Player Matchup

Sobek
Sobek
Silver II
Mifune_0-0-7
Sobek
Silver II
Level 76
God Stats
12W - 16L
1,481 SR
Queue Stats
141W - 151L
1,173 MMR
Solo
Poseidon
Poseidon
Bronze III
RazenKraken901
Poseidon
Bronze III
Level 124
God Stats
0W - 1L
1,484 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Bakasura
Bakasura
Gold IV
SweeZZy94
Bakasura
Gold IV
Level 151
God Stats
3W - 4L
1,336 SR
Queue Stats
405W - 402L
1,461 MMR
Solo
Heimdallr
Heimdallr
Platinum V
TCW_Weedmen
Heimdallr
Platinum V
Level 104
God Stats
0W - 1L
1,717 SR
Queue Stats
152W - 158L
1,748 MMR
Party 1
Athena
Athena
Gold IV
XR-Vinsent
Athena
Gold IV
Level 109
God Stats
5W - 10L
1,535 SR
Queue Stats
137W - 146L
1,482 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,511 SR
1,473 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,463 SR
1,472 MMR
Chang'e
Chang'e
Gold III
AAMMMPP
Chang'e
Gold III
Level 128
God Stats
14W - 24L
1,433 SR
Queue Stats
255W - 259L
1,418 MMR
Solo
Anhur
Anhur
Gold II
BeNasr_
Anhur
Gold II
Level 122
God Stats
6W - 7L
1,448 SR
Queue Stats
134W - 134L
1,549 MMR
Party 2
Hel
Hel
Platinum I
Faris-Qnasa744
Hel
Platinum I
Level 124
God Stats
12W - 5L
1,651 SR
Queue Stats
148W - 138L
1,951 MMR
Party 2
Fenrir
Fenrir
Platinum V
Il-Lxxrd-lI
Fenrir
Platinum V
Level 87
God Stats
2W - 4L
1,184 SR
Queue Stats
120W - 118L
1,237 MMR
Solo
Jormungandr
Jormungandr
Gold V
Shrimbbz
Jormungandr
Gold V
Level 139
God Stats
19W - 11L
1,600 SR
Queue Stats
201W - 184L
1,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 4
8,732
437
4,061
19,212
17,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
11
3 / 9 / 2
8,112
406
8,570
10,949
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
SweeZZy94
Bakasura
16
2 / 9 / 4
10,224
511
6,773
19,416
6,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
TCW_Weedmen
Heimdallr
15
1 / 9 / 3
9,556
478
9,953
16,441
4,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
XR-Vinsent
Athena
15
2 / 5 / 4
10,169
508
11,359
26,138
24,168
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GilgameshLokiPersephoneOdinArtio

VS

Bans
SetAwilixGebKaliTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AAMMMPP
Chang'e
19
6 / 1 / 10
12,518
626
15,756
17,500
9,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
BeNasr_
Anhur
17
3 / 0 / 10
11,501
575
10,656
14,113
6,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
10 / 3 / 14
12,938
647
20,861
20,220
8,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
18
14 / 4 / 10
12,676
634
14,060
16,635
10,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Shrimbbz
Jormungandr
17
7 / 2 / 18
11,944
597
13,496
19,559
23,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
102
10
Kills
40
40
Deaths
10
17
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AAMMMPP
Chang'e
6
1
10
11
W
Anhur
BeNasr_
Anhur
3
0
10
8
W
10
3
14
5.67
W
Fenrir
14
4
10
4.75
L
2
8
4
0.5
L
Poseidon
3
9
2
0.44
W
Jormungandr
Shrimbbz
Jormungandr
7
2
18
8
L
Bakasura
SweeZZy94
Bakasura
2
9
4
0.44
L
Heimdallr
TCW_Weedmen
Heimdallr
1
9
3
0.28
L
Athena
XR-Vinsent
Athena
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,716
Damage
74,829
92,156
Taken
88,027
56,138
Mitigated
57,584
14,611
Healing
41,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AAMMMPP
Chang'e
15,756
955
3,781
10,152
17,500
9,064
1,715
4,747
12,753
74,481
0
W
Anhur
BeNasr_
Anhur
10,656
6,868
0
3,908
14,113
6,407
7,493
2,671
11,442
0
99,418
W
20,861
1,550
8,107
10,018
20,220
8,840
697
8,451
11,507
95,254
0
W
Fenrir
14,060
2,578
0
3,784
16,635
10,101
1,416
3,730
11,504
0
66,232
L
4,061
72
0
3,523
19,212
17,776
0
7,641
11,467
19,624
0
L
Poseidon
8,570
731
0
1,384
10,949
3,073
0
7,136
3,483
38,967
0
W
Jormungandr
Shrimbbz
Jormungandr
13,496
2,042
0
1,315
19,559
23,172
825
4,458
14,625
52,737
0
L
Bakasura
SweeZZy94
Bakasura
6,773
4,666
0
3,179
19,416
6,458
0
9,887
9,267
0
43,795
L
Heimdallr
TCW_Weedmen
Heimdallr
9,953
4,142
0
1,204
16,441
4,663
686
8,369
7,900
0
61,646
L
Athena
XR-Vinsent
Athena
11,359
1,584
0
5,321
26,138
24,168
0
16,038
9,926
58,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,793
Gold Earned
61,577
438
Minions Killed
628
0
Camps Cleared
0
1,752,279
Distance Traveled
2,069,835
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,518
626
162
8
0
401,777
1
W
Anhur
11,501
575
148
7
0
380,905
3
W
Hel
12,938
647
169
8
0
399,686
5
W
Fenrir
12,676
634
85
4
0
464,954
4
L
Sobek
8,732
437
39
2
0
371,767
7
L
Poseidon
8,112
406
58
3
0
267,912
2
W
Jormungandr
11,944
597
64
3
0
422,513
2
L
Bakasura
10,224
511
112
6
0
403,811
4
L
Heimdallr
9,556
478
111
6
0
310,144
2
L
Athena
10,169
508
118
6
0
398,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role