Player Matchup

Scylla
Scylla
Brokenmic
Scylla
Level 108
God Stats
11W - 7L
1,500 SR
Queue Stats
70W - 46L
1,675 Elo+
Party 1
Amaterasu
Amaterasu
HypeBape
Amaterasu
Level 116
God Stats
3W - 2L
1,570 SR
Queue Stats
39W - 29L
1,613 Elo+
Party 1
Khepri
Khepri
holkary
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 66L
1,509 Elo+
Party 1
Team Averages
Level 84
1,523 SR
1,599 Elo+

VS

Team Averages
Level 51
1,542 SR
1,553 Elo+
Sun Wukong
Sun Wukong
CANDELA98
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,450 Elo+
Party 2
Chaac
Chaac
NickTuPapi
Chaac
Level 144
God Stats
10W - 15L
1,625 SR
Queue Stats
29W - 45L
1,513 Elo+
Party 2
Olorun
Olorun
XVYI
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Brokenmic
Scylla
11
8 / 1 / 8
7,975
997
7,814
4,328
964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
HypeBape
Amaterasu
12
8 / 1 / 6
7,544
943
8,804
6,918
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
holkary
Khepri
10
1 / 1 / 11
6,614
827
2,052
4,124
2,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CANDELA98
Sun Wukong
9
0 / 6 / 2
5,649
706
2,292
7,905
3,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
10
3 / 6 / 0
7,167
896
6,387
9,965
4,466
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
XVYI
Olorun
6
0 / 5 / 1
5,101
638
635
5,166
1,343
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
17
Kills
3
3
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
Brokenmic
Scylla
8
1
8
12
L
Sun Wukong
CANDELA98
Sun Wukong
0
6
2
0.17
W
Amaterasu
HypeBape
Amaterasu
8
1
6
11
L
Chaac
3
6
0
0.5
L
Olorun
XVYI
Olorun
0
5
1
0.1
W
Khepri
holkary
Khepri
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,670
Damage
9,314
15,370
Taken
23,036
7,130
Mitigated
9,490
5,099
Healing
2,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Brokenmic
Scylla
7,814
971
58
1,289
4,328
964
717
220
4,108
23,584
0
L
Sun Wukong
CANDELA98
Sun Wukong
2,292
406
219
688
7,905
3,681
0
3,824
4,081
0
13,160
W
Amaterasu
HypeBape
Amaterasu
8,804
4,122
187
2,770
6,918
3,906
1,098
431
6,487
0
30,411
L
Chaac
6,387
924
0
1,762
9,965
4,466
0
3,892
6,073
0
18,696
L
Olorun
XVYI
Olorun
635
441
66
149
5,166
1,343
0
2,342
2,824
3,379
0
W
Khepri
holkary
Khepri
2,052
168
0
795
4,124
2,260
635
499
3,625
11,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,133
Gold Earned
17,917
88
Minions Killed
68
6
Camps Cleared
1
489,361
Distance Traveled
412,652
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,975
997
33
4
0
157,775
7
L
Sun Wukong
5,649
706
26
3
1
153,671
2
W
Amaterasu
7,544
943
44
6
4
173,794
3
L
Chaac
7,167
896
35
4
0
163,520
4
L
Olorun
5,101
638
7
1
0
95,461
0
W
Khepri
6,614
827
11
1
2
157,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role