Player Matchup

Bellona
Bellona
Bigred003
Bellona
Level 16
God Stats
1W - 2L
1,685 SR
Queue Stats
24W - 26L
1,553 Elo+
Party 2
Neith
Neith
Gr8peasaurus
Neith
Level 47
God Stats
14W - 13L
1,549 SR
Queue Stats
104W - 93L
1,508 Elo+
Party 1
Ymir
Ymir
Gunter08
Ymir
Level 17
God Stats
10W - 10L
1,526 SR
Queue Stats
18W - 19L
1,504 Elo+
Party 1
Olorun
Olorun
JJJoshie456
Olorun
Level 15
God Stats
15W - 13L
1,589 SR
Queue Stats
16W - 21L
1,511 Elo+
Party 1
Cliodhna
Cliodhna
Monjke
Cliodhna
Level 17
God Stats
13W - 19L
1,288 SR
Queue Stats
35W - 45L
1,481 Elo+
Party 2
Team Averages
Level 22
1,527 SR
1,511 Elo+

VS

Team Averages
Level 19
1,570 SR
1,508 Elo+
Arachne
Arachne
DavWig
Arachne
Level 29
God Stats
11W - 5L
1,897 SR
Queue Stats
146W - 136L
1,523 Elo+
Solo
Erlang Shen
Erlang Shen
EliezerXD
Erlang Shen
Level 24
God Stats
2W - 2L
1,373 SR
Queue Stats
52W - 61L
1,474 Elo+
Solo
Skadi
Skadi
LUPOKhaos
Skadi
Level 4
God Stats
6W - 0L
1,500 SR
Queue Stats
8W - 5L
1,242 Elo+
Party 3
Hera
Hera
WhiskeySavant
Hera
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 59L
1,532 Elo+
Solo
Ymir
Ymir
iFLEX7
Ymir
Level 9
God Stats
3W - 3L
1,582 SR
Queue Stats
24W - 11L
1,768 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bigred003
Bellona
15
2 / 3 / 2
9,070
534
7,040
11,097
9,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 5 / 4
7,950
468
7,835
9,579
3,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
11
3 / 7 / 4
7,211
424
6,748
14,478
13,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
11
0 / 11 / 1
6,741
397
4,103
15,954
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
Monjke
Cliodhna
13
2 / 4 / 3
7,745
456
6,854
10,173
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DavWig
Arachne
17
13 / 0 / 7
10,726
631
15,759
12,604
6,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
EliezerXD
Erlang Shen
15
3 / 2 / 2
9,287
546
5,577
10,065
7,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
LUPOKhaos
Skadi
13
6 / 4 / 5
8,721
513
6,598
7,693
2,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 1 / 8
10,645
626
12,003
6,869
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
iFLEX7
Ymir
12
1 / 5 / 12
8,101
477
4,647
15,305
14,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
11
Kills
29
30
Deaths
12
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bigred003
Bellona
2
3
2
1
W
Arachne
DavWig
Arachne
13
0
7
16.5
W
Erlang Shen
EliezerXD
Erlang Shen
3
2
2
2
L
4
5
4
1.2
L
Ymir
3
7
4
0.71
L
Olorun
0
11
1
0.05
W
Skadi
LUPOKhaos
Skadi
6
4
5
2.13
L
Cliodhna
Monjke
Cliodhna
2
4
3
0.88
W
6
1
8
10
W
Ymir
iFLEX7
Ymir
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,580
Damage
44,584
61,281
Taken
52,536
35,293
Mitigated
33,945
12,429
Healing
11,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bigred003
Bellona
7,040
3,603
0
3,263
11,097
9,756
806
733
10,364
0
56,639
W
Arachne
DavWig
Arachne
15,759
11,689
0
6,629
12,604
6,456
0
3,397
9,207
0
73,704
W
Erlang Shen
EliezerXD
Erlang Shen
5,577
2,961
0
2,228
10,065
7,753
2,346
1,473
8,592
0
49,502
L
7,835
3,849
0
2,236
9,579
3,344
536
2,166
7,413
0
43,112
L
Ymir
6,748
1,457
0
779
14,478
13,600
220
3,318
11,160
23,184
0
L
Olorun
4,103
2,192
0
3,435
15,954
5,100
0
7,743
8,211
31,293
0
W
Skadi
LUPOKhaos
Skadi
6,598
3,694
0
0
7,693
2,769
2,213
752
6,941
0
36,452
L
Cliodhna
Monjke
Cliodhna
6,854
705
0
2,716
10,173
3,493
432
2,744
7,429
0
49,678
W
12,003
2,974
0
943
6,869
2,533
174
1,701
5,168
81,816
0
W
Ymir
iFLEX7
Ymir
4,647
1,282
0
1,852
15,305
14,434
680
3,528
11,777
26,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,717
Gold Earned
47,480
384
Minions Killed
444
0
Camps Cleared
0
1,422,067
Distance Traveled
1,531,163
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,070
534
130
8
0
295,304
3
W
Arachne
10,726
631
92
5
0
358,016
1
W
Erlang Shen
9,287
546
107
6
0
291,845
0
L
Neith
7,950
468
74
4
0
274,994
2
L
Ymir
7,211
424
36
2
0
272,036
1
L
Olorun
6,741
397
56
3
0
240,848
0
W
Skadi
8,721
513
60
4
0
263,639
5
L
Cliodhna
7,745
456
88
5
0
338,885
4
W
Hera
10,645
626
147
9
0
337,411
3
W
Ymir
8,101
477
38
2
0
280,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role