Player Matchup

Artio
Artio
Craig Wood7222
Artio
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,729 Elo+
Party 2
Ravana
Ravana
KiriiiToo-
Ravana
Level 16
God Stats
5W - 0L
1,800 SR
Queue Stats
27W - 16L
1,496 Elo+
Solo
Geb
Geb
T-one_xiao_qi_e
Geb
Level 27
God Stats
67W - 61L
1,530 SR
Queue Stats
375W - 402L
1,476 Elo+
Solo
Sol
Sol
TravisButler869
Sol
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 93L
1,522 Elo+
Party 2
Izanami
Izanami
Wojda_Lwo
Izanami
Level 23
God Stats
19W - 17L
1,524 SR
Queue Stats
38W - 35L
1,443 Elo+
Solo
Team Averages
Level 33
1,571 SR
1,533 Elo+

VS

Team Averages
Level 24
1,605 SR
1,352 Elo+
Chaac
Chaac
Brianmaartin
Chaac
Level 58
God Stats
1W - 3L
1,655 SR
Queue Stats
5W - 10L
1,264 Elo+
Party 1
Ra
Ra
Kiiyohiime
Ra
Level 12
God Stats
2W - 2L
1,836 SR
Queue Stats
4W - 6L
1,538 Elo+
Solo
Neith
Neith
blacki-black11
Neith
Level 6
God Stats
2W - 1L
1,821 SR
Queue Stats
6W - 12L
1,312 Elo+
Party 1
Jormungandr
Jormungandr
jorgeramosss10
Jormungandr
Level 20
God Stats
7W - 8L
1,528 SR
Queue Stats
9W - 13L
1,322 Elo+
Party 1
Thanatos
Thanatos
sulismm10
Thanatos
Level 23
God Stats
3W - 8L
1,186 SR
Queue Stats
9W - 15L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 3
5,789
579
2,346
6,269
2,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
KiriiiToo-
Ravana
11
4 / 0 / 4
6,385
639
6,003
3,528
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 1
5,865
587
2,773
3,255
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
4 / 0 / 0
6,852
685
1,909
3,658
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Wojda_Lwo
Izanami
9
0 / 0 / 3
5,386
539
1,895
2,827
752
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,365
437
968
5,634
3,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 4 / 0
4,378
438
1,493
3,307
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 4 / 0
4,154
415
1,358
3,661
712
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
jorgeramosss10
Jormungandr
7
0 / 1 / 0
4,199
420
744
3,781
1,495
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
sulismm10
Thanatos
8
0 / 2 / 0
4,701
470
657
5,546
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
12
Kills
0
0
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
3
0
3
4.5
L
0
4
0
0
W
Ravana
KiriiiToo-
Ravana
4
0
4
6
W
1
0
1
1.5
W
4
0
0
4
W
Izanami
Wojda_Lwo
Izanami
0
0
3
1.5
L
0
4
0
0
L
Jormungandr
jorgeramosss10
Jormungandr
0
1
0
0
L
Thanatos
sulismm10
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,926
Damage
5,220
19,537
Taken
21,929
7,787
Mitigated
8,273
7,416
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
968
210
0
2,929
5,634
3,729
0
1,866
3,768
0
14,065
W
2,346
351
816
1,762
6,269
2,612
299
860
5,361
13,079
0
L
1,493
86
0
216
3,307
925
0
2,140
1,071
19,029
0
W
Ravana
KiriiiToo-
Ravana
6,003
2,053
0
1,508
3,528
1,223
474
184
3,322
0
33,900
W
2,773
724
0
1,143
3,255
2,082
975
34
2,932
22,449
3,401
W
1,909
621
0
1,226
3,658
1,118
2,257
762
2,800
40,526
0
W
Izanami
Wojda_Lwo
Izanami
1,895
1,436
0
961
2,827
752
863
191
2,636
0
27,822
L
1,358
676
0
28
3,661
712
0
1,180
2,481
0
14,346
L
Jormungandr
jorgeramosss10
Jormungandr
744
298
0
0
3,781
1,495
0
783
2,998
8,735
0
L
Thanatos
sulismm10
Thanatos
657
67
0
4,556
5,546
1,412
0
564
4,982
0
20,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,277
Gold Earned
21,797
294
Minions Killed
176
0
Camps Cleared
0
969,264
Distance Traveled
845,575
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,365
437
39
4
0
148,062
1
W
Artio
5,789
579
28
3
0
204,420
0
L
Ra
4,378
438
35
4
0
182,150
0
W
Ravana
6,385
639
68
7
0
211,299
1
W
Geb
5,865
587
52
5
0
194,075
2
W
Sol
6,852
685
85
9
0
183,255
1
W
Izanami
5,386
539
61
6
0
176,215
1
L
Neith
4,154
415
32
3
0
146,485
1
L
Jormungandr
4,199
420
22
2
0
177,110
1
L
Thanatos
4,701
470
48
5
0
191,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role