Player Matchup

Sylvanus
Sylvanus
FreakingLemon
Sylvanus
Level 18
God Stats
4W - 5L
1,297 SR
Queue Stats
46W - 46L
1,527 Elo+
Solo
Merlin
Merlin
JarlSkearz
Merlin
Level 23
God Stats
4W - 2L
1,612 SR
Queue Stats
20W - 16L
1,487 Elo+
Solo
Danzaburou
Danzaburou
Sytrix18
Danzaburou
Level 27
God Stats
23W - 16L
1,612 SR
Queue Stats
50W - 42L
1,444 Elo+
Solo
Thor
Thor
ThreeCastle4422
Thor
Level 20
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 25L
1,420 Elo+
Solo
Apollo
Apollo
lllRaylll
Apollo
Level 15
God Stats
6W - 6L
1,324 SR
Queue Stats
7W - 11L
1,238 Elo+
Solo
Team Averages
Level 21
1,469 SR
1,423 Elo+

VS

Team Averages
Level 13
1,499 SR
1,391 Elo+
Ares
Ares
Anubis53
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
CaptLio
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,399 Elo+
Party 1
Artemis
Artemis
Captivator13
Artemis
Level 13
God Stats
11W - 8L
1,587 SR
Queue Stats
31W - 32L
1,430 Elo+
Party 1
Agni
Agni
CaptivatorWJT
Agni
Level 16
God Stats
5W - 8L
1,554 SR
Queue Stats
44W - 47L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Miageta
Tsukuyomi
Level 17
God Stats
21W - 25L
1,356 SR
Queue Stats
24W - 40L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FreakingLemon
Sylvanus
17
2 / 1 / 24
12,305
535
6,925
14,341
18,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
JarlSkearz
Merlin
20
13 / 1 / 13
13,747
598
20,113
13,598
6,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Sytrix18
Danzaburou
20
15 / 2 / 9
13,819
601
15,132
16,175
6,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 14
11,254
489
7,174
11,475
11,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
lllRaylll
Apollo
20
16 / 4 / 10
14,036
610
20,444
15,434
7,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 12 / 1
8,001
348
3,252
16,608
12,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
CaptLio
Thor
15
1 / 6 / 4
9,521
414
5,209
14,680
6,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Captivator13
Artemis
14
1 / 8 / 2
8,713
379
9,648
18,105
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 13 / 5
10,125
440
11,952
18,821
7,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Miageta
Tsukuyomi
18
8 / 11 / 1
11,424
497
12,115
20,942
8,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
26
49
Kills
13
13
Deaths
50
70
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
1
12
1
0.13
L
Thor
CaptLio
Thor
1
6
4
0.5
L
Artemis
Captivator13
Artemis
1
8
2
0.25
L
2
13
5
0.35
W
Sylvanus
FreakingLemon
Sylvanus
2
1
24
14
W
Merlin
JarlSkearz
Merlin
13
1
13
19.5
L
Tsukuyomi
Miageta
Tsukuyomi
8
11
1
0.77
W
Danzaburou
Sytrix18
Danzaburou
15
2
9
9.75
W
3
5
14
2
W
Apollo
lllRaylll
Apollo
16
4
10
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,788
Damage
42,176
71,023
Taken
89,156
51,095
Mitigated
41,294
25,475
Healing
10,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,252
395
0
463
16,608
12,873
11
4,714
11,894
19,484
0
L
Thor
CaptLio
Thor
5,209
1,122
0
1,312
14,680
6,413
0
3,643
11,037
0
53,746
L
Artemis
Captivator13
Artemis
9,648
3,531
0
3,123
18,105
6,090
963
5,151
12,954
0
51,024
L
11,952
2,115
0
2,100
18,821
7,012
0
9,764
9,057
44,620
0
W
Sylvanus
FreakingLemon
Sylvanus
6,925
2,834
2,449
5,489
14,341
18,928
1,562
4,697
9,644
35,135
0
W
Merlin
JarlSkearz
Merlin
20,113
1,517
225
4,658
13,598
6,408
4,245
2,397
11,201
104,851
0
L
Tsukuyomi
Miageta
Tsukuyomi
12,115
3,204
0
3,234
20,942
8,906
636
3,766
17,176
0
59,779
W
Danzaburou
Sytrix18
Danzaburou
15,132
6,965
0
6,762
16,175
6,989
2,418
1,247
14,928
0
83,032
W
7,174
603
0
0
11,475
11,404
684
2,330
9,145
0
38,532
W
Apollo
lllRaylll
Apollo
20,444
12,858
0
5,892
15,434
7,366
5,761
4,533
10,901
0
97,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,161
Gold Earned
47,784
584
Minions Killed
406
0
Camps Cleared
0
2,166,307
Distance Traveled
1,727,506
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,001
348
30
1
0
255,592
0
L
Thor
9,521
414
100
4
0
414,171
0
L
Artemis
8,713
379
111
5
0
344,101
5
L
Agni
10,125
440
83
4
0
372,058
0
W
Sylvanus
12,305
535
51
2
0
408,247
8
W
Merlin
13,747
598
179
8
0
456,896
2
L
Tsukuyomi
11,424
497
82
4
0
341,584
0
W
Danzaburou
13,819
601
112
5
0
462,999
0
W
Thor
11,254
489
78
3
0
383,997
0
W
Apollo
14,036
610
164
7
0
454,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role