Player Matchup

Hel
Hel
EmiTrani
Hel
Level 28
God Stats
29W - 32L
1,413 SR
Queue Stats
75W - 104L
1,269 Elo+
Party 1
Ymir
Ymir
Matsguer
Ymir
Level 29
God Stats
1W - 6L
1,048 SR
Queue Stats
112W - 147L
1,369 Elo+
Party 1
Thor
Thor
O_TAL_DO_KLEBER
Thor
Level 17
God Stats
3W - 2L
1,443 SR
Queue Stats
23W - 31L
1,325 Elo+
Solo
Medusa
Medusa
PanaWarrior95
Medusa
Level 14
God Stats
1W - 3L
1,040 SR
Queue Stats
32W - 33L
963 Elo+
Party 1
Zeus
Zeus
fogaca_bruno
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,289 SR
1,285 Elo+

VS

Team Averages
Level 11
1,494 SR
1,475 Elo+
Neith
Neith
AgussA2
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Eset
Eset
Joao10manoel
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 131L
1,390 Elo+
Solo
Artemis
Artemis
Mauro2215
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
NotCauan
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
tio-Smurf-Seduto
Cliodhna
Level 12
God Stats
1W - 2L
1,468 SR
Queue Stats
60W - 49L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 2
10,017
527
12,458
12,950
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
0 / 0 / 9
8,446
445
2,700
10,057
8,711
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
5 / 6 / 3
10,583
557
4,892
10,777
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

13
6 / 3 / 3
9,127
480
4,761
8,904
2,556
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
3 / 4 / 1
10,221
538
2,807
6,408
1,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AgussA2
Neith
10
2 / 7 / 2
7,342
386
7,914
10,233
2,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 4 / 0
5,295
279
201
3,484
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Mauro2215
Artemis
10
1 / 5 / 3
6,800
358
6,335
9,665
2,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
NotCauan
Bellona
11
0 / 2 / 3
7,688
405
739
5,355
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
11 / 3 / 0
10,305
542
15,734
11,446
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
20
Kills
14
15
Deaths
21
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
AgussA2
Neith
2
7
2
0.43
W
6
2
2
3.5
L
0
4
0
0
W
Ymir
0
0
9
4.5
L
Artemis
Mauro2215
Artemis
1
5
3
0.5
L
Bellona
NotCauan
Bellona
0
2
3
0.75
W
5
6
3
1.08
W
6
3
3
2.5
W
3
4
1
0.88
L
11
3
0
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,618
Damage
30,923
49,096
Taken
40,183
22,156
Mitigated
14,346
18,277
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AgussA2
Neith
7,914
4,586
0
886
10,233
2,646
180
4,743
5,398
0
28,681
W
12,458
756
4,625
7,540
12,950
4,463
1,686
285
12,326
63,616
0
L
201
37
0
450
3,484
786
0
2,478
833
2,357
0
W
Ymir
2,700
280
0
2,552
10,057
8,711
1,431
0
10,057
27,466
0
L
Artemis
Mauro2215
Artemis
6,335
2,765
0
560
9,665
2,523
925
5,700
3,747
0
30,089
L
Bellona
NotCauan
Bellona
739
201
0
447
5,355
4,187
509
2,097
3,214
4,396
16,850
W
4,892
1,221
0
2,092
10,777
4,539
3,587
0
10,777
0
36,461
W
4,761
1,981
0
0
8,904
2,556
3,104
0
8,904
0
22,156
W
2,807
780
0
1,468
6,408
1,887
4,409
29
6,379
45,772
0
L
15,734
1,180
0
4,924
11,446
4,204
0
2,396
9,026
0
70,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,394
Gold Earned
37,430
377
Minions Killed
284
0
Camps Cleared
0
1,627,734
Distance Traveled
1,088,324
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,342
386
64
3
0
232,238
2
W
Hel
10,017
527
126
7
0
394,989
3
L
Eset
5,295
279
4
0
0
53,364
0
W
Ymir
8,446
445
42
2
0
359,262
6
L
Artemis
6,800
358
54
3
0
246,246
0
L
Bellona
7,688
405
52
3
0
238,515
0
W
Thor
10,583
557
68
4
0
339,853
0
W
Medusa
9,127
480
42
2
0
334,869
6
W
Zeus
10,221
538
99
5
0
198,761
0
L
Cliodhna
10,305
542
110
6
0
317,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role