Player Matchup

Hachiman
Hachiman
LRPM4
Hachiman
Level 118
God Stats
2W - 2L
1,449 SR
Queue Stats
160W - 148L
1,489 Elo+
Party 2
Zhong Kui
Zhong Kui
MountainOysterz
Zhong Kui
Level 128
God Stats
3W - 8L
1,148 SR
Queue Stats
364W - 312L
1,569 Elo+
Party 2
Set
Set
brandon12
Set
Level 124
God Stats
2W - 4L
1,041 SR
Queue Stats
223W - 205L
1,537 Elo+
Party 2
Khepri
Khepri
gooeyguch
Khepri
Level 123
God Stats
18W - 10L
1,666 SR
Queue Stats
441W - 378L
1,557 Elo+
Party 2
Sylvanus
Sylvanus
imiravlous
Sylvanus
Level 107
God Stats
5W - 0L
1,536 SR
Queue Stats
190W - 164L
1,549 Elo+
Party 2
Team Averages
Level 120
1,368 SR
1,540 Elo+

VS

Team Averages
Level 88
1,520 SR
1,540 Elo+
Tiamat
Tiamat
AngryTacoShell
Tiamat
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
350W - 304L
1,536 Elo+
Party 1
Ao Kuang
Ao Kuang
EriicaG
Ao Kuang
Level 88
God Stats
5W - 12L
1,353 SR
Queue Stats
383W - 342L
1,544 Elo+
Party 1
Athena
Athena
InFI KrazY TTV
Athena
Level 109
God Stats
1W - 1L
1,742 SR
Queue Stats
51W - 53L
1,544 Elo+
Solo
Danzaburou
Danzaburou
MamaMacaroons
Danzaburou
Level 63
God Stats
4W - 9L
1,405 SR
Queue Stats
380W - 334L
1,532 Elo+
Party 1
Chang'e
Chang'e
valuhrayyy
Chang'e
Level 122
God Stats
8W - 5L
1,599 SR
Queue Stats
415W - 376L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LRPM4
Hachiman
16
3 / 2 / 20
9,625
802
16,785
11,472
4,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
MountainOysterz
Zhong Kui
19
15 / 2 / 13
11,564
964
29,195
17,637
13,270
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 3 / 24
9,737
811
9,795
12,557
13,518
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
gooeyguch
Khepri
13
1 / 5 / 17
8,472
706
8,339
12,564
6,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
imiravlous
Sylvanus
18
8 / 1 / 20
10,605
884
16,901
15,119
15,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
8,404
700
9,586
16,902
9,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
EriicaG
Ao Kuang
15
5 / 6 / 3
9,163
764
6,050
13,273
5,710
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 4
7,289
607
7,014
25,098
22,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MamaMacaroons
Danzaburou
16
3 / 7 / 6
9,435
786
17,780
16,610
6,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
valuhrayyy
Chang'e
15
1 / 4 / 5
7,761
647
10,736
14,526
9,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
34
31
Kills
13
13
Deaths
31
94
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
L
Ao Kuang
EriicaG
Ao Kuang
5
6
3
1.08
L
0
7
4
0.29
W
Hachiman
LRPM4
Hachiman
3
2
20
6.5
L
Danzaburou
MamaMacaroons
Danzaburou
3
7
6
0.86
W
Zhong Kui
MountainOysterz
Zhong Kui
15
2
13
10.75
W
4
3
24
5.33
W
Khepri
gooeyguch
Khepri
1
5
17
1.9
W
Sylvanus
imiravlous
Sylvanus
8
1
20
18
L
Chang'e
valuhrayyy
Chang'e
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,015
Damage
51,166
69,349
Taken
86,409
53,503
Mitigated
54,809
40,101
Healing
28,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,586
562
349
2,633
16,902
9,783
0
8,611
8,291
18,337
0
L
Ao Kuang
EriicaG
Ao Kuang
6,050
1,852
1,112
2,026
13,273
5,710
0
8,423
4,850
11,668
0
L
7,014
1,564
1,765
3,607
25,098
22,412
0
15,511
9,587
14,161
0
W
Hachiman
LRPM4
Hachiman
16,785
7,074
2,367
2,664
11,472
4,925
1,334
4,927
6,436
0
36,654
L
Danzaburou
MamaMacaroons
Danzaburou
17,780
6,417
1,340
3,238
16,610
6,945
0
10,946
5,664
0
27,818
W
Zhong Kui
MountainOysterz
Zhong Kui
29,195
3,693
2,918
8,542
17,637
13,270
2,460
7,182
10,237
50,979
0
W
9,795
4,682
1,578
2,585
12,557
13,518
502
6,527
5,827
0
13,626
W
Khepri
gooeyguch
Khepri
8,339
1,891
2,792
1,338
12,564
6,103
677
6,640
5,762
14,046
0
W
Sylvanus
imiravlous
Sylvanus
16,901
5,677
7,340
7,977
15,119
15,687
1,134
7,108
7,701
25,935
3,653
L
Chang'e
valuhrayyy
Chang'e
10,736
336
7,333
4,798
14,526
9,959
0
9,236
5,290
23,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,003
Gold Earned
42,052
131
Minions Killed
95
0
Camps Cleared
0
1,059,284
Distance Traveled
918,904
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,404
700
11
1
0
178,281
0
L
Ao Kuang
9,163
764
12
1
0
159,878
0
L
Athena
7,289
607
19
2
0
191,180
0
W
Hachiman
9,625
802
38
3
0
203,957
0
L
Danzaburou
9,435
786
28
2
0
168,816
0
W
Zhong Kui
11,564
964
50
4
0
202,463
0
W
Set
9,737
811
8
1
0
237,791
0
W
Khepri
8,472
706
13
1
0
220,562
0
W
Sylvanus
10,605
884
22
2
0
194,511
2
L
Chang'e
7,761
647
25
2
0
220,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role