Player Matchup

Cliodhna
Cliodhna
ClouudyDays
Cliodhna
Level 47
God Stats
21W - 18L
1,613 SR
Queue Stats
117W - 140L
1,504 Elo+
Party 1
Athena
Athena
G3TONMYL3V3L98
Athena
Level 148
God Stats
2W - 8L
1,372 SR
Queue Stats
267W - 295L
1,452 Elo+
Party 3
Raijin
Raijin
Savarogue
Raijin
Level 104
God Stats
8W - 10L
1,400 SR
Queue Stats
569W - 559L
1,538 Elo+
Party 1
Horus
Horus
Senor Phrog8506
Horus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 179L
1,432 Elo+
Party 3
Skadi
Skadi
giothebeast090
Skadi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 121L
1,528 Elo+
Solo
Team Averages
Level 76
1,477 SR
1,491 Elo+

VS

Team Averages
Level 39
1,509 SR
1,493 Elo+
Bakasura
Bakasura
Half A Chad
Bakasura
Level 56
God Stats
5W - 1L
1,646 SR
Queue Stats
165W - 105L
1,617 Elo+
Party 2
Agni
Agni
MattGS22
Agni
Level 36
God Stats
2W - 2L
1,541 SR
Queue Stats
13W - 19L
1,341 Elo+
Solo
Neith
Neith
Squid986846
Neith
Level 3
God Stats
2W - 5L
1,252 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Ymir
Ymir
TrollBuildsonly
Ymir
Level 65
God Stats
3W - 3L
1,684 SR
Queue Stats
54W - 44L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
Vairix
Danzaburou
Level 34
God Stats
8W - 8L
1,420 SR
Queue Stats
71W - 85L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ClouudyDays
Cliodhna
12
1 / 4 / 2
6,914
461
6,501
9,277
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 5
7,129
475
6,891
11,719
11,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Savarogue
Raijin
13
6 / 5 / 1
7,920
528
8,018
9,728
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
6,919
461
2,111
10,002
9,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
0 / 4 / 1
7,076
472
2,660
6,870
1,516
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Half A Chad
Bakasura
17
8 / 1 / 6
9,599
640
8,708
10,459
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
12
2 / 2 / 7
7,207
480
4,435
7,122
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 2 / 2
6,870
458
3,916
4,688
1,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 3 / 6
7,460
497
5,421
12,573
7,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Vairix
Danzaburou
14
5 / 1 / 3
8,701
580
8,102
7,486
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
18
18
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ClouudyDays
Cliodhna
1
4
2
0.5
L
1
3
5
1.17
W
Bakasura
Half A Chad
Bakasura
8
1
6
11
W
Agni
2
2
7
2.75
L
Raijin
Savarogue
Raijin
6
5
1
1.3
L
0
2
1
0.25
W
1
2
2
1
W
2
3
6
1.67
W
Danzaburou
Vairix
Danzaburou
5
1
3
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,181
Damage
30,582
47,596
Taken
42,328
28,053
Mitigated
18,340
9,023
Healing
13,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ClouudyDays
Cliodhna
6,501
621
0
3,800
9,277
2,827
0
2,397
6,475
0
46,965
L
6,891
1,222
0
1,826
11,719
11,334
40
4,328
6,812
25,435
0
W
Bakasura
Half A Chad
Bakasura
8,708
5,053
0
5,669
10,459
4,767
402
2,848
7,564
0
66,800
W
Agni
4,435
478
29
1,714
7,122
2,001
733
3,268
3,854
30,940
0
L
Raijin
Savarogue
Raijin
8,018
1,283
0
1,170
9,728
3,308
0
2,618
6,937
46,756
0
L
2,111
1,044
118
1,324
10,002
9,068
95
257
9,385
0
23,665
W
3,916
2,638
0
1,398
4,688
1,299
0
319
4,037
0
22,686
W
5,421
625
0
1,793
12,573
7,396
263
5,983
6,590
33,032
0
W
Danzaburou
Vairix
Danzaburou
8,102
2,177
511
2,136
7,486
2,877
660
2,491
4,995
0
50,181
L
2,660
1,475
0
785
6,870
1,516
414
256
6,124
0
41,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,958
Gold Earned
39,837
360
Minions Killed
408
0
Camps Cleared
0
1,368,181
Distance Traveled
1,477,001
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,914
461
78
5
0
333,117
0
L
Athena
7,129
475
34
2
0
275,216
6
W
Bakasura
9,599
640
150
10
0
349,815
1
W
Agni
7,207
480
64
4
0
307,858
4
L
Raijin
7,920
528
94
6
0
256,808
2
L
Horus
6,919
461
48
3
0
243,113
1
W
Neith
6,870
458
49
3
0
253,339
2
W
Ymir
7,460
497
65
4
0
268,050
3
W
Danzaburou
8,701
580
80
5
0
297,939
2
L
Skadi
7,076
472
106
7
0
259,927
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role