Sun Wukong
20
8 / 4 / 11
16,112
1,074
27,795
29,426
55,127
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BilbroxSwaggins
Jormungandr
20
1 / 3 / 22
14,799
987
18,873
31,193
45,135
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
0 / 1 / 19
13,217
881
11,304
15,970
7,429
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 4 / 14
13,917
928
14,575
27,011
31,415
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
o StiFFLeR x
Artemis
20
7 / 8 / 22
14,987
999
38,508
25,948
11,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
26 / 4 / 7
19,508
1,301
60,249
25,592
11,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
121
20
Kills
37
37
Deaths
20
58
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
1
16
10
W
Jormungandr
BilbroxSwaggins
Jormungandr
1
3
22
4
L
Izanami
5
13
10
0.77
L
Hou Yi
4
15
9
0.57
W
0
1
19
9.5
L
Baron Samedi
Primoboy
Baron Samedi
1
4
12
1.75
L
Sun Wukong
Zennify
Sun Wukong
8
4
11
3.38
W
3
4
14
2.5
W
Artemis
o StiFFLeR x
Artemis
7
8
22
2.25
W
26
4
7
7.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,546
Damage
143,509
149,617
Taken
125,714
151,788
Mitigated
107,403
35,507
Healing
15,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
15,785
1,268
0
14,445
38,402
59,500
0
6,866
31,536
27,638
0
W
Jormungandr
BilbroxSwaggins
Jormungandr
18,873
3,272
424
2,550
31,193
45,135
0
11,187
20,006
70,534
0
L
Izanami
34,518
20,366
0
104
29,855
13,395
0
3,349
26,506
0
78,554
L
Hou Yi
23,545
12,284
0
4,569
34,834
15,503
0
2,545
32,289
0
54,208
W
11,304
4,255
0
2,218
15,970
7,429
0
4,026
11,944
0
21,034
L
Baron Samedi
Primoboy
Baron Samedi
17,903
2,189
7,515
5,612
17,100
8,263
0
631
16,469
40,253
0
L
Sun Wukong
Zennify
Sun Wukong
27,795
4,620
0
3,262
29,426
55,127
0
5,482
23,944
13,214
39,571
W
14,575
744
0
4,622
27,011
31,415
0
8,121
18,890
0
22,419
W
Artemis
o StiFFLeR x
Artemis
38,508
19,853
0
3,275
25,948
11,881
0
8,431
17,517
0
61,171
W
60,249
15,004
0
2,376
25,592
11,543
0
9,679
15,913
0
89,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,783
Gold Earned
76,428
295
Minions Killed
269
5
Camps Cleared
7
1,390,811
Distance Traveled
1,491,791
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
16,150
1,077
16
1
0
317,310
0
W
Jormungandr
14,799
987
97
6
2
294,404
1
L
Izanami
14,643
976
95
6
3
259,408
0
L
Hou Yi
14,212
947
69
5
1
238,974
0
W
Neith
13,217
881
14
1
0
295,566
1
L
Baron Samedi
13,666
911
53
4
1
272,714
0
L
Sun Wukong
16,112
1,074
62
4
0
302,405
0
W
Mulan
13,917
928
23
2
2
300,691
0
W
Artemis
14,987
999
52
3
0
271,316
0
W
Susano
19,508
1,301
83
6
3
329,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role