Player Matchup

Danzaburou
Danzaburou
Beanz_Syncere
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,013 Elo+
Solo
Agni
Agni
DreadedApe
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 134L
1,211 Elo+
Party 1
Chiron
Chiron
LilacUniverse
Chiron
Level 50
God Stats
6W - 7L
1,458 SR
Queue Stats
221W - 402L
1,166 Elo+
Party 1
Team Averages
Level 28
1,486 SR
1,130 Elo+

VS

Team Averages
Level 44
1,462 SR
1,298 Elo+
Kuzenbo
Kuzenbo
CalculateV8
Kuzenbo
Level 68
God Stats
2W - 0L
1,718 SR
Queue Stats
6W - 6L
1,343 Elo+
Solo
Tiamat
Tiamat
Dieshady
Tiamat
Level 40
God Stats
1W - 0L
1,236 SR
Queue Stats
12W - 9L
1,330 Elo+
Solo
Danzaburou
Danzaburou
Thrasherbot8
Danzaburou
Level 25
God Stats
32W - 39L
1,433 SR
Queue Stats
54W - 66L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beanz_Syncere
Danzaburou
6
0 / 14 / 2
6,643
554
4,324
16,531
5,207
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 4 / 1
7,722
644
5,945
9,920
5,544
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 6 / 1
7,311
609
7,132
12,276
5,782
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CalculateV8
Kuzenbo
12
5 / 1 / 9
9,212
768
4,481
12,039
8,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
Dieshady
Tiamat
11
1 / 0 / 14
8,323
694
7,149
5,675
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Thrasherbot8
Danzaburou
15
17 / 1 / 6
11,194
933
20,176
11,851
4,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
2
Kills
23
24
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Beanz_Syncere
Danzaburou
0
14
2
0.07
W
Kuzenbo
CalculateV8
Kuzenbo
5
1
9
9.5
W
Tiamat
Dieshady
Tiamat
1
0
14
8
L
1
4
1
0.38
L
1
6
1
0.25
W
Danzaburou
Thrasherbot8
Danzaburou
17
1
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,401
Damage
31,806
38,727
Taken
29,565
16,533
Mitigated
16,134
4,154
Healing
9,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Beanz_Syncere
Danzaburou
4,324
2,424
0
390
16,531
5,207
0
5,608
10,923
0
8,567
W
Kuzenbo
CalculateV8
Kuzenbo
4,481
1,201
183
3,392
12,039
8,408
150
3,036
9,003
17,808
0
W
Tiamat
Dieshady
Tiamat
7,149
497
54
1,119
5,675
3,186
401
1,706
3,969
20,977
0
L
5,945
796
166
385
9,920
5,544
0
3,396
6,524
26,151
0
L
7,132
3,190
696
2,517
12,276
5,782
0
2,950
9,326
0
19,693
W
Danzaburou
Thrasherbot8
Danzaburou
20,176
11,596
0
4,964
11,851
4,540
1,791
2,304
9,547
0
56,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,676
Gold Earned
28,729
95
Minions Killed
128
1
Camps Cleared
5
564,805
Distance Traveled
672,388
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,643
554
11
1
0
143,890
0
W
Kuzenbo
9,212
768
25
2
1
227,739
0
W
Tiamat
8,323
694
24
2
0
218,981
1
L
Agni
7,722
644
48
4
1
215,788
0
L
Chiron
7,311
609
36
3
0
205,127
0
W
Danzaburou
11,194
933
79
7
4
225,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role