Player Matchup

Achilles
Achilles
CastigateMS
Achilles
Level 106
God Stats
11W - 9L
1,607 SR
Queue Stats
279W - 242L
1,624 Elo+
Party 3
Sol
Sol
Half A Chad
Sol
Level 56
God Stats
7W - 6L
1,696 SR
Queue Stats
165W - 105L
1,624 Elo+
Party 2
Hou Yi
Hou Yi
RabidJungle
Hou Yi
Level 43
God Stats
7W - 1L
1,965 SR
Queue Stats
129W - 82L
1,676 Elo+
Party 3
Neith
Neith
Squid986846
Neith
Level 3
God Stats
2W - 5L
1,418 SR
Queue Stats
4W - 11L
1,713 Elo+
Party 2
Kuzenbo
Kuzenbo
TrollBuildsonly
Kuzenbo
Level 65
God Stats
2W - 1L
1,843 SR
Queue Stats
54W - 44L
1,590 Elo+
Party 2
Team Averages
Level 55
1,706 SR
1,646 Elo+

VS

Team Averages
Level 95
1,618 SR
1,637 Elo+
Sylvanus
Sylvanus
JollyCoOp96
Sylvanus
Level 43
God Stats
45W - 10L
1,872 SR
Queue Stats
268W - 76L
1,723 Elo+
Party 1
Scylla
Scylla
Romance12B
Scylla
Level 36
God Stats
44W - 62L
1,395 SR
Queue Stats
496W - 475L
1,434 Elo+
Solo
Serqet
Serqet
lonelyherbivore
Serqet
Level 123
God Stats
5W - 4L
1,619 SR
Queue Stats
467W - 257L
1,667 Elo+
Party 1
Neith
Neith
sergguy
Neith
Level 147
God Stats
7W - 6L
1,485 SR
Queue Stats
373W - 192L
1,699 Elo+
Party 1
Cliodhna
Cliodhna
tsubasabless
Cliodhna
Level 124
God Stats
6W - 3L
1,718 SR
Queue Stats
455W - 237L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CastigateMS
Achilles
12
0 / 1 / 1
6,320
527
4,931
8,704
6,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
3 / 6 / 3
6,704
559
9,479
9,162
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
12
4 / 2 / 0
7,005
584
7,598
7,068
1,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 6 / 0
4,842
404
2,032
7,408
2,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 3 / 1
6,007
501
3,794
9,728
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JollyCoOp96
Sylvanus
10
2 / 1 / 10
6,621
552
4,056
10,578
8,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Romance12B
Scylla
11
5 / 4 / 5
6,824
569
6,486
7,658
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 1 / 3
7,468
622
5,252
5,624
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
sergguy
Neith
13
3 / 3 / 2
7,518
627
7,025
9,863
2,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cliodhna
tsubasabless
Cliodhna
12
0 / 0 / 1
6,356
530
4,785
8,122
3,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
9
Kills
18
18
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
CastigateMS
Achilles
0
1
1
0.5
L
3
6
3
0.75
W
Sylvanus
JollyCoOp96
Sylvanus
2
1
10
7
L
Hou Yi
4
2
0
2
W
Scylla
Romance12B
Scylla
5
4
5
1.88
L
0
6
0
0
L
2
3
1
0.83
W
8
1
3
9.5
W
Neith
sergguy
Neith
3
3
2
1.33
W
Cliodhna
tsubasabless
Cliodhna
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,834
Damage
27,604
42,070
Taken
41,845
17,666
Mitigated
18,321
12,189
Healing
19,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CastigateMS
Achilles
4,931
1,257
0
3,472
8,704
6,110
264
925
7,549
6,422
29,255
L
9,479
4,159
0
3,345
9,162
2,539
0
2,420
6,416
36,212
6,112
W
Sylvanus
JollyCoOp96
Sylvanus
4,056
735
1,394
5,066
10,578
8,583
180
5,875
4,703
12,747
0
L
Hou Yi
7,598
3,961
0
1,772
7,068
1,883
56
226
6,842
0
48,845
W
Scylla
Romance12B
Scylla
6,486
693
0
1,630
7,658
2,511
240
3,725
3,933
31,179
0
L
2,032
670
0
694
7,408
2,106
653
3,991
3,183
0
12,453
L
3,794
1,144
0
2,906
9,728
5,028
0
2,564
6,694
26,480
0
W
5,252
1,248
0
2,737
5,624
1,746
558
1,100
4,524
0
33,111
W
Neith
sergguy
Neith
7,025
2,896
0
3,597
9,863
2,445
0
1,705
8,158
0
56,090
W
Cliodhna
tsubasabless
Cliodhna
4,785
748
0
5,045
8,122
3,036
0
570
7,552
0
37,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
34,787
323
Minions Killed
349
0
Camps Cleared
0
1,099,949
Distance Traveled
1,199,771
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,320
527
74
6
0
245,705
4
L
Sol
6,704
559
82
7
0
204,197
0
W
Sylvanus
6,621
552
25
2
0
230,806
1
L
Hou Yi
7,005
584
91
8
0
227,576
1
W
Scylla
6,824
569
58
5
0
214,808
1
L
Neith
4,842
404
29
2
0
200,352
0
L
Kuzenbo
6,007
501
47
4
0
222,119
1
W
Serqet
7,468
622
75
6
0
276,940
7
W
Neith
7,518
627
114
10
0
219,777
1
W
Cliodhna
6,356
530
77
6
0
257,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role