Player Matchup

Merlin
Merlin
Birzin1
Merlin
Level 12
God Stats
17W - 15L
1,473 SR
Queue Stats
57W - 26L
1,450 Elo+
Party 1
Anhur
Anhur
Maicolito
Anhur
Level 28
God Stats
2W - 1L
1,696 SR
Queue Stats
96W - 93L
1,456 Elo+
Solo
Ymir
Ymir
Rafao1
Ymir
Level 3
God Stats
3W - 0L
1,716 SR
Queue Stats
17W - 7L
1,412 Elo+
Party 1
Ratatoskr
Ratatoskr
SICO1
Ratatoskr
Level 4
God Stats
5W - 2L
1,453 SR
Queue Stats
29W - 10L
1,529 Elo+
Party 1
Jormungandr
Jormungandr
apyr7
Jormungandr
Level 8
God Stats
22W - 8L
1,606 SR
Queue Stats
53W - 26L
1,428 Elo+
Party 1
Team Averages
Level 11
1,589 SR
1,455 Elo+

VS

Team Averages
Level 17
1,469 SR
1,422 Elo+
Thoth
Thoth
Fede_Balaguer
Thoth
Level 28
God Stats
1W - 1L
1,343 SR
Queue Stats
58W - 34L
1,552 Elo+
Solo
Zeus
Zeus
LaLechu
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 97L
1,534 Elo+
Solo
Merlin
Merlin
Rcibils
Merlin
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 34L
1,652 Elo+
Solo
Loki
Loki
TLF_DyLcK
Loki
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 19L
1,165 Elo+
Solo
Cernunnos
Cernunnos
nanda4419
Cernunnos
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Birzin1
Merlin
20
10 / 4 / 23
14,350
1,196
17,164
12,004
3,955
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
Maicolito
Anhur
20
10 / 7 / 20
13,618
1,135
17,313
18,924
6,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Rafao1
Ymir
20
6 / 4 / 28
13,018
1,085
9,124
16,758
26,879
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
SICO1
Ratatoskr
19
13 / 3 / 10
14,450
1,204
15,768
13,113
7,044
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
apyr7
Jormungandr
20
5 / 1 / 20
12,592
1,049
11,996
21,508
31,497
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 11
13,645
1,137
20,970
12,835
3,921
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
LaLechu
Zeus
19
10 / 8 / 8
14,446
1,204
32,987
15,120
4,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Rcibils
Merlin
18
2 / 13 / 9
11,936
995
6,872
21,323
6,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
17
0 / 6 / 5
9,823
819
2,389
8,590
3,687
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
nanda4419
Cernunnos
19
3 / 10 / 10
12,256
1,021
12,607
18,377
5,507
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
62
44
Kills
19
19
Deaths
44
101
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Merlin
Birzin1
Merlin
10
4
23
5.38
L
4
7
11
1.36
L
Zeus
LaLechu
Zeus
10
8
8
1.75
W
Anhur
Maicolito
Anhur
10
7
20
2.86
W
Ymir
Rafao1
Ymir
6
4
28
5
L
Merlin
Rcibils
Merlin
2
13
9
0.5
W
Ratatoskr
SICO1
Ratatoskr
13
3
10
6
L
Loki
0
6
5
0.42
W
Jormungandr
apyr7
Jormungandr
5
1
20
15
L
Cernunnos
nanda4419
Cernunnos
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,365
Damage
75,825
82,307
Taken
76,245
75,935
Mitigated
24,246
4,632
Healing
2,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Birzin1
Merlin
17,164
1,841
0
0
12,004
3,955
0
10,332
1,672
38,027
0
L
20,970
552
0
471
12,835
3,921
0
5,977
6,858
49,913
0
L
Zeus
LaLechu
Zeus
32,987
3,070
0
888
15,120
4,422
0
7,225
7,895
70,385
0
W
Anhur
Maicolito
Anhur
17,313
9,015
0
2,627
18,924
6,560
0
14,435
4,489
0
48,458
W
Ymir
Rafao1
Ymir
9,124
1,939
0
292
16,758
26,879
0
12,867
3,891
21,613
0
L
Merlin
Rcibils
Merlin
6,872
1,150
0
488
21,323
6,709
0
12,945
8,378
28,375
0
W
Ratatoskr
SICO1
Ratatoskr
15,768
3,930
0
0
13,113
7,044
0
9,809
3,304
0
29,494
L
Loki
2,389
801
0
0
8,590
3,687
0
3,743
4,847
0
5,880
W
Jormungandr
apyr7
Jormungandr
11,996
2,232
711
1,002
21,508
31,497
0
13,386
8,122
27,210
0
L
Cernunnos
nanda4419
Cernunnos
12,607
4,888
0
550
18,377
5,507
0
8,394
9,983
0
32,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,028
Gold Earned
62,106
217
Minions Killed
222
8
Camps Cleared
8
1,099,962
Distance Traveled
914,813
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,350
1,196
55
5
1
220,280
0
L
Thoth
13,645
1,137
70
6
6
235,929
1
L
Zeus
14,446
1,204
79
7
0
216,226
0
W
Anhur
13,618
1,135
72
6
3
193,592
0
W
Ymir
13,018
1,085
35
3
1
233,036
0
L
Merlin
11,936
995
41
3
0
176,554
0
W
Ratatoskr
14,450
1,204
34
3
3
234,598
2
L
Loki
9,823
819
3
0
1
108,274
0
W
Jormungandr
12,592
1,049
21
2
0
218,456
0
L
Cernunnos
12,256
1,021
29
2
1
177,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role