Player Matchup

Neith
Neith
Platinum III
CladeronKing29
Neith
Platinum III
Level 102
God Stats
8W - 11L
1,564 SR
Queue Stats
155W - 158L
1,871 MMR
Solo
Janus
Janus
Platinum III
He1Ispawn
Janus
Platinum III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
368W - 385L
1,897 MMR
Solo
Hou Yi
Hou Yi
Platinum III
Jae223_
Hou Yi
Platinum III
Level 122
God Stats
0W - 5L
1,221 SR
Queue Stats
353W - 343L
1,903 MMR
Solo
Pele
Pele
Platinum III
iMex_MaLeCr
Pele
Platinum III
Level 123
God Stats
0W - 7L
1,659 SR
Queue Stats
95W - 84L
1,953 MMR
Solo
Sylvanus
Sylvanus
Platinum II
plugsnet
Sylvanus
Platinum II
Level 157
God Stats
37W - 37L
1,613 SR
Queue Stats
373W - 361L
1,899 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,512 SR
1,904 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,523 SR
1,905 MMR
Chang'e
Chang'e
Platinum I
Assassin Gam3r1
Chang'e
Platinum I
Level 124
God Stats
124W - 97L
1,643 SR
Queue Stats
304W - 316L
1,958 MMR
Solo
Charybdis
Charybdis
Diamond V
FireproofHarpy0
Charybdis
Diamond V
Level 124
God Stats
3W - 6L
1,435 SR
Queue Stats
110W - 100L
1,924 MMR
Solo
Ganesha
Ganesha
Platinum I
Hsraptormx
Ganesha
Platinum I
Level 148
God Stats
4W - 3L
1,438 SR
Queue Stats
437W - 433L
1,907 MMR
Solo
Hercules
Hercules
Platinum II
cammie2398
Hercules
Platinum II
Level 127
God Stats
1W - 0L
1,581 SR
Queue Stats
126W - 117L
1,832 MMR
Solo
Loki
Loki
Platinum III
zayboy0007
Loki
Platinum III
Level 146
God Stats
10W - 5L
1,517 SR
Queue Stats
135W - 120L
1,903 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,463
564
4,394
8,302
2,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
He1Ispawn
Janus
13
1 / 2 / 0
7,213
481
5,155
6,022
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Jae223_
Hou Yi
13
0 / 4 / 1
7,591
506
3,837
9,466
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 4 / 0
7,207
480
4,349
10,573
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
plugsnet
Sylvanus
11
1 / 3 / 2
6,505
434
5,841
10,665
8,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaMorgan Le FayGebGilgameshPersephone

VS

Bans
SetScyllaTerraTiamatBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 1
8,454
564
8,060
9,753
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
FireproofHarpy0
Charybdis
13
2 / 3 / 0
7,527
502
4,080
9,560
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
Hsraptormx
Ganesha
12
0 / 0 / 6
7,488
499
3,988
6,703
4,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
cammie2398
Hercules
15
2 / 1 / 3
8,478
565
6,039
10,453
9,197
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
4 / 0 / 1
8,302
553
4,250
7,539
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
14
14
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
2
1
0
2
W
Charybdis
FireproofHarpy0
Charybdis
2
3
0
0.67
L
Janus
He1Ispawn
Janus
1
2
0
0.5
W
Ganesha
Hsraptormx
Ganesha
0
0
6
3
L
Hou Yi
Jae223_
Hou Yi
0
4
1
0.13
W
Hercules
cammie2398
Hercules
2
1
3
3.5
L
1
4
0
0.25
L
Sylvanus
plugsnet
Sylvanus
1
3
2
0.67
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,576
Damage
26,417
45,028
Taken
44,008
19,844
Mitigated
21,411
12,480
Healing
19,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,060
729
1,311
4,996
9,753
3,179
492
5,559
3,864
57,165
0
L
4,394
2,588
0
2,768
8,302
2,665
315
450
7,852
0
69,252
W
Charybdis
FireproofHarpy0
Charybdis
4,080
1,604
0
2,585
9,560
2,509
15
463
9,097
0
45,738
L
Janus
He1Ispawn
Janus
5,155
347
0
790
6,022
1,707
0
3,731
2,291
44,406
0
W
Ganesha
Hsraptormx
Ganesha
3,988
114
0
2,434
6,703
4,092
234
2,317
4,276
26,065
0
L
Hou Yi
Jae223_
Hou Yi
3,837
1,184
0
1,531
9,466
3,206
0
827
8,453
0
50,679
W
Hercules
cammie2398
Hercules
6,039
1,394
0
4,003
10,453
9,197
36
329
10,124
10,355
41,538
L
4,349
585
0
4,058
10,573
3,451
28
2,184
8,389
0
47,154
L
Sylvanus
plugsnet
Sylvanus
5,841
1,639
282
3,051
10,665
8,815
0
6,042
4,623
24,873
7,811
W
4,250
896
0
3,996
7,539
2,434
0
1,101
6,390
0
53,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,979
Gold Earned
40,249
483
Minions Killed
507
0
Camps Cleared
0
1,329,071
Distance Traveled
1,428,200
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,454
564
142
9
0
239,047
1
L
Neith
8,463
564
142
9
0
259,732
7
W
Charybdis
7,527
502
108
7
0
262,296
4
L
Janus
7,213
481
102
7
0
264,223
2
W
Ganesha
7,488
499
18
1
0
304,092
13
L
Hou Yi
7,591
506
97
6
0
241,319
6
W
Hercules
8,478
565
130
9
0
280,580
2
L
Pele
7,207
480
109
7
0
295,658
5
L
Sylvanus
6,505
434
33
2
0
268,139
3
W
Loki
8,302
553
109
7
0
342,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role