Player Matchup

Discordia
Discordia
Higor21
Discordia
Level 25
God Stats
0W - 3L
1,416 SR
Queue Stats
18W - 21L
1,559 Elo+
Solo
Ares
Ares
MuriloMarquesBR
Ares
Level 27
God Stats
30W - 22L
1,648 SR
Queue Stats
236W - 242L
1,444 Elo+
Solo
Rama
Rama
YordleMaligno
Rama
Level 25
God Stats
2W - 4L
1,426 SR
Queue Stats
66W - 74L
1,493 Elo+
Solo
Ullr
Ullr
Zekarim
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,509 Elo+
Solo
Kukulkan
Kukulkan
wolverinedoceara
Kukulkan
Level 12
God Stats
8W - 7L
1,570 SR
Queue Stats
11W - 17L
1,368 Elo+
Solo
Team Averages
Level 23
1,512 SR
1,475 Elo+

VS

Team Averages
Level 15
1,479 SR
1,457 Elo+
Artemis
Artemis
DOISVMQT
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,478 Elo+
Solo
Merlin
Merlin
FiguranteBr
Merlin
Level 28
God Stats
10W - 9L
1,505 SR
Queue Stats
131W - 125L
1,536 Elo+
Solo
Nox
Nox
Junin145544
Nox
Level 18
God Stats
4W - 3L
1,265 SR
Queue Stats
41W - 54L
1,329 Elo+
Party 1
Artio
Artio
NuWaah
Artio
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 45L
1,383 Elo+
Party 1
Tiamat
Tiamat
STKWM
Tiamat
Level 12
God Stats
13W - 5L
1,624 SR
Queue Stats
15W - 9L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Higor21
Discordia
15
1 / 2 / 4
9,110
911
11,656
7,215
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 5 / 5
9,027
903
5,212
14,581
11,646
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 0 / 0
7,580
758
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Ullr
Zekarim
Ullr
15
4 / 4 / 3
9,845
985
11,302
17,044
5,941
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 4 / 3
9,977
998
10,113
12,659
4,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

205

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DOISVMQT
Artemis
16
4 / 1 / 8
10,352
1,035
11,371
7,093
2,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
16
2 / 0 / 10
10,342
1,034
16,130
6,095
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 6
8,709
871
4,221
8,733
3,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
NuWaah
Artio
16
3 / 2 / 7
9,415
942
4,614
11,314
11,703
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
STKWM
Tiamat
16
5 / 2 / 7
10,185
1,019
11,871
8,641
6,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
9
Kills
15
15
Deaths
9
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artemis
DOISVMQT
Artemis
4
1
8
8
W
Merlin
2
0
10
7
L
Discordia
Higor21
Discordia
1
2
4
1.5
W
1
4
6
1
L
1
5
5
0.7
W
Artio
NuWaah
Artio
3
2
7
3.25
W
Tiamat
STKWM
Tiamat
5
2
7
4.25
L
0
0
0
0
L
Ullr
Zekarim
Ullr
4
4
3
1.38
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,283
Damage
48,207
51,499
Taken
41,876
24,898
Mitigated
25,948
985
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DOISVMQT
Artemis
11,371
6,837
0
891
7,093
2,497
0
5,232
1,861
0
32,663
W
Merlin
16,130
713
301
701
6,095
2,308
0
2,690
3,405
49,995
0
L
Discordia
Higor21
Discordia
11,656
343
0
364
7,215
2,762
0
3,659
3,542
37,814
0
W
4,221
78
0
0
8,733
3,155
0
6,040
2,693
8,090
0
L
5,212
72
0
0
14,581
11,646
0
10,155
4,204
7,124
0
W
Artio
NuWaah
Artio
4,614
177
478
1,624
11,314
11,703
0
6,778
4,536
10,290
0
W
Tiamat
STKWM
Tiamat
11,871
1,003
0
1,056
8,641
6,285
0
6,241
2,400
26,668
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
Zekarim
Ullr
11,302
5,625
0
213
17,044
5,941
0
12,606
4,182
0
34,286
L
10,113
364
0
408
12,659
4,549
0
9,712
2,735
36,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,539
Gold Earned
49,003
191
Minions Killed
201
3
Camps Cleared
11
699,203
Distance Traveled
986,259
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,352
1,035
59
6
3
176,638
2
W
Merlin
10,342
1,034
78
8
7
204,242
1
L
Discordia
9,110
911
68
7
1
165,688
0
W
Nox
8,709
871
18
2
0
182,407
0
L
Ares
9,027
903
6
1
1
170,747
0
W
Artio
9,415
942
9
1
0
234,053
0
W
Tiamat
10,185
1,019
37
4
1
188,919
0
L
Rama
7,580
758
0
0
0
0
0
L
Ullr
9,845
985
52
5
0
183,905
0
L
Kukulkan
9,977
998
65
7
1
178,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role