Player Matchup

Anubis
Anubis
Motoko420
Anubis
Level 18
God Stats
1W - 2L
1,733 SR
Queue Stats
5W - 6L
1,480 Elo+
Party 1
Tiamat
Tiamat
PatternOK
Tiamat
Level 8
God Stats
3W - 2L
1,635 SR
Queue Stats
9W - 2L
1,820 Elo+
Solo
Ullr
Ullr
Raszagol
Ullr
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,328 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sivict
Cu Chulainn
Level 29
God Stats
1W - 2L
1,453 SR
Queue Stats
156W - 152L
1,511 Elo+
Solo
Thor
Thor
V3nomFPS
Thor
Level 29
God Stats
7W - 8L
1,539 SR
Queue Stats
304W - 233L
1,605 Elo+
Party 1
Team Averages
Level 21
1,572 SR
1,549 Elo+

VS

Team Averages
Level 24
1,528 SR
1,572 Elo+
Neith
Neith
Kinnarmy
Neith
Level 48
God Stats
19W - 7L
1,554 SR
Queue Stats
44W - 27L
1,522 Elo+
Party 2
Baron Samedi
Baron Samedi
Pocoloco2309
Baron Samedi
Level 13
God Stats
3W - 2L
1,708 SR
Queue Stats
9W - 4L
1,621 Elo+
Party 2
The Morrigan
The Morrigan
Splintergraft
The Morrigan
Level 29
God Stats
6W - 2L
1,673 SR
Queue Stats
79W - 56L
1,632 Elo+
Solo
Kali
Kali
TootinMaBoon
Kali
Level 5
God Stats
5W - 8L
1,417 SR
Queue Stats
5W - 9L
1,414 Elo+
Solo
Fenrir
Fenrir
howbouthis
Fenrir
Level 26
God Stats
1W - 1L
1,288 SR
Queue Stats
32W - 16L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Motoko420
Anubis
17
3 / 5 / 4
10,508
478
5,567
11,379
4,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
PatternOK
Tiamat
18
7 / 6 / 7
11,298
514
17,936
17,002
14,301
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ullr
15
1 / 8 / 5
9,339
425
4,663
12,841
4,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Sivict
Cu Chulainn
15
7 / 8 / 6
10,196
463
11,954
21,796
17,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
18
8 / 5 / 9
11,642
529
10,438
18,605
9,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kinnarmy
Neith
18
5 / 3 / 10
11,172
508
7,292
10,763
3,464
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Pocoloco2309
Baron Samedi
18
5 / 1 / 13
12,222
556
8,445
12,935
12,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
Splintergraft
The Morrigan
20
7 / 8 / 7
13,368
608
15,668
15,574
5,011
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 11 / 7
12,282
558
16,535
20,748
10,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
howbouthis
Fenrir
20
5 / 4 / 5
12,499
568
13,729
18,895
17,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
74
26
Kills
32
32
Deaths
27
31
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
Kinnarmy
Neith
5
3
10
3.33
L
Anubis
Motoko420
Anubis
3
5
4
1
L
Tiamat
PatternOK
Tiamat
7
6
7
1.75
W
Baron Samedi
Pocoloco2309
Baron Samedi
5
1
13
11.5
L
Ullr
1
8
5
0.44
L
Cu Chulainn
Sivict
Cu Chulainn
7
8
6
1.25
W
The Morrigan
Splintergraft
The Morrigan
7
8
7
1.31
W
10
11
7
1.23
L
Thor
8
5
9
2.5
W
Fenrir
howbouthis
Fenrir
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,558
Damage
61,669
81,623
Taken
78,915
49,904
Mitigated
48,787
15,189
Healing
26,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Kinnarmy
Neith
7,292
3,602
736
4,235
10,763
3,464
3,791
2,455
8,308
0
67,265
L
Anubis
Motoko420
Anubis
5,567
348
0
3,851
11,379
4,275
422
4,264
7,115
53,137
0
L
Tiamat
PatternOK
Tiamat
17,936
1,364
0
3,679
17,002
14,301
0
4,771
12,231
69,771
0
W
Baron Samedi
Pocoloco2309
Baron Samedi
8,445
599
1,320
4,316
12,935
12,384
1,475
5,171
7,764
38,602
0
L
Ullr
4,663
1,993
0
769
12,841
4,327
940
1,912
10,929
0
42,852
L
Cu Chulainn
Sivict
Cu Chulainn
11,954
2,414
0
3,921
21,796
17,779
569
7,315
14,481
9,444
36,819
W
The Morrigan
Splintergraft
The Morrigan
15,668
2,015
0
2,040
15,574
5,011
131
7,957
7,416
116,389
3,478
W
16,535
7,343
0
5,726
20,748
10,304
480
5,885
14,863
0
66,536
L
Thor
10,438
4,460
0
2,969
18,605
9,222
139
5,858
12,747
0
68,896
W
Fenrir
howbouthis
Fenrir
13,729
5,355
0
8,399
18,895
17,624
150
4,821
14,074
20,610
72,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,983
Gold Earned
61,543
507
Minions Killed
609
0
Camps Cleared
0
1,885,423
Distance Traveled
1,996,629
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,172
508
125
6
0
407,895
4
L
Anubis
10,508
478
118
5
0
365,698
0
L
Tiamat
11,298
514
129
6
0
371,005
1
W
Baron Samedi
12,222
556
47
2
0
412,343
3
L
Ullr
9,339
425
76
3
0
394,912
8
L
Cu Chulainn
10,196
463
59
3
0
364,474
2
W
The Morrigan
13,368
608
206
9
0
391,743
3
W
Kali
12,282
558
84
4
0
385,150
1
L
Thor
11,642
529
125
6
0
389,334
0
W
Fenrir
12,499
568
147
7
0
399,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role