Player Matchup

Merlin
Merlin
Birzin1
Merlin
Level 12
God Stats
17W - 15L
1,393 SR
Queue Stats
57W - 26L
1,431 Elo+
Party 2
Ymir
Ymir
Rafao1
Ymir
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 7L
1,143 Elo+
Party 2
Olorun
Olorun
Rcibils
Olorun
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 34L
1,500 Elo+
Solo
Chiron
Chiron
RushianSan
Chiron
Level 22
God Stats
7W - 19L
1,253 SR
Queue Stats
22W - 53L
1,244 Elo+
Solo
Jormungandr
Jormungandr
apyr7
Jormungandr
Level 8
God Stats
22W - 8L
1,548 SR
Queue Stats
53W - 26L
1,401 Elo+
Party 2
Team Averages
Level 12
1,439 SR
1,344 Elo+

VS

Team Averages
Level 14
1,483 SR
1,359 Elo+
Terra
Terra
Arthur254
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 100L
1,290 Elo+
Party 1
Bastet
Bastet
Bruunaa
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 101L
1,280 Elo+
Party 1
Apollo
Apollo
Maquiav3l
Apollo
Level 14
God Stats
12W - 16L
1,334 SR
Queue Stats
21W - 25L
1,408 Elo+
Solo
Zeus
Zeus
Sag1tar1o_Iwnl
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,450 Elo+
Solo
Discordia
Discordia
layfeld
Discordia
Level 5
God Stats
3W - 4L
1,582 SR
Queue Stats
4W - 13L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Birzin1
Merlin
20
13 / 4 / 20
13,949
1,073
27,008
12,759
4,773
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Rafao1
Ymir
20
6 / 5 / 28
13,653
1,050
12,152
16,214
24,612
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Olorun
Rcibils
Olorun
20
8 / 6 / 18
13,550
1,042
14,071
14,139
6,004
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
RushianSan
Chiron
20
3 / 3 / 25
12,624
971
13,128
9,583
6,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
apyr7
Jormungandr
20
10 / 2 / 24
14,586
1,122
20,305
24,299
29,642
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Arthur254
Terra
19
2 / 6 / 12
11,812
909
3,306
20,343
28,939
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
Bruunaa
Bastet
18
1 / 15 / 13
11,377
875
13,405
22,173
7,852
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Maquiav3l
Apollo
19
12 / 9 / 7
15,226
1,171
23,942
22,328
8,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 4 / 15
11,877
914
20,264
16,167
6,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
layfeld
Discordia
18
4 / 6 / 8
11,914
916
10,408
14,458
5,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
75
40
Kills
20
20
Deaths
40
115
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Terra
Arthur254
Terra
2
6
12
1.33
W
Merlin
Birzin1
Merlin
13
4
20
5.75
L
Bastet
Bruunaa
Bastet
1
15
13
0.5
L
Apollo
Maquiav3l
Apollo
12
9
7
1.72
W
Ymir
Rafao1
Ymir
6
5
28
4
W
Olorun
Rcibils
Olorun
8
6
18
2.83
W
Chiron
RushianSan
Chiron
3
3
25
5.17
L
1
4
15
2.13
W
Jormungandr
apyr7
Jormungandr
10
2
24
11
L
Discordia
layfeld
Discordia
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,664
Damage
71,325
76,994
Taken
95,469
71,643
Mitigated
56,698
15,522
Healing
6,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Arthur254
Terra
3,306
840
3,328
1,582
20,343
28,939
0
14,549
5,794
11,480
0
W
Merlin
Birzin1
Merlin
27,008
3,255
0
0
12,759
4,773
0
6,930
5,829
48,946
0
L
Bastet
Bruunaa
Bastet
13,405
4,517
0
0
22,173
7,852
0
17,162
5,011
0
24,027
L
Apollo
Maquiav3l
Apollo
23,942
12,044
0
917
22,328
8,486
0
17,351
4,977
0
73,089
W
Ymir
Rafao1
Ymir
12,152
2,319
0
0
16,214
24,612
0
8,611
7,603
29,338
0
W
Olorun
Rcibils
Olorun
14,071
8,423
971
4,133
14,139
6,004
0
5,406
8,733
38,347
0
W
Chiron
RushianSan
Chiron
13,128
6,069
1,445
1,419
9,583
6,612
0
2,629
6,954
0
41,860
L
20,264
3,899
0
719
16,167
6,270
0
11,594
4,573
37,997
0
W
Jormungandr
apyr7
Jormungandr
20,305
4,964
1,137
6,417
24,299
29,642
0
10,402
13,897
29,618
0
L
Discordia
layfeld
Discordia
10,408
391
0
98
14,458
5,151
0
12,880
1,578
27,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,362
Gold Earned
62,206
238
Minions Killed
215
4
Camps Cleared
5
1,047,859
Distance Traveled
1,112,791
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,812
909
15
1
0
222,734
1
W
Merlin
13,949
1,073
41
3
0
223,283
0
L
Bastet
11,377
875
22
2
0
172,438
0
L
Apollo
15,226
1,171
114
9
1
241,487
0
W
Ymir
13,653
1,050
42
3
2
232,051
1
W
Olorun
13,550
1,042
56
4
0
182,957
0
W
Chiron
12,624
971
73
6
2
194,060
0
L
Zeus
11,877
914
26
2
3
229,974
0
W
Jormungandr
14,586
1,122
26
2
0
215,508
0
L
Discordia
11,914
916
38
3
1
246,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role