Player Matchup

Sobek
Sobek
JSLEEP
Sobek
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Bellona
Bellona
Lokii236
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Shaw84
Anubis
Level 29
God Stats
2W - 2L
1,169 SR
Queue Stats
46W - 64L
1,305 Elo+
Solo
Charybdis
Charybdis
Zenith1910
Charybdis
Level 10
God Stats
1W - 5L
1,442 SR
Queue Stats
2W - 10L
1,014 Elo+
Solo
Bakasura
Bakasura
celibe-mozo522
Bakasura
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,422 SR
1,364 Elo+

VS

Team Averages
Level 14
1,338 SR
1,189 Elo+
Mercury
Mercury
FunnierFour
Mercury
Level 24
God Stats
14W - 17L
1,250 SR
Queue Stats
30W - 27L
1,113 Elo+
Party 1
Khepri
Khepri
IceDroid23
Khepri
Level 7
God Stats
0W - 4L
1,200 SR
Queue Stats
1W - 9L
1,141 Elo+
Solo
Sun Wukong
Sun Wukong
KingHazardous
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
969 Elo+
Party 1
Nu Wa
Nu Wa
Thisslestar
Nu Wa
Level 29
God Stats
7W - 19L
1,240 SR
Queue Stats
78W - 163L
1,220 Elo+
Solo
Kukulkan
Kukulkan
zxsdj
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JSLEEP
Sobek
9
1 / 0 / 2
4,961
551
1,686
4,772
2,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Lokii236
Bellona
7
2 / 0 / 1
4,810
534
1,500
3,569
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Shaw84
Anubis
10
5 / 1 / 0
5,953
661
3,695
2,682
1,142
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Zenith1910
Charybdis
7
2 / 2 / 0
4,966
552
767
3,483
813
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
7
0 / 1 / 1
4,555
506
232
4,691
1,267
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FunnierFour
Mercury
7
1 / 2 / 0
4,538
504
1,222
3,744
782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
IceDroid23
Khepri
1
0 / 0 / 0
3,515
391
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
KingHazardous
Sun Wukong
4
0 / 4 / 0
4,007
445
867
3,545
1,082
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 0 / 0
5,603
623
4,394
3,102
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
zxsdj
Kukulkan
6
1 / 4 / 0
4,390
488
722
3,728
333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
10
Kills
2
4
Deaths
10
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
FunnierFour
Mercury
1
2
0
0.5
L
Khepri
IceDroid23
Khepri
0
0
0
0
W
Sobek
JSLEEP
Sobek
1
0
2
2
L
Sun Wukong
KingHazardous
Sun Wukong
0
4
0
0
W
Bellona
Lokii236
Bellona
2
0
1
2.5
W
Anubis
Shaw84
Anubis
5
1
0
5
L
0
0
0
0
W
Charybdis
Zenith1910
Charybdis
2
2
0
1
W
Bakasura
0
1
1
0.5
L
Kukulkan
zxsdj
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,880
Damage
7,205
19,197
Taken
14,119
8,822
Mitigated
3,035
5,217
Healing
1,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
FunnierFour
Mercury
1,222
791
0
0
3,744
782
0
1,476
2,268
0
12,271
L
Khepri
IceDroid23
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
JSLEEP
Sobek
1,686
127
0
1,830
4,772
2,544
162
2,278
2,238
12,460
0
L
Sun Wukong
KingHazardous
Sun Wukong
867
172
0
260
3,545
1,082
0
347
3,198
0
6,227
W
Bellona
Lokii236
Bellona
1,500
377
0
470
3,569
3,056
28
340
3,141
0
9,061
W
Anubis
Shaw84
Anubis
3,695
246
0
990
2,682
1,142
663
962
1,556
27,686
0
L
4,394
1,001
0
1,203
3,102
838
2,477
665
2,437
27,471
0
W
Charybdis
Zenith1910
Charybdis
767
614
0
0
3,483
813
1,278
356
3,039
0
17,486
W
Bakasura
232
232
0
1,927
4,691
1,267
0
496
4,107
0
16,861
L
Kukulkan
zxsdj
Kukulkan
722
432
0
0
3,728
333
0
2,893
835
8,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,245
Gold Earned
22,053
195
Minions Killed
112
0
Camps Cleared
0
825,074
Distance Traveled
490,385
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,538
504
22
2
0
126,268
1
L
Khepri
3,515
391
0
0
0
0
0
W
Sobek
4,961
551
38
4
0
194,060
0
L
Sun Wukong
4,007
445
13
1
0
103,426
1
W
Bellona
4,810
534
17
2
0
131,128
1
W
Anubis
5,953
661
57
6
0
158,449
3
L
Nu Wa
5,603
623
57
6
0
152,494
0
W
Charybdis
4,966
552
33
4
0
144,524
1
W
Bakasura
4,555
506
50
6
0
196,913
0
L
Kukulkan
4,390
488
20
2
0
108,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role