Player Matchup

Erlang Shen
Erlang Shen
FoRESTzz
Erlang Shen
Level 111
God Stats
1W - 1L
1,744 SR
Queue Stats
92W - 72L
1,713 Elo+
Solo
Ymir
Ymir
ThatboiChuy
Ymir
Level 113
God Stats
16W - 9L
1,694 SR
Queue Stats
619W - 594L
1,649 Elo+
Solo
Kukulkan
Kukulkan
Toglerog
Kukulkan
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
203W - 198L
1,612 Elo+
Solo
Rama
Rama
WatchGTRS0
Rama
Level 67
God Stats
6W - 10L
1,631 SR
Queue Stats
299W - 264L
1,606 Elo+
Solo
Cliodhna
Cliodhna
threetimesfast
Cliodhna
Level 129
God Stats
4W - 8L
1,654 SR
Queue Stats
181W - 169L
1,674 Elo+
Solo
Team Averages
Level 112
1,645 SR
1,651 Elo+

VS

Team Averages
Level 102
1,516 SR
1,663 Elo+
King Arthur
King Arthur
Azumgi
King Arthur
Level 101
God Stats
37W - 33L
1,663 SR
Queue Stats
222W - 178L
1,692 Elo+
Party 2
Izanami
Izanami
Dougarinos
Izanami
Level 124
God Stats
43W - 16L
1,852 SR
Queue Stats
460W - 424L
1,659 Elo+
Party 2
Yemoja
Yemoja
ThanatoastGang
Yemoja
Level 63
God Stats
3W - 7L
1,162 SR
Queue Stats
412W - 234L
1,678 Elo+
Party 1
Nike
Nike
UrsaInvictus
Nike
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 222L
1,683 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VOLTAGE7777
Morgan Le Fay
Level 123
God Stats
3W - 4L
1,402 SR
Queue Stats
61W - 61L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FoRESTzz
Erlang Shen
18
4 / 12 / 4
11,484
479
12,091
26,459
16,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 8 / 10
10,142
423
8,236
25,760
27,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Toglerog
Kukulkan
16
4 / 6 / 3
10,945
456
17,194
12,468
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 8 / 5
12,614
526
15,764
23,877
7,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
19
5 / 7 / 5
12,380
516
19,704
20,399
10,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azumgi
King Arthur
19
13 / 5 / 11
13,963
582
27,483
24,281
25,253
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Dougarinos
Izanami
20
12 / 5 / 4
15,582
649
30,834
23,234
10,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
6 / 0 / 18
13,519
563
8,356
19,206
27,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 5 / 12
12,827
534
13,374
19,734
18,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
VOLTAGE7777
Morgan Le Fay
18
6 / 4 / 13
12,884
537
11,616
13,668
6,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
99
19
Kills
41
41
Deaths
19
27
Assists
58
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Azumgi
King Arthur
13
5
11
3.7
W
Izanami
Dougarinos
Izanami
12
5
4
2.8
L
Erlang Shen
FoRESTzz
Erlang Shen
4
12
4
0.5
W
6
0
18
15
L
1
8
10
0.75
L
Kukulkan
Toglerog
Kukulkan
4
6
3
0.92
W
4
5
12
2
W
Morgan Le Fay
VOLTAGE7777
Morgan Le Fay
6
4
13
3.13
L
5
8
5
0.94
L
Cliodhna
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,989
Damage
91,663
108,963
Taken
100,123
67,247
Mitigated
88,317
25,653
Healing
33,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Azumgi
King Arthur
27,483
2,315
0
4,906
24,281
25,253
0
10,410
13,504
12,289
71,966
W
Izanami
Dougarinos
Izanami
30,834
26,074
0
9,601
23,234
10,373
4,099
3,538
19,684
0
168,358
L
Erlang Shen
FoRESTzz
Erlang Shen
12,091
6,404
0
9,362
26,459
16,386
0
6,102
20,234
0
66,813
W
8,356
2,378
7,420
5,558
19,206
27,681
70
6,104
12,963
39,100
0
L
8,236
2,140
0
1,592
25,760
27,370
0
5,269
20,311
21,101
0
L
Kukulkan
Toglerog
Kukulkan
17,194
1,301
0
483
12,468
5,695
0
3,730
8,558
66,033
0
W
13,374
2,987
0
3,502
19,734
18,902
1,235
4,203
15,362
0
83,769
W
Morgan Le Fay
VOLTAGE7777
Morgan Le Fay
11,616
627
0
2,556
13,668
6,108
623
2,952
10,500
71,277
0
L
15,764
13,309
0
8,632
23,877
7,451
0
2,957
20,811
0
96,183
L
Cliodhna
19,704
2,495
0
5,584
20,399
10,345
0
5,632
14,595
0
92,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,565
Gold Earned
68,775
582
Minions Killed
623
0
Camps Cleared
0
2,095,464
Distance Traveled
2,238,588
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,963
582
137
6
0
434,621
4
W
Izanami
15,582
649
207
9
0
403,499
2
L
Erlang Shen
11,484
479
117
5
0
433,972
4
W
Yemoja
13,519
563
51
2
0
455,449
10
L
Ymir
10,142
423
23
1
0
419,272
10
L
Kukulkan
10,945
456
143
6
0
415,923
5
W
Nike
12,827
534
117
5
0
488,418
7
W
Morgan Le Fay
12,884
537
111
5
0
456,601
5
L
Rama
12,614
526
165
7
0
378,168
0
L
Cliodhna
12,380
516
134
6
0
448,129
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role