Player Matchup

Arachne
Arachne
Baneinsane34
Arachne
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,377 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LEVITAKA
Morgan Le Fay
Level 107
God Stats
5W - 8L
1,381 SR
Queue Stats
101W - 82L
1,433 Elo+
Solo
Amaterasu
Amaterasu
TOPJAMMER-_-
Amaterasu
Level 65
God Stats
3W - 4L
1,560 SR
Queue Stats
20W - 34L
1,299 Elo+
Solo
Terra
Terra
TTV_DEATHBRINGER
Terra
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 137L
1,279 Elo+
Party 1
Da Ji
Da Ji
gonzo0403
Da Ji
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 125L
1,258 Elo+
Party 1
Team Averages
Level 63
1,488 SR
1,329 Elo+

VS

Team Averages
Level 73
1,525 SR
1,391 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BravoSixGoinDark
Medusa
Level 64
God Stats
2W - 3L
1,338 SR
Queue Stats
55W - 73L
1,348 Elo+
Solo
Ares
Ares
DripGod_EJ
Ares
Level 61
God Stats
22W - 9L
1,630 SR
Queue Stats
269W - 289L
1,385 Elo+
Solo
Achilles
Achilles
LOGANYIYO
Achilles
Level 106
God Stats
21W - 11L
1,598 SR
Queue Stats
489W - 538L
1,372 Elo+
Solo
Ratatoskr
Ratatoskr
iGxRRam
Ratatoskr
Level 47
God Stats
7W - 7L
1,559 SR
Queue Stats
247W - 276L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Baneinsane34
Arachne
15
1 / 14 / 2
10,259
380
6,395
23,920
7,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
LEVITAKA
Morgan Le Fay
20
9 / 3 / 5
13,434
498
28,728
17,200
7,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
TOPJAMMER-_-
Amaterasu
17
3 / 7 / 6
11,931
442
16,129
26,970
24,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 6
11,017
408
5,013
26,960
28,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
gonzo0403
Da Ji
20
8 / 5 / 5
13,885
514
15,635
25,698
13,744
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 2 / 4
11,590
429
8,561
12,882
7,412
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
15 / 7 / 5
13,034
483
25,073
22,365
8,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 2 / 10
13,330
494
20,010
21,350
24,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Achilles
LOGANYIYO
Achilles
17
3 / 2 / 9
11,371
421
13,773
23,603
29,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ratatoskr
iGxRRam
Ratatoskr
18
6 / 9 / 7
12,260
454
14,312
23,382
9,685
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
21
Kills
33
33
Deaths
22
24
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
4
2.5
L
Arachne
Baneinsane34
Arachne
1
14
2
0.14
W
15
7
5
2.5
W
6
2
10
5.5
L
Morgan Le Fay
LEVITAKA
Morgan Le Fay
9
3
5
3.83
W
Achilles
LOGANYIYO
Achilles
3
2
9
3.75
L
Amaterasu
TOPJAMMER-_-
Amaterasu
3
7
6
0.86
L
0
4
6
0.75
L
Da Ji
gonzo0403
Da Ji
8
5
5
2.1
W
Ratatoskr
iGxRRam
Ratatoskr
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,900
Damage
81,729
120,748
Taken
103,582
80,655
Mitigated
79,606
39,074
Healing
30,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,561
2,793
78
4,273
12,882
7,412
0
3,323
9,559
65,801
0
L
Arachne
Baneinsane34
Arachne
6,395
3,265
0
7,726
23,920
7,479
770
3,909
19,965
0
57,176
W
25,073
14,012
819
8,554
22,365
8,820
2,015
8,364
14,001
0
85,739
W
20,010
1,095
0
4,640
21,350
24,613
702
8,704
12,646
51,210
0
L
Morgan Le Fay
LEVITAKA
Morgan Le Fay
28,728
2,084
346
6,344
17,200
7,393
304
5,065
11,804
103,046
0
W
Achilles
LOGANYIYO
Achilles
13,773
3,497
0
7,131
23,603
29,076
444
9,001
14,602
0
39,986
L
Amaterasu
TOPJAMMER-_-
Amaterasu
16,129
5,770
0
6,368
26,970
24,036
1,639
3,908
21,693
12,667
48,096
L
5,013
925
3,334
7,581
26,960
28,003
374
8,951
17,914
32,670
0
L
Da Ji
gonzo0403
Da Ji
15,635
2,828
125
7,250
25,698
13,744
228
6,965
18,228
0
120,429
W
Ratatoskr
iGxRRam
Ratatoskr
14,312
5,575
0
5,222
23,382
9,685
0
8,530
14,852
0
86,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,526
Gold Earned
61,585
510
Minions Killed
440
0
Camps Cleared
0
2,621,680
Distance Traveled
2,545,838
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,590
429
96
4
0
455,520
1
L
Arachne
10,259
380
93
3
0
515,662
2
W
Medusa
13,034
483
112
4
0
479,879
1
W
Ares
13,330
494
45
2
0
511,845
4
L
Morgan Le Fay
13,434
498
116
4
0
559,576
6
W
Achilles
11,371
421
55
2
0
541,881
1
L
Amaterasu
11,931
442
94
3
0
535,097
0
L
Terra
11,017
408
50
2
0
506,299
1
L
Da Ji
13,885
514
157
6
0
505,046
1
W
Ratatoskr
12,260
454
132
5
0
556,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role