Player Matchup

Odin
Odin
Baaduzzyy
Odin
Level 17
God Stats
3W - 2L
1,732 SR
Queue Stats
24W - 19L
1,513 Elo+
Party 2
Janus
Janus
Bvaripa4
Janus
Level 68
God Stats
10W - 15L
1,424 SR
Queue Stats
169W - 170L
1,517 Elo+
Party 2
Cernunnos
Cernunnos
Flyytech
Cernunnos
Level 102
God Stats
5W - 2L
1,636 SR
Queue Stats
324W - 301L
1,555 Elo+
Party 2
Fenrir
Fenrir
SwiftySullie32
Fenrir
Level 127
God Stats
6W - 3L
1,621 SR
Queue Stats
196W - 172L
1,579 Elo+
Party 2
Sylvanus
Sylvanus
blasianboar
Sylvanus
Level 117
God Stats
11W - 3L
1,821 SR
Queue Stats
211W - 202L
1,512 Elo+
Party 2
Team Averages
Level 86
1,647 SR
1,535 Elo+

VS

Team Averages
Level 83
1,531 SR
1,563 Elo+
Set
Set
BeatinShmeet
Set
Level 120
God Stats
5W - 6L
1,507 SR
Queue Stats
332W - 322L
1,497 Elo+
Party 3
Zeus
Zeus
Choke Beef
Zeus
Level 42
God Stats
17W - 25L
1,500 SR
Queue Stats
187W - 186L
1,470 Elo+
Party 3
Xing Tian
Xing Tian
Mxnny2601
Xing Tian
Level 17
God Stats
1W - 1L
1,553 SR
Queue Stats
1W - 3L
1,684 Elo+
Party 1
Danzaburou
Danzaburou
Tisky
Danzaburou
Level 88
God Stats
23W - 20L
1,478 SR
Queue Stats
185W - 222L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
Uchiha Vibe
Gilgamesh
Level 148
God Stats
1W - 2L
1,617 SR
Queue Stats
16W - 5L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
3 / 2 / 3
7,573
583
5,076
8,375
6,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Bvaripa4
Janus
10
0 / 4 / 5
6,294
484
2,218
5,730
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Flyytech
Cernunnos
14
14 / 1 / 4
9,361
720
11,772
7,367
2,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
9 / 2 / 6
8,664
666
8,906
9,797
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
blasianboar
Sylvanus
12
2 / 1 / 11
7,264
559
5,835
8,611
9,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 8 / 0
7,753
596
10,060
12,725
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 7 / 2
6,086
468
2,573
8,685
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
Mxnny2601
Xing Tian
8
0 / 5 / 1
5,679
437
2,055
12,075
11,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Tisky
Danzaburou
7
0 / 3 / 0
5,355
412
693
4,951
1,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Uchiha Vibe
Gilgamesh
11
2 / 5 / 1
7,215
555
5,358
9,474
8,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
28
Kills
9
10
Deaths
28
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
3
2
3
2.25
L
7
8
0
0.88
W
Janus
Bvaripa4
Janus
0
4
5
0.63
L
0
7
2
0.14
W
Cernunnos
Flyytech
Cernunnos
14
1
4
16
L
Xing Tian
Mxnny2601
Xing Tian
0
5
1
0.1
W
9
2
6
6
L
Danzaburou
Tisky
Danzaburou
0
3
0
0
L
Gilgamesh
Uchiha Vibe
Gilgamesh
2
5
1
0.5
W
Sylvanus
blasianboar
Sylvanus
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,807
Damage
20,739
39,880
Taken
47,910
24,923
Mitigated
27,719
14,597
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
5,076
1,549
0
2,541
8,375
6,499
182
0
8,375
0
32,845
L
10,060
4,748
0
2,455
12,725
4,247
0
2,584
9,835
0
45,280
W
Janus
Bvaripa4
Janus
2,218
172
0
612
5,730
1,400
287
1,393
4,337
29,286
0
L
2,573
961
0
1,054
8,685
1,970
370
3,174
5,451
27,021
0
W
Cernunnos
Flyytech
Cernunnos
11,772
6,981
0
2,816
7,367
2,688
326
1,492
5,875
0
59,075
L
Xing Tian
Mxnny2601
Xing Tian
2,055
391
181
1,890
12,075
11,296
220
553
11,438
14,898
0
W
8,906
2,315
0
3,344
9,797
5,019
0
423
9,374
0
50,843
L
Danzaburou
Tisky
Danzaburou
693
340
0
973
4,951
1,551
0
361
4,590
0
22,127
L
Gilgamesh
Uchiha Vibe
Gilgamesh
5,358
1,498
0
1,050
9,474
8,655
393
569
8,398
0
26,627
W
Sylvanus
blasianboar
Sylvanus
5,835
1,692
1,469
3,815
8,611
9,317
30
1,383
7,228
22,063
8,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,156
Gold Earned
32,088
370
Minions Killed
252
0
Camps Cleared
0
1,316,305
Distance Traveled
1,078,579
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,573
583
73
6
0
269,610
0
L
Set
7,753
596
81
6
0
245,046
0
W
Janus
6,294
484
71
5
0
247,957
0
L
Zeus
6,086
468
52
4
0
212,957
0
W
Cernunnos
9,361
720
98
8
0
263,884
3
L
Xing Tian
5,679
437
19
1
0
234,256
2
W
Fenrir
8,664
666
75
6
0
288,256
3
L
Danzaburou
5,355
412
48
4
0
164,346
0
L
Gilgamesh
7,215
555
52
4
0
221,974
2
W
Sylvanus
7,264
559
53
4
0
246,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role