Player Matchup

Ymir
Ymir
Frunah
Ymir
Level 110
God Stats
22W - 24L
1,458 SR
Queue Stats
722W - 797L
1,445 Elo+
Solo
Xing Tian
Xing Tian
Hongle 72
Xing Tian
Level 104
God Stats
0W - 1L
1,538 SR
Queue Stats
8W - 2L
1,597 Elo+
Party 3
Cthulhu
Cthulhu
PandemicShip99
Cthulhu
Level 68
God Stats
0W - 2L
1,640 SR
Queue Stats
7W - 2L
1,559 Elo+
Party 3
Sylvanus
Sylvanus
Sh4rkb4it
Sylvanus
Level 82
God Stats
0W - 1L
1,539 SR
Queue Stats
5W - 2L
1,261 Elo+
Party 3
Ganesha
Ganesha
saladman72
Ganesha
Level 82
God Stats
0W - 1L
1,578 SR
Queue Stats
8W - 2L
1,641 Elo+
Party 3
Team Averages
Level 89
1,550 SR
1,501 Elo+

VS

Team Averages
Level 102
1,634 SR
1,418 Elo+
Ymir
Ymir
AntiGods
Ymir
Level 124
God Stats
5W - 7L
1,431 SR
Queue Stats
371W - 431L
1,459 Elo+
Party 1
Anubis
Anubis
BLU8804
Anubis
Level 112
God Stats
1W - 0L
1,594 SR
Queue Stats
14W - 21L
1,413 Elo+
Party 2
Ares
Ares
TheGodOfGarden
Ares
Level 44
God Stats
5W - 0L
1,622 SR
Queue Stats
11W - 17L
1,359 Elo+
Party 1
Izanami
Izanami
Yendir
Izanami
Level 142
God Stats
27W - 18L
1,592 SR
Queue Stats
444W - 504L
1,486 Elo+
Party 1
Vamana
Vamana
untouchablue2
Vamana
Level 89
God Stats
1W - 2L
1,934 SR
Queue Stats
21W - 29L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Frunah
Ymir
14
2 / 6 / 7
8,629
719
7,541
18,963
11,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
Hongle 72
Xing Tian
14
2 / 6 / 10
8,939
745
9,152
15,494
10,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 6 / 9
10,961
913
9,651
19,601
23,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Sh4rkb4it
Sylvanus
16
7 / 6 / 5
11,304
942
9,453
18,229
22,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
saladman72
Ganesha
15
2 / 7 / 8
8,565
714
7,889
16,166
11,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 6 / 25
9,619
802
6,377
16,232
17,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
BLU8804
Anubis
18
10 / 4 / 19
12,047
1,004
24,875
13,306
7,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 21
10,743
895
8,152
11,901
15,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Yendir
Izanami
18
7 / 1 / 17
11,704
975
18,919
8,200
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
10 / 3 / 9
11,308
942
16,195
14,217
6,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
122
17
Kills
31
31
Deaths
17
39
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
6
25
2.08
W
Anubis
BLU8804
Anubis
10
4
19
4.88
L
Ymir
Frunah
Ymir
2
6
7
0.92
L
Xing Tian
Hongle 72
Xing Tian
2
6
10
1.17
L
4
6
9
1.42
L
Sylvanus
Sh4rkb4it
Sylvanus
7
6
5
1.58
W
4
3
21
4.83
W
Izanami
Yendir
Izanami
7
1
17
15.5
L
Ganesha
saladman72
Ganesha
2
7
8
0.86
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,686
Damage
74,518
88,453
Taken
63,856
78,701
Mitigated
50,994
17,393
Healing
19,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,377
801
1,889
1,595
16,232
17,895
337
10,570
5,499
12,401
0
W
Anubis
BLU8804
Anubis
24,875
607
0
6,300
13,306
7,388
726
10,163
2,959
51,956
0
L
Ymir
Frunah
Ymir
7,541
963
508
3,027
18,963
11,000
0
8,441
10,229
20,528
0
L
Xing Tian
Hongle 72
Xing Tian
9,152
746
836
959
15,494
10,804
64
6,054
9,311
29,618
0
L
9,651
307
381
691
19,601
23,142
1
9,483
10,078
28,299
0
L
Sylvanus
Sh4rkb4it
Sylvanus
9,453
3,487
5,466
4,011
18,229
22,596
584
7,770
10,139
20,410
0
W
8,152
434
0
2,486
11,901
15,481
513
7,874
3,245
12,024
0
W
Izanami
Yendir
Izanami
18,919
9,552
0
1,008
8,200
3,553
4,461
5,103
3,043
0
56,043
L
Ganesha
saladman72
Ganesha
7,889
496
462
1,052
16,166
11,159
450
7,728
8,093
32,091
0
W
16,195
7,601
914
5,509
14,217
6,677
1,725
9,726
3,528
0
37,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,398
Gold Earned
55,421
212
Minions Killed
261
5
Camps Cleared
9
1,009,794
Distance Traveled
1,046,055
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,619
802
14
1
0
190,377
0
W
Anubis
12,047
1,004
90
8
2
191,566
1
L
Ymir
8,629
719
37
3
1
196,314
1
L
Xing Tian
8,939
745
61
5
3
222,103
3
L
Cthulhu
10,961
913
55
5
0
213,218
0
L
Sylvanus
11,304
942
41
3
1
176,961
0
W
Ares
10,743
895
6
1
1
218,503
0
W
Izanami
11,704
975
100
8
2
215,862
0
L
Ganesha
8,565
714
18
2
0
201,198
0
W
Vamana
11,308
942
51
4
4
229,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role