Player Matchup

Neith
Neith
JHskierdude
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Eset
Eset
LotionDeViande
Eset
Level 22
God Stats
1W - 2L
1,309 SR
Queue Stats
81W - 77L
1,558 Elo+
Solo
Cthulhu
Cthulhu
haycol
Cthulhu
Level 98
God Stats
4W - 5L
1,467 SR
Queue Stats
163W - 156L
1,589 Elo+
Party 1
Gilgamesh
Gilgamesh
kush_king_savag
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,408 Elo+
Solo
Chernobog
Chernobog
tsmregold
Chernobog
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
116W - 125L
1,476 Elo+
Solo
Team Averages
Level 37
1,455 SR
1,506 Elo+

VS

Team Averages
Level 20
1,448 SR
1,443 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BurntBaguette
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 5L
1,789 Elo+
Solo
Cliodhna
Cliodhna
ILainI
Cliodhna
Level 27
God Stats
4W - 4L
1,830 SR
Queue Stats
114W - 101L
1,549 Elo+
Solo
Yemoja
Yemoja
MapleCereal
Yemoja
Level 20
God Stats
2W - 4L
1,071 SR
Queue Stats
5W - 6L
1,114 Elo+
Solo
Baron Samedi
Baron Samedi
Shocker0323
Baron Samedi
Level 22
God Stats
1W - 0L
1,339 SR
Queue Stats
33W - 53L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 13 / 2
5,847
325
7,049
15,820
3,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 6 / 2
8,032
446
7,541
11,124
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
haycol
Cthulhu
13
2 / 5 / 3
8,113
451
13,553
23,158
22,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
kush_king_savag
Gilgamesh
9
1 / 16 / 2
6,749
375
4,604
24,595
7,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
tsmregold
Chernobog
14
4 / 5 / 1
8,427
468
6,373
19,510
9,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 1 / 4
10,260
570
10,563
13,713
9,949
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
BurntBaguette
Heimdallr
18
29 / 0 / 5
12,633
702
48,579
22,974
10,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
ILainI
Cliodhna
17
4 / 5 / 2
10,440
580
9,958
13,661
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yemoja
13
0 / 1 / 24
9,465
526
2,557
8,387
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Shocker0323
Baron Samedi
15
8 / 2 / 9
9,542
530
10,305
12,640
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
89
9
Kills
45
45
Deaths
9
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
4
6
W
Heimdallr
BurntBaguette
Heimdallr
29
0
5
31.5
W
Cliodhna
ILainI
Cliodhna
4
5
2
1
L
0
13
2
0.08
L
2
6
2
0.5
W
Yemoja
0
1
24
12
W
Baron Samedi
Shocker0323
Baron Samedi
8
2
9
6.25
L
Cthulhu
haycol
Cthulhu
2
5
3
0.7
L
Gilgamesh
kush_king_savag
Gilgamesh
1
16
2
0.13
L
Chernobog
tsmregold
Chernobog
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,120
Damage
81,962
94,207
Taken
71,375
45,135
Mitigated
40,399
14,041
Healing
42,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,563
1,645
261
6,372
13,713
9,949
3,212
5,953
7,678
12,164
50,563
W
Heimdallr
BurntBaguette
Heimdallr
48,579
29,141
0
11,681
22,974
10,783
5,004
5,973
16,789
0
124,428
W
Cliodhna
ILainI
Cliodhna
9,958
2,038
0
5,505
13,661
5,161
0
2,291
11,286
0
82,131
L
7,049
3,447
0
1,170
15,820
3,202
0
2,518
13,302
0
22,760
L
7,541
170
792
806
11,124
2,502
0
2,015
9,109
36,301
0
W
Yemoja
2,557
673
7,935
3,954
8,387
9,027
1,259
2,046
6,235
12,173
0
W
Baron Samedi
Shocker0323
Baron Samedi
10,305
849
1,842
4,842
12,640
5,479
1,915
4,099
8,293
46,947
0
L
Cthulhu
haycol
Cthulhu
13,553
972
251
2,843
23,158
22,230
0
4,212
18,946
40,842
0
L
Gilgamesh
kush_king_savag
Gilgamesh
4,604
1,216
716
1,342
24,595
7,675
0
5,030
19,564
0
13,274
L
Chernobog
tsmregold
Chernobog
6,373
2,849
0
6,121
19,510
9,526
0
1,639
17,871
0
58,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,168
Gold Earned
52,340
292
Minions Killed
486
0
Camps Cleared
0
1,564,581
Distance Traveled
1,601,836
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,260
570
122
7
0
312,705
3
W
Heimdallr
12,633
702
141
8
0
321,581
3
W
Cliodhna
10,440
580
125
7
0
379,343
5
L
Neith
5,847
325
24
1
0
249,279
3
L
Eset
8,032
446
70
4
0
313,830
3
W
Yemoja
9,465
526
25
1
0
277,475
3
W
Baron Samedi
9,542
530
73
4
0
310,732
0
L
Cthulhu
8,113
451
71
4
0
336,869
2
L
Gilgamesh
6,749
375
17
1
0
301,805
1
L
Chernobog
8,427
468
110
6
0
362,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role