Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
Act_And_Execute
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,549 Elo+
Party 2
Vulcan
Vulcan
Haifischh
Vulcan
Level 52
God Stats
8W - 7L
1,576 SR
Queue Stats
80W - 72L
1,531 Elo+
Party 2
Ymir
Ymir
Shincuo
Ymir
Level 44
God Stats
11W - 6L
1,757 SR
Queue Stats
104W - 95L
1,464 Elo+
Party 2
Da Ji
Da Ji
ZealousHeart0
Da Ji
Level 36
God Stats
20W - 22L
1,465 SR
Queue Stats
113W - 121L
1,416 Elo+
Party 4
Team Averages
Level 36
1,559 SR
1,492 Elo+

VS

Team Averages
Level 76
1,626 SR
1,487 Elo+
Anubis
Anubis
AdamBombTTV
Anubis
Level 77
God Stats
2W - 2L
1,454 SR
Queue Stats
234W - 218L
1,469 Elo+
Party 1
Cliodhna
Cliodhna
KingsGrizzly
Cliodhna
Level 88
God Stats
7W - 0L
1,833 SR
Queue Stats
254W - 246L
1,483 Elo+
Party 1
Sobek
Sobek
LOYALGUARDIAN39
Sobek
Level 49
God Stats
11W - 3L
1,642 SR
Queue Stats
75W - 76L
1,429 Elo+
Party 3
Gilgamesh
Gilgamesh
Mr Brick Shot
Gilgamesh
Level 42
God Stats
8W - 11L
1,497 SR
Queue Stats
127W - 151L
1,418 Elo+
Party 1
Medusa
Medusa
rileyrocks38
Medusa
Level 125
God Stats
4W - 4L
1,706 SR
Queue Stats
613W - 529L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
0 / 4 / 1
9,419
410
3,256
16,278
17,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Act_And_Execute
Heimdallr
12
0 / 12 / 2
7,804
339
4,418
16,355
2,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Haifischh
Vulcan
16
2 / 10 / 0
10,506
457
10,778
15,780
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Shincuo
Ymir
13
1 / 8 / 1
8,595
374
6,654
23,212
18,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 8 / 1
9,543
415
10,923
18,462
4,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
3 / 1 / 13
12,366
538
12,957
12,672
6,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
KingsGrizzly
Cliodhna
20
10 / 3 / 5
13,615
592
13,196
20,100
8,228
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
5 / 2 / 22
12,906
561
6,900
22,671
33,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Mr Brick Shot
Gilgamesh
19
1 / 2 / 6
11,837
515
5,340
14,661
14,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
20
23 / 1 / 7
14,145
615
31,341
12,516
6,267
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
95
7
Kills
42
42
Deaths
9
5
Assists
53
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
1
0.13
L
Heimdallr
Act_And_Execute
Heimdallr
0
12
2
0.08
W
Anubis
3
1
13
9.5
L
Vulcan
Haifischh
Vulcan
2
10
0
0.2
W
Cliodhna
KingsGrizzly
Cliodhna
10
3
5
4.17
W
5
2
22
8
W
Gilgamesh
Mr Brick Shot
Gilgamesh
1
2
6
2
L
Ymir
Shincuo
Ymir
1
8
1
0.19
L
4
8
1
0.56
W
Medusa
23
1
7
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,029
Damage
69,734
90,087
Taken
82,620
46,517
Mitigated
68,737
8,724
Healing
37,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,256
567
0
559
16,278
17,049
1,080
5,688
10,590
0
43,124
L
Heimdallr
Act_And_Execute
Heimdallr
4,418
2,777
0
972
16,355
2,784
0
2,212
14,143
0
30,735
W
Anubis
12,957
475
0
5,856
12,672
6,623
2,809
2,181
10,052
91,951
0
L
Vulcan
Haifischh
Vulcan
10,778
1,573
0
1,218
15,780
3,208
0
3,323
12,457
62,736
0
W
Cliodhna
KingsGrizzly
Cliodhna
13,196
885
0
11,987
20,100
8,228
0
3,519
16,282
0
126,971
W
6,900
553
2,527
8,849
22,671
33,093
444
6,312
16,130
32,295
0
W
Gilgamesh
Mr Brick Shot
Gilgamesh
5,340
1,418
0
2,461
14,661
14,526
3,073
1,465
12,779
0
74,171
L
Ymir
Shincuo
Ymir
6,654
1,457
0
3,151
23,212
18,527
0
4,484
18,728
32,526
0
L
10,923
2,648
0
2,824
18,462
4,949
0
4,150
14,312
0
55,038
W
Medusa
31,341
12,714
0
5,615
12,516
6,267
4,578
3,218
9,216
0
111,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,867
Gold Earned
64,869
385
Minions Killed
615
0
Camps Cleared
0
1,864,105
Distance Traveled
2,331,227
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,419
410
77
3
0
360,872
2
L
Heimdallr
7,804
339
68
3
0
349,686
4
W
Anubis
12,366
538
148
6
0
404,605
7
L
Vulcan
10,506
457
129
6
0
368,712
10
W
Cliodhna
13,615
592
162
7
0
560,353
6
W
Sobek
12,906
561
52
2
0
460,417
6
W
Gilgamesh
11,837
515
107
5
0
442,319
0
L
Ymir
8,595
374
23
1
0
386,017
7
L
Da Ji
9,543
415
88
4
0
398,818
2
W
Medusa
14,145
615
146
6
0
463,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role