Player Matchup

Tyr
Tyr
 
Tyr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Mikester223
Da Ji
Level 23
God Stats
8W - 8L
1,442 SR
Queue Stats
19W - 15L
1,500 Elo+
Party 1
Ares
Ares
PHKarpinski
Ares
Level 27
God Stats
5W - 2L
1,502 SR
Queue Stats
93W - 97L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ghostriley1093
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
sweetsmochi
Neith
Level 3
God Stats
1W - 1L
1,791 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 23
1,547 SR
1,485 Elo+

VS

Team Averages
Level 20
1,528 SR
1,425 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Gibbbyyyy
Ymir
Level 4
God Stats
1W - 6L
1,376 SR
Queue Stats
7W - 9L
1,336 Elo+
Solo
Hades
Hades
Kojimaku
Hades
Level 20
God Stats
2W - 1L
1,754 SR
Queue Stats
26W - 30L
1,422 Elo+
Solo
Odin
Odin
Trippy28
Odin
Level 25
God Stats
26W - 25L
1,504 SR
Queue Stats
202W - 206L
1,411 Elo+
Solo
Nemesis
Nemesis
praduhgee
Nemesis
Level 29
God Stats
1W - 2L
1,504 SR
Queue Stats
125W - 137L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 2 / 1
7,710
551
2,786
8,295
6,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
9 / 0 / 2
9,039
646
8,258
9,762
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 13
7,850
561
5,810
10,523
8,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
ghostriley1093
Morgan Le Fay
12
7 / 1 / 2
8,167
583
10,480
10,260
3,633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 4 / 0
7,160
511
2,023
5,047
1,621
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
3
0 / 5 / 0
4,396
314
0
3,349
520
Ymir
10
1 / 5 / 4
6,002
429
3,163
11,022
8,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Kojimaku
Hades
7
1 / 3 / 1
5,710
408
4,882
6,740
2,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
12
4 / 3 / 2
7,316
523
8,563
8,219
7,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
praduhgee
Nemesis
10
3 / 4 / 0
6,349
454
7,142
11,436
4,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
20
Kills
9
9
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
1
1.25
L
Ah Muzen Cab
 
Ah Muzen Cab
0
5
0
0
L
Ymir
1
5
4
0.6
L
Hades
Kojimaku
Hades
1
3
1
0.5
W
9
0
2
10
W
1
2
13
3.75
L
Odin
4
3
2
1.67
W
Morgan Le Fay
ghostriley1093
Morgan Le Fay
7
1
2
8
L
Nemesis
praduhgee
Nemesis
3
4
0
0.75
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,357
Damage
23,750
43,887
Taken
40,766
23,527
Mitigated
22,352
12,494
Healing
6,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,786
390
0
2,939
8,295
6,161
967
1,034
7,261
0
30,340
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
3,349
520
0
1,486
1,863
0
0
L
Ymir
3,163
1,129
0
881
11,022
8,127
0
6,598
4,424
11,132
0
L
Hades
Kojimaku
Hades
4,882
318
64
2,063
6,740
2,592
0
3,576
3,164
18,045
0
W
8,258
2,426
0
3,568
9,762
3,845
2,286
898
8,864
0
54,710
W
5,810
585
0
2,558
10,523
8,267
614
2,737
7,786
16,799
0
L
Odin
8,563
1,612
0
626
8,219
7,058
144
1,227
6,992
8,563
25,155
W
Morgan Le Fay
ghostriley1093
Morgan Le Fay
10,480
2,115
0
2,924
10,260
3,633
2,348
4,751
5,509
37,868
0
L
Nemesis
praduhgee
Nemesis
7,142
4,099
0
2,391
11,436
4,055
0
3,403
8,033
0
34,262
W
2,023
1,470
0
505
5,047
1,621
1,979
1,108
3,939
0
26,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,926
Gold Earned
29,773
303
Minions Killed
171
0
Camps Cleared
0
1,329,940
Distance Traveled
1,026,018
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,710
551
60
4
0
296,528
1
L
Ah Muzen Cab
4,396
314
0
0
0
38,122
0
L
Ymir
6,002
429
20
1
0
259,223
1
L
Hades
5,710
408
30
2
0
154,822
2
W
Da Ji
9,039
646
90
6
0
302,131
0
W
Ares
7,850
561
26
2
0
297,929
1
L
Odin
7,316
523
64
5
0
288,026
2
W
Morgan Le Fay
8,167
583
66
5
0
236,845
2
L
Nemesis
6,349
454
57
4
0
285,825
0
W
Neith
7,160
511
61
4
0
196,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role