Player Matchup

Tsukuyomi
Tsukuyomi
Destlex
Tsukuyomi
Level 26
God Stats
0W - 3L
1,219 SR
Queue Stats
58W - 72L
1,431 Elo+
Solo
Ullr
Ullr
Musa99
Ullr
Level 27
God Stats
8W - 3L
1,789 SR
Queue Stats
144W - 138L
1,490 Elo+
Solo
Bacchus
Bacchus
RogUeGoDx
Bacchus
Level 14
God Stats
5W - 4L
1,956 SR
Queue Stats
14W - 15L
1,457 Elo+
Solo
Fenrir
Fenrir
TomTamTim
Fenrir
Level 21
God Stats
5W - 5L
1,789 SR
Queue Stats
136W - 154L
1,425 Elo+
Party 2
Eset
Eset
arkayy
Eset
Level 28
God Stats
22W - 24L
1,488 SR
Queue Stats
85W - 97L
1,387 Elo+
Party 2
Team Averages
Level 23
1,648 SR
1,438 Elo+

VS

Team Averages
Level 17
1,574 SR
1,543 Elo+
Horus
Horus
MisterZman
Horus
Level 30
God Stats
26W - 19L
1,569 SR
Queue Stats
156W - 150L
1,470 Elo+
Solo
Pele
Pele
Pandaax0
Pele
Level 20
God Stats
4W - 1L
1,748 SR
Queue Stats
24W - 17L
1,495 Elo+
Solo
Neith
Neith
digoson
Neith
Level 23
God Stats
26W - 27L
1,553 SR
Queue Stats
92W - 79L
1,553 Elo+
Solo
Thor
Thor
smovaa
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
tacticsfatt_
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Destlex
Tsukuyomi
9
1 / 6 / 3
6,253
447
5,627
9,160
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
Musa99
Ullr
12
1 / 2 / 1
7,074
505
3,825
7,359
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
RogUeGoDx
Bacchus
10
2 / 4 / 4
7,441
532
4,955
10,504
10,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
TomTamTim
Fenrir
11
5 / 7 / 0
7,604
543
5,516
14,618
5,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
arkayy
Eset
11
0 / 4 / 2
6,559
469
2,525
8,868
4,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
0 / 2 / 6
6,782
484
3,209
9,146
5,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
13
10 / 2 / 3
8,593
614
9,458
8,390
3,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
digoson
Neith
12
1 / 1 / 4
7,176
513
5,200
6,356
2,045
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
smovaa
Thor
13
8 / 3 / 3
8,826
630
11,676
11,462
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
tacticsfatt_
Kukulkan
12
4 / 1 / 3
7,421
530
7,032
5,784
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
23
23
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Destlex
Tsukuyomi
1
6
3
0.42
W
Horus
0
2
6
1.5
L
Ullr
Musa99
Ullr
1
2
1
0.75
W
Pele
10
2
3
5.75
L
Bacchus
RogUeGoDx
Bacchus
2
4
4
1
L
Fenrir
TomTamTim
Fenrir
5
7
0
0.71
L
Eset
arkayy
Eset
0
4
2
0.25
W
Neith
digoson
Neith
1
1
4
3
W
Thor
smovaa
Thor
8
3
3
3.17
W
Kukulkan
tacticsfatt_
Kukulkan
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,448
Damage
36,575
50,509
Taken
41,138
27,048
Mitigated
20,147
8,702
Healing
11,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Destlex
Tsukuyomi
5,627
1,322
0
1,170
9,160
3,403
0
579
8,541
0
25,967
W
Horus
3,209
1,249
679
2,754
9,146
5,624
285
2,838
6,308
0
19,616
L
Ullr
Musa99
Ullr
3,825
825
0
1,560
7,359
3,210
456
292
7,027
0
49,769
W
Pele
9,458
2,300
0
2,265
8,390
3,240
0
1,289
7,101
0
46,495
L
Bacchus
RogUeGoDx
Bacchus
4,955
288
0
2,339
10,504
10,508
40
1,078
9,374
13,882
0
L
Fenrir
TomTamTim
Fenrir
5,516
2,119
0
2,318
14,618
5,845
0
722
13,823
0
22,086
L
Eset
arkayy
Eset
2,525
98
151
1,164
8,868
4,082
456
3,830
4,712
33,946
0
W
Neith
digoson
Neith
5,200
2,866
0
2,241
6,356
2,045
687
1,096
5,260
0
46,544
W
Thor
smovaa
Thor
11,676
4,940
0
2,580
11,462
7,010
0
513
10,949
0
53,816
W
Kukulkan
tacticsfatt_
Kukulkan
7,032
702
0
948
5,784
2,228
614
1,983
3,801
39,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,931
Gold Earned
38,798
257
Minions Killed
345
0
Camps Cleared
0
1,270,329
Distance Traveled
1,342,540
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,253
447
43
3
0
249,045
2
W
Horus
6,782
484
38
3
0
280,482
4
L
Ullr
7,074
505
95
7
0
265,830
2
W
Pele
8,593
614
75
5
0
275,529
0
L
Bacchus
7,441
532
18
1
0
275,048
6
L
Fenrir
7,604
543
37
3
0
243,099
0
L
Eset
6,559
469
64
5
0
237,307
0
W
Neith
7,176
513
77
6
0
245,582
4
W
Thor
8,826
630
91
7
0
252,757
2
W
Kukulkan
7,421
530
64
5
0
288,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role