Player Matchup

Bakasura
Bakasura
CrusaderKing603
Bakasura
Level 29
God Stats
4W - 6L
1,366 SR
Queue Stats
92W - 87L
1,432 Elo+
Party 2
Guan Yu
Guan Yu
Daniel55w
Guan Yu
Level 17
God Stats
4W - 10L
1,365 SR
Queue Stats
22W - 24L
1,309 Elo+
Party 2
Jing Wei
Jing Wei
LucySaysUwU
Jing Wei
Level 15
God Stats
23W - 23L
1,474 SR
Queue Stats
30W - 38L
1,322 Elo+
Solo
Fenrir
Fenrir
s1dymv
Fenrir
Level 26
God Stats
70W - 64L
1,483 SR
Queue Stats
116W - 115L
1,343 Elo+
Solo
Medusa
Medusa
sublimejoker908
Medusa
Level 4
God Stats
1W - 5L
1,065 SR
Queue Stats
1W - 5L
1,094 Elo+
Solo
Team Averages
Level 18
1,351 SR
1,300 Elo+

VS

Team Averages
Level 14
1,384 SR
1,243 Elo+
Ymir
Ymir
Annylita
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,155 Elo+
Solo
Hou Yi
Hou Yi
GioIsNotOnFire
Hou Yi
Level 18
God Stats
3W - 5L
1,404 SR
Queue Stats
109W - 103L
1,332 Elo+
Solo
Terra
Terra
LaMeraPaip4
Terra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 61L
1,283 Elo+
Solo
Cthulhu
Cthulhu
MMWB Jubba
Cthulhu
Level 11
God Stats
7W - 8L
1,280 SR
Queue Stats
60W - 49L
1,278 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MMWB Pan
Tsukuyomi
Level 16
God Stats
9W - 9L
1,237 SR
Queue Stats
59W - 52L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
8 / 10 / 10
16,693
982
29,064
27,455
13,290
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Daniel55w
Guan Yu
20
5 / 4 / 10
15,445
909
12,906
28,762
34,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
LucySaysUwU
Jing Wei
20
4 / 4 / 8
15,964
939
37,934
18,562
7,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
s1dymv
Fenrir
20
9 / 6 / 8
15,527
913
17,176
23,032
11,108
Mace

Mace

+10
Physical Power

20
3 / 9 / 11
15,170
892
28,128
20,574
11,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
0 / 11 / 7
13,172
775
2,997
24,097
14,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
11 / 7 / 13
18,206
1,071
30,773
33,114
13,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 3 / 15
15,587
917
8,310
23,887
31,578
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
MMWB Jubba
Cthulhu
20
3 / 4 / 17
15,722
925
18,139
31,176
39,083
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
MMWB Pan
Tsukuyomi
20
17 / 4 / 12
19,147
1,126
45,863
25,209
12,273
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
97
29
Kills
33
33
Deaths
29
47
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
11
7
0.32
L
Bakasura
8
10
10
1.3
L
Guan Yu
Daniel55w
Guan Yu
5
4
10
2.5
W
11
7
13
2.5
W
2
3
15
3.17
L
Jing Wei
LucySaysUwU
Jing Wei
4
4
8
2
W
Cthulhu
MMWB Jubba
Cthulhu
3
4
17
2.88
W
Tsukuyomi
MMWB Pan
Tsukuyomi
17
4
12
5.75
L
Fenrir
s1dymv
Fenrir
9
6
8
2.17
L
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,208
Damage
106,082
118,385
Taken
137,483
78,540
Mitigated
110,688
19,515
Healing
28,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,997
1,260
0
0
24,097
14,214
0
0
23,552
6,427
0
L
Bakasura
29,064
18,775
0
2,642
27,455
13,290
0
6,945
20,298
0
43,727
L
Guan Yu
Daniel55w
Guan Yu
12,906
1,868
2,320
8,918
28,762
34,466
0
4,866
23,896
0
23,334
W
30,773
21,467
0
8,320
33,114
13,540
0
0
32,014
0
60,846
W
8,310
1,405
7,117
10,169
23,887
31,578
0
0
23,585
31,912
0
L
Jing Wei
LucySaysUwU
Jing Wei
37,934
24,992
0
2,430
18,562
7,787
0
5,085
13,477
0
99,526
W
Cthulhu
MMWB Jubba
Cthulhu
18,139
2,916
109
0
31,176
39,083
0
0
30,599
43,961
0
W
Tsukuyomi
MMWB Pan
Tsukuyomi
45,863
15,876
0
2,679
25,209
12,273
0
0
24,949
0
83,017
L
Fenrir
s1dymv
Fenrir
17,176
3,807
0
3,205
23,032
11,108
0
9,245
13,787
0
22,338
L
28,128
15,826
0
0
20,574
11,889
0
3,305
17,269
0
59,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,799
Gold Earned
81,834
249
Minions Killed
262
17
Camps Cleared
4
1,627,003
Distance Traveled
1,492,931
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,172
775
11
1
0
211,309
0
L
Bakasura
16,693
982
48
3
7
347,849
0
L
Guan Yu
15,445
909
6
0
2
338,669
0
W
Hou Yi
18,206
1,071
86
5
2
276,874
1
W
Terra
15,587
917
49
3
0
311,726
0
L
Jing Wei
15,964
939
127
7
3
328,621
0
W
Cthulhu
15,722
925
51
3
0
319,469
0
W
Tsukuyomi
19,147
1,126
65
4
2
373,553
0
L
Fenrir
15,527
913
5
0
0
344,780
4
L
Medusa
15,170
892
63
4
5
267,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role